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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
8cb06d13
Commit
8cb06d13
authored
Jan 24, 2026
by
Amiya
Browse files
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parent
994ecde1
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4 changed files
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99 deletions
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-99
BPRO-EN.cdb
BPRO-EN.cdb
+0
-0
script/c101303082.lua
script/c101303082.lua
+7
-4
script/c101303085.lua
script/c101303085.lua
+68
-95
script/c101303088.lua
script/c101303088.lua
+116
-0
No files found.
BPRO-EN.cdb
View file @
8cb06d13
No preview for this file type
script/c101303082.lua
View file @
8cb06d13
--Jade Dragon Mech
--Jade Dragon Mech
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--tograve
--tograve
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
@@ -72,16 +75,16 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -72,16 +75,16 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
cg
)
e
:
SetLabel
(
cg
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
ct
,
ct
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
ct
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
ct
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
ct
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
rg
=
tg
:
Filter
(
Card
.
IsRelateTo
Effect
,
nil
,
e
)
local
rg
=
tg
:
Filter
(
Card
.
IsRelateTo
Chain
,
nil
)
if
#
rg
>
0
then
if
#
rg
>
0
then
Duel
.
Destroy
(
rg
,
REASON_EFFECT
)
Duel
.
Destroy
(
rg
,
REASON_EFFECT
)
end
end
...
...
script/c101303085.lua
View file @
8cb06d13
--
Shipping Archifiend
--
Vodnika the Fountain Spirit
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--
race&ATTRIBUTE
--
spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
lvtg
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetOperation
(
s
.
lvop
)
e1
:
SetTarget
(
s
.
sptg
)
c
:
RegisterEffect
(
e1
)
e1
:
SetOperation
(
s
.
spop
)
--special summon
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
54191698
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
lvfilter
(
c
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
Is
Faceup
(
)
return
c
:
Is
Level
(
10
)
and
not
c
:
IsCode
(
id
)
end
end
function
s
.
racefilter
(
g
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rac
=
g
:
GetFirst
():
GetRace
()
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
if
g
:
GetCount
()
<
2
then
return
RACE_ALL
&~
rac
end
local
tc
=
g
:
GetNext
()
while
tc
do
if
not
tc
:
IsRace
(
rac
)
then
return
RACE_ALL
end
tc
=
g
:
GetNext
()
end
return
RACE_ALL
&~
rac
end
function
s
.
attfilter
(
g
)
local
att
=
g
:
GetFirst
():
GetAttribute
()
if
g
:
GetCount
()
<
2
then
return
ATTRIBUTE_ALL
&~
att
end
local
tc
=
g
:
GetNext
()
while
tc
do
if
not
tc
:
IsAttribute
(
att
)
then
return
ATTRIBUTE_ALL
end
tc
=
g
:
GetNext
()
end
return
ATTRIBUTE_ALL
&~
att
end
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
lvfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
tg
=
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
12
,
nil
)
local
att
=
s
.
attfilter
(
tg
)
local
race
=
s
.
racefilter
(
tg
)
local
op
=
0
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
1
),
aux
.
Stringid
(
id
,
2
))
if
op
==
0
then
local
race
=
Duel
.
AnnounceRace
(
tp
,
1
,
race
)
e
:
SetLabel
(
op
,
race
)
else
local
rc
=
Duel
.
AnnounceAttribute
(
tp
,
1
,
att
)
e
:
SetLabel
(
op
,
rc
)
end
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
):
Filter
(
Card
.
IsFaceup
,
nil
)
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
local
op
,
rt
=
e
:
GetLabel
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
if
op
==
0
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
rt
)
e1
:
SetValue
(
LOCATION_REMOVED
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
else
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetValue
(
rt
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
return
c
:
IsLevel
(
10
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
fselect
(
g
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
1
and
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
and
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
tc
=
Duel
.
GetFirstTarget
()
if
chkc
then
return
false
end
if
tc
:
IsRelateToChain
()
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
)
end
and
aux
.
NecroValleyFilter
()(
tc
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
then
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
Duel
.
SetTargetCard
(
sg
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
e1
:
SetCode
(
EFFECT_DISABLE
)
end
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tc
:
RegisterEffect
(
e1
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
e2
=
Effect
.
CreateEffect
(
c
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c101303088.lua
0 → 100644
View file @
8cb06d13
--Shipping Archifiend
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--race&ATTRIBUTE
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
lvtg
)
e1
:
SetOperation
(
s
.
lvop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
lvfilter
(
c
)
return
c
:
IsFaceup
()
end
function
s
.
racefilter
(
g
)
local
rac
=
g
:
GetFirst
():
GetRace
()
if
g
:
GetCount
()
<
2
then
return
RACE_ALL
&~
rac
end
local
tc
=
g
:
GetNext
()
while
tc
do
if
not
tc
:
IsRace
(
rac
)
then
return
RACE_ALL
end
tc
=
g
:
GetNext
()
end
return
RACE_ALL
&~
rac
end
function
s
.
attfilter
(
g
)
local
att
=
g
:
GetFirst
():
GetAttribute
()
if
g
:
GetCount
()
<
2
then
return
ATTRIBUTE_ALL
&~
att
end
local
tc
=
g
:
GetNext
()
while
tc
do
if
not
tc
:
IsAttribute
(
att
)
then
return
ATTRIBUTE_ALL
end
tc
=
g
:
GetNext
()
end
return
ATTRIBUTE_ALL
&~
att
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
lvfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
tg
=
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
12
,
nil
)
local
att
=
s
.
attfilter
(
tg
)
local
race
=
s
.
racefilter
(
tg
)
local
op
=
0
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
if
op
==
0
then
local
race
=
Duel
.
AnnounceRace
(
tp
,
1
,
race
)
e
:
SetLabel
(
op
,
race
)
else
local
rc
=
Duel
.
AnnounceAttribute
(
tp
,
1
,
att
)
e
:
SetLabel
(
op
,
rc
)
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
):
Filter
(
Card
.
IsFaceup
,
nil
)
local
tc
=
g
:
GetFirst
()
local
op
,
rt
=
e
:
GetLabel
()
while
tc
do
if
op
==
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetValue
(
rt
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
else
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetValue
(
rt
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
function
s
.
thfilter
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
s
.
fselect
(
g
)
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
1
and
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
and
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
e
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToChain
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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