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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
ba2aea7f
You need to sign in or sign up before continuing.
Commit
ba2aea7f
authored
Feb 12, 2025
by
wind2009
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Fix ヤミー★スナイッチー
parent
946f97ab
Changes
8
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8 changed files
with
10 additions
and
6 deletions
+10
-6
DBJH.cdb
DBJH.cdb
+0
-0
script/c100236016.lua
script/c100236016.lua
+1
-0
script/c100236017.lua
script/c100236017.lua
+1
-0
script/c100236018.lua
script/c100236018.lua
+1
-0
script/c100236019.lua
script/c100236019.lua
+1
-1
script/c100236020.lua
script/c100236020.lua
+1
-1
script/c100236021.lua
script/c100236021.lua
+1
-1
script/c100236022.lua
script/c100236022.lua
+4
-3
No files found.
DBJH.cdb
View file @
ba2aea7f
No preview for this file type
script/c100236016.lua
View file @
ba2aea7f
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
...
script/c100236017.lua
View file @
ba2aea7f
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atk
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
...
...
script/c100236018.lua
View file @
ba2aea7f
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to deck
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_REMOVE
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
...
...
script/c100236019.lua
View file @
ba2aea7f
--カプシー
☆
ヤミーウェイ
--カプシー
★
ヤミーウェイ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--synchro summon
--synchro summon
...
...
script/c100236020.lua
View file @
ba2aea7f
--クッキィ
☆
ヤミーウェイ
--クッキィ
★
ヤミーウェイ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--synchro summon
--synchro summon
...
...
script/c100236021.lua
View file @
ba2aea7f
--ロリポー
☆
ヤミーウェイ
--ロリポー
★
ヤミーウェイ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--synchro summon
--synchro summon
...
...
script/c100236022.lua
View file @
ba2aea7f
...
@@ -3,7 +3,7 @@ local s,id,o=GetID()
...
@@ -3,7 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
s
.
matfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
s
.
matfilter
,
1
,
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--
to hand
--
place
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCondition
(
s
.
sccon
)
e2
:
SetCondition
(
s
.
sccon
)
...
@@ -61,7 +61,7 @@ function s.splimit(e,c,tp,sumtp,sumpos)
...
@@ -61,7 +61,7 @@ function s.splimit(e,c,tp,sumtp,sumpos)
return
c
:
IsLinkAbove
(
3
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_LINK
)
==
SUMMON_TYPE_LINK
return
c
:
IsLinkAbove
(
3
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_LINK
)
==
SUMMON_TYPE_LINK
end
end
function
s
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
or
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
return
Duel
.
IsMainPhase
()
or
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsBattlePhase
()
end
end
function
s
.
sccost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sccost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
100
)
end
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
100
)
end
...
@@ -72,6 +72,7 @@ function s.mfilter(c)
...
@@ -72,6 +72,7 @@ function s.mfilter(c)
end
end
function
s
.
syncheck
(
g
,
tp
,
syncard
)
function
s
.
syncheck
(
g
,
tp
,
syncard
)
return
g
:
IsExists
(
s
.
mfilter
,
1
,
nil
)
and
syncard
:
IsSynchroSummonable
(
nil
,
g
,
#
g
-
1
,
#
g
-
1
)
and
aux
.
SynMixHandCheck
(
g
,
tp
,
syncard
)
return
g
:
IsExists
(
s
.
mfilter
,
1
,
nil
)
and
syncard
:
IsSynchroSummonable
(
nil
,
g
,
#
g
-
1
,
#
g
-
1
)
and
aux
.
SynMixHandCheck
(
g
,
tp
,
syncard
)
and
aux
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
end
end
function
s
.
scfilter
(
c
,
tp
,
mg
)
function
s
.
scfilter
(
c
,
tp
,
mg
)
return
mg
:
CheckSubGroup
(
s
.
syncheck
,
2
,
#
mg
,
tp
,
c
)
return
mg
:
CheckSubGroup
(
s
.
syncheck
,
2
,
#
mg
,
tp
,
c
)
...
...
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