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Mr.Tan
pre-release-database-cdb
Commits
b0a5deaf
Commit
b0a5deaf
authored
Sep 13, 2024
by
zengsxing
Browse files
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add 魔轟神
parent
64b4c93c
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4 changed files
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script/c100227001.lua
script/c100227001.lua
+77
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script/c100227002.lua
script/c100227002.lua
+73
-0
script/c100227003.lua
script/c100227003.lua
+87
-0
script/c100227004.lua
script/c100227004.lua
+117
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script/c100227001.lua
0 → 100644
View file @
b0a5deaf
--魔轟神獣ベヒルモス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DECKDES
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
syntg
)
e1
:
SetOperation
(
s
.
synop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
dfilter
(
c
,
g
,
e
,
tp
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsDiscardable
(
REASON_EFFECT
+
REASON_DISCARD
)
end
function
s
.
fselect
(
g
,
e
,
tp
)
return
g
:
IsContains
(
e
:
GetHandler
())
and
Duel
.
IsExistingMatchingCard
(
s
.
synfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
,
e
,
tp
)
end
function
s
.
synfilter
(
c
,
g
,
e
,
tp
)
local
lv
=
g
:
GetSum
(
Card
.
GetLevel
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsLevel
(
lv
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
function
s
.
syntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
99
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
true
,
2
,
99
,
e
,
tp
)
if
sg
and
sg
:
GetCount
()
>=
2
then
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_DISCARD
)
local
dg
=
Duel
.
GetOperatedGroup
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
synfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
dg
,
e
,
tp
):
GetFirst
()
if
not
sc
then
return
end
sc
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_HAND
)
and
c
:
IsPreviousControler
(
tp
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_HAND
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c100227002.lua
0 → 100644
View file @
b0a5deaf
--魔轟神ガミュジン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x35
),
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
s
.
tglimit
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_HANDES
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
s
.
drtg
)
e3
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
tglimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
and
c
:
IsSetCard
(
0x35
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsFaceup
()
end
function
s
.
drfilter
(
c
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsFaceup
()
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
s
.
drfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
ct
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
ct
,
tp
,
1
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
s
.
drfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
ct
==
0
then
return
end
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
\ No newline at end of file
script/c100227003.lua
0 → 100644
View file @
b0a5deaf
--魔轟神レヴェルゼブル
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--get
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_CONTROL
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCost
(
s
.
ctcost
)
e1
:
SetTarget
(
s
.
cttg
)
e1
:
SetOperation
(
s
.
ctop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
costfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
ctcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
tp
)
end
local
rg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
s
.
costfilter
,
nil
,
tp
)
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
true
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
rg
:
Select
(
tp
,
1
,
tg
:
GetCount
(),
nil
)
local
ct
=
Duel
.
Release
(
sg
,
REASON_COST
)
e
:
SetLabel
(
ct
)
end
function
s
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControlerCanBeChanged
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
ct
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
not
Duel
.
GetControl
(
tg
,
tp
)
then
return
end
local
cg
=
tg
:
Filter
(
Card
.
IsControler
,
nil
,
tp
)
for
tc
in
aux
.
Next
(
cg
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
thfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
and
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100227004.lua
0 → 100644
View file @
b0a5deaf
--魔轟神界の復活
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--chain
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
s
.
limcon
)
e2
:
SetOperation
(
s
.
limop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_CHAIN_END
)
e3
:
SetOperation
(
s
.
limop2
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCost
(
s
.
cost
)
e4
:
SetTarget
(
s
.
target
)
e4
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
ssfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x35
)
and
not
c
:
IsCode
(
id
)
and
not
c
:
IsForbidden
()
and
c
:
IsSSetable
()
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
ssfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
end
function
s
.
limfilter
(
c
,
tp
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSetCard
(
0x35
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
function
s
.
limcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
limfilter
,
1
,
nil
,
tp
)
end
function
s
.
limop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetCurrentChain
()
==
0
then
Duel
.
SetChainLimitTillChainEnd
(
s
.
chainlm
)
elseif
Duel
.
GetCurrentChain
()
==
1
then
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetOperation
(
s
.
resetop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_BREAK_EFFECT
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
s
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
ResetFlagEffect
(
id
)
e
:
Reset
()
end
function
s
.
limop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
then
Duel
.
SetChainLimitTillChainEnd
(
s
.
chainlm
)
end
e
:
GetHandler
():
ResetFlagEffect
(
id
)
end
function
s
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
function
s
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsDiscardable
()
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
s
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x35
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
2
)},
{
b2
,
aux
.
Stringid
(
id
,
3
)})
e
:
SetLabel
(
op
)
if
op
==
1
then
e
:
SetCategory
(
CATEGORY_DRAW
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
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