Commit 4fdb7aae authored by wind2009's avatar wind2009

Fix マドルチェ・デセール

parent 571e9cb3
...@@ -5,7 +5,7 @@ function s.initial_effect(c) ...@@ -5,7 +5,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetTarget(s.tdtg) e1:SetTarget(s.tdtg)
...@@ -48,8 +48,11 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -48,8 +48,11 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetTargetCard(sg) Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end end
function s.rtfilter(c,e)
return c:IsRelateToEffect(e) and c:IsType(TYPE_EFFECT)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp) function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(s.rtfilter,nil,e)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
local tg=Duel.GetOperatedGroup() local tg=Duel.GetOperatedGroup()
if tg:GetCount()==0 then return end if tg:GetCount()==0 then return end
...@@ -81,7 +84,9 @@ function s.matop(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,7 +84,9 @@ function s.matop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay() then if Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() local tg=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.HintSelection(tg)
local tc=tg:GetFirst()
Duel.Overlay(tc,Group.FromCards(c)) Duel.Overlay(tc,Group.FromCards(c))
end end
end end
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