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Mr.Tan
pre-release-database-cdb
Commits
f2a340eb
Commit
f2a340eb
authored
Mar 06, 2024
by
fallenstardust
Browse files
Options
Browse Files
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Email Patches
Plain Diff
update fixed scripts
轨迹之魔术师 灵摆月魔法师
parent
2665ba5c
Changes
3
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Showing
3 changed files
with
277 additions
and
0 deletions
+277
-0
script/c55795155.lua
script/c55795155.lua
+189
-0
script/c6992184.lua
script/c6992184.lua
+88
-0
test-update.cdb
test-update.cdb
+0
-0
No files found.
script/c55795155.lua
0 → 100644
View file @
f2a340eb
--ペンデュラム・エボリューション
function
c55795155
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
13331639
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
55795155
,
0
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
55795155
)
e2
:
SetTarget
(
c55795155
.
thtg
)
e2
:
SetOperation
(
c55795155
.
thop
)
c
:
RegisterEffect
(
e2
)
--pendulum summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
55795155
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
55795156
)
e3
:
SetCondition
(
c55795155
.
pcon
)
e3
:
SetTarget
(
c55795155
.
ptg
)
e3
:
SetOperation
(
c55795155
.
pop
)
c
:
RegisterEffect
(
e3
)
--multi attack
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
55795155
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetCountLimit
(
1
,
55795157
)
e4
:
SetCondition
(
c55795155
.
atkcon
)
e4
:
SetTarget
(
c55795155
.
atktg
)
e4
:
SetOperation
(
c55795155
.
atkop
)
c
:
RegisterEffect
(
e4
)
if
not
c55795155
.
global_check
then
c55795155
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetOperation
(
c55795155
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
c55795155
.
checkfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
c55795155
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
c55795155
.
checkfilter
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
RegisterFlagEffect
(
tc
:
GetSummonPlayer
(),
55795155
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
=
g
:
GetNext
()
end
end
function
c55795155
.
cfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToDeckAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c55795155
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
c55795155
.
thfilter
(
c
,
code
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
2500
)
and
not
c
:
IsCode
(
code
)
and
c
:
IsAbleToHand
()
end
function
c55795155
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
and
Duel
.
IsExistingMatchingCard
(
c55795155
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55795155
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
e
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c55795155
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55795155
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetLabel
())
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c55795155
.
pcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
55795155
)
>
0
end
function
c55795155
.
ptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
c
=
e
:
GetHandler
()
local
lpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
lpz
==
nil
or
rpz
==
nil
then
return
false
end
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_HAND
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
if
loc
==
0
then
return
false
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_PENDULUM_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
aux
.
TRUE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
eset
=
{
e1
}
local
lscale
=
lpz
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
loc
,
0
)
local
res
=
g
:
IsExists
(
aux
.
PConditionFilter
,
1
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
e1
:
Reset
()
return
res
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
c55795155
.
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_PENDULUM_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
aux
.
TRUE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
eset
=
{
e1
}
local
lpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
local
lscale
=
lpz
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
loc
=
0
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft2
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
local
ft
=
Duel
.
GetUsableMZoneCount
(
tp
)
local
ect
=
c29724053
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29724053
)
and
c29724053
[
tp
]
if
ect
and
ect
<
ft2
then
ft2
=
ect
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
ft1
>
0
then
ft1
=
1
end
if
ft2
>
0
then
ft2
=
1
end
ft
=
1
end
if
ft1
>
0
then
loc
=
loc
|
LOCATION_HAND
end
if
ft2
>
0
then
loc
=
loc
|
LOCATION_EXTRA
end
local
tg
=
Duel
.
GetMatchingGroup
(
aux
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
tg
=
tg
:
Filter
(
aux
.
PConditionExtraFilterSpecific
,
nil
,
e
,
tp
,
lscale
,
rscale
,
e1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
aux
.
GCheckAdditional
=
aux
.
PendOperationCheck
(
ft1
,
ft2
,
ft
)
local
g
=
tg
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
1
,
math.min
(
#
tg
,
ft
))
aux
.
GCheckAdditional
=
nil
if
not
g
then
e1
:
Reset
()
return
end
local
sg
=
Group
.
CreateGroup
()
sg
:
Merge
(
g
)
Duel
.
HintSelection
(
Group
.
FromCards
(
lpz
))
Duel
.
HintSelection
(
Group
.
FromCards
(
rpz
))
Duel
.
RaiseEvent
(
sg
,
EVENT_SPSUMMON_SUCCESS_G_P
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
Duel
.
SpecialSummon
(
sg
,
SUMMON_TYPE_PENDULUM
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
e1
:
Reset
()
end
function
c55795155
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
end
function
c55795155
.
atkfilter
(
c
)
return
c
:
IsCode
(
13331639
)
and
c
:
IsFaceup
()
end
function
c55795155
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsCode
(
13331639
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c55795155
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c55795155
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c55795155
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ATTACK_ALL
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
script/c6992184.lua
0 → 100644
View file @
f2a340eb
--ペンデュラム・アンコール
--not fully implemented
function
c6992184
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetCountLimit
(
1
,
6992184
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c6992184
.
condition
)
e1
:
SetCost
(
c6992184
.
cost
)
e1
:
SetTarget
(
c6992184
.
target
)
e1
:
SetOperation
(
c6992184
.
activate
)
e1
:
SetLabel
(
0
)
c
:
RegisterEffect
(
e1
)
end
function
c6992184
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
function
c6992184
.
check
(
e
,
tp
,
exc
)
local
lpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
if
lpz
==
nil
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_EXTRA
,
0
,
exc
,
TYPE_PENDULUM
)
if
#
g
==
0
then
return
false
end
local
pcon
=
aux
.
PendCondition
()
return
pcon
(
e
,
lpz
,
g
)
end
function
c6992184
.
cfilter
(
c
,
e
,
tp
)
return
c
:
IsDiscardable
()
and
c6992184
.
check
(
e
,
tp
,
c
)
end
function
c6992184
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
e
:
SetLabel
(
100
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
TYPE_PENDULUM
)
or
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
<
2
then
return
false
end
return
Duel
.
IsExistingMatchingCard
(
c6992184
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
e
:
SetLabel
(
0
)
Duel
.
DiscardHand
(
tp
,
c6992184
.
cfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
,
e
,
tp
)
end
function
c6992184
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
GetLabel
()
==
100
then
e
:
SetLabel
(
0
)
return
true
end
return
c6992184
.
check
(
e
,
tp
,
nil
)
end
e
:
SetLabel
(
0
)
end
function
c6992184
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetTargetRange
(
LOCATION_PZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetValue
(
aux
.
indsval
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetOperation
(
c6992184
.
retop
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
local
lpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
if
lpz
==
nil
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_EXTRA
,
0
,
nil
,
TYPE_PENDULUM
)
if
#
g
==
0
then
return
end
--the summon should be done after the chain end
local
sg
=
Group
.
CreateGroup
()
local
pop
=
aux
.
PendOperation
()
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
lpz
,
sg
,
g
)
Duel
.
RaiseEvent
(
sg
,
EVENT_SPSUMMON_SUCCESS_G_P
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
Duel
.
SpecialSummon
(
sg
,
SUMMON_TYPE_PENDULUM
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
end
function
c6992184
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
test-update.cdb
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f2a340eb
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