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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
c6c8c08c
Commit
c6c8c08c
authored
Sep 09, 2024
by
wind2009
Browse files
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Update MP24
parent
50b29620
Changes
4
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4 changed files
with
15 additions
and
8 deletions
+15
-8
MP24.cdb
MP24.cdb
+0
-0
script/c100226148.lua
script/c100226148.lua
+8
-4
script/c100226149.lua
script/c100226149.lua
+4
-2
script/c100226150.lua
script/c100226150.lua
+3
-2
No files found.
MP24.cdb
View file @
c6c8c08c
No preview for this file type
script/c100226148.lua
View file @
c6c8c08c
--Theia, the Primal Being
--Theia, the Primal Being
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
@@ -94,7 +94,9 @@ end
...
@@ -94,7 +94,9 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
)
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
)
...
@@ -103,7 +105,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -103,7 +105,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
else
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
else
end
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
end
end
end
end
end
\ No newline at end of file
script/c100226149.lua
View file @
c6c8c08c
...
@@ -35,7 +35,9 @@ function s.swapfilter(c)
...
@@ -35,7 +35,9 @@ function s.swapfilter(c)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
s
.
swapfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
s
.
swapfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
(),
tp
,
LOCATION_REASON_CONTROL
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
swapfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToChangeControler
()
and
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
(),
tp
,
LOCATION_REASON_CONTROL
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
swapfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
mon
=
Duel
.
SelectTarget
(
tp
,
s
.
swapfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
mon
=
Duel
.
SelectTarget
(
tp
,
s
.
swapfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
mon
:
AddCard
(
e
:
GetHandler
())
mon
:
AddCard
(
e
:
GetHandler
())
...
@@ -72,6 +74,6 @@ function s.ctop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,6 +74,6 @@ function s.ctop(e,tp,eg,ep,ev,re,r,rp)
local
a
=
g
:
GetFirst
()
local
a
=
g
:
GetFirst
()
local
b
=
g
:
GetNext
()
local
b
=
g
:
GetNext
()
if
a
:
IsRelateToEffect
(
e
)
and
b
:
IsRelateToEffect
(
e
)
then
if
a
:
IsRelateToEffect
(
e
)
and
b
:
IsRelateToEffect
(
e
)
then
Duel
.
SwapControl
(
a
,
b
)
Duel
.
SwapControl
(
a
,
b
)
end
end
end
end
\ No newline at end of file
script/c100226150.lua
View file @
c6c8c08c
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -70,7 +71,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,7 +71,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
not
tc
then
return
end
if
not
tc
then
return
end
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FGoalCheckAdditional
=
s
.
fcheck
aux
.
FGoalCheckAdditional
=
s
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FGoalCheckAdditional
=
nil
aux
.
FGoalCheckAdditional
=
nil
...
@@ -81,7 +82,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,7 +82,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
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