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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
7e315318
Commit
7e315318
authored
Nov 12, 2024
by
wind2009
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Fix ファイアウォール・S・ドラゴン
parent
a63b2bff
Changes
1
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script/c101208204.lua
script/c101208204.lua
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script/c101208204.lua
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7e315318
...
@@ -55,7 +55,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -55,7 +55,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
...
@@ -64,15 +64,16 @@ function s.lvfilter(c,lv)
...
@@ -64,15 +64,16 @@ function s.lvfilter(c,lv)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_CYBERSE
)
and
not
c
:
IsLevel
(
lv
)
and
c
:
IsLevelAbove
(
1
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_CYBERSE
)
and
not
c
:
IsLevel
(
lv
)
and
c
:
IsLevelAbove
(
1
)
end
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
lvfilter
(
chkc
,
e
:
GetHandler
():
GetLevel
())
and
chkc
~=
e
:
GetHandler
()
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
e
:
GetHandler
():
GetLevel
())
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
lvfilter
(
chkc
,
c
:
GetLevel
())
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetLevel
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
:
GetHandler
()
:
GetLevel
())
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
,
c
:
GetLevel
())
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
...
...
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