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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
c541ac25
Commit
c541ac25
authored
Mar 27, 2024
by
zengshangxing
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Replace c101205074.lua
parent
1828a6c5
Changes
1
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1 changed file
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6 additions
and
3 deletions
+6
-3
script/c101205074.lua
script/c101205074.lua
+6
-3
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script/c101205074.lua
View file @
c541ac25
...
...
@@ -16,6 +16,7 @@ function s.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
...
...
@@ -26,8 +27,10 @@ function s.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
atkcon
)
e3
:
SetCost
(
s
.
atkcost
)
e3
:
SetTarget
(
s
.
atktg
)
...
...
@@ -69,7 +72,7 @@ function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
s
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
):
GetSum
(
Card
.
GetBaseAttack
)
>
0
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
):
GetSum
(
Card
.
GetBaseAttack
)
>
0
and
c
:
IsFaceup
()
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
atkfilter
(
chkc
)
end
...
...
@@ -80,7 +83,7 @@ end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
atk
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc
):
GetSum
(
Card
.
GetBaseAttack
)
local
atk
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc
):
GetSum
(
Card
.
GetBaseAttack
)
if
atk
>
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
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