Commit d444d13a authored by wind2009's avatar wind2009

Fix ARG☆S

parent c5d73f8f
...@@ -77,7 +77,7 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler() local rc=re:GetHandler()
local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION) local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
return bit.band(rc:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS return bit.band(rc:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS
and bit.band(loc,LOCATION_MZONE)==LOCATION_MZONE and loc and bit.band(loc,LOCATION_MZONE)==LOCATION_MZONE
and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_REMOVED,0,1,nil)
end end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......
...@@ -50,8 +50,10 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -50,8 +50,10 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(id)==0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,2000,2000,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,2000,2000,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end
c:RegisterFlagEffect(id,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.thfilter(c) function s.thfilter(c)
......
...@@ -51,8 +51,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,8 +51,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(id)==0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,1800,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,1800,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end
c:RegisterFlagEffect(id,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -47,8 +47,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,8 +47,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp return rp==1-tp
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(id)==0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,800,800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x2c3,TYPES_EFFECT_TRAP_MONSTER,800,800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end
c:RegisterFlagEffect(id,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
......
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