Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Mr.Tan
pre-release-database-cdb
Commits
4c1c7391
Commit
4c1c7391
authored
Oct 19, 2024
by
Amiya
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
新卡
parent
43241650
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
110 additions
and
0 deletions
+110
-0
SUDA.cdb
SUDA.cdb
+0
-0
script/c101207025.lua
script/c101207025.lua
+110
-0
No files found.
SUDA.cdb
View file @
4c1c7391
No preview for this file type
script/c101207025.lua
0 → 100644
View file @
4c1c7391
--マルチャミー・
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--draw
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
s
.
drcon
)
e1
:
SetCost
(
s
.
drcost
)
e1
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
end
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
,
0
)
==
0
and
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_CHAIN
)
<
2
end
function
s
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetCondition
(
s
.
actcon
)
e3
:
SetValue
(
s
.
aclimit
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
s
.
chainfilter
(
re
,
tp
,
cid
)
return
not
(
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsSetCard
(
0x1b2
))
end
function
s
.
actcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_CHAIN
)
>
1
end
function
s
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsSetCard
(
0x1b2
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
s
.
drcon1
)
e1
:
SetOperation
(
s
.
drop1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCondition
(
s
.
regcon
)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e3
:
SetCondition
(
s
.
drcon2
)
e3
:
SetOperation
(
s
.
drop2
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
s
.
tdcon
)
e4
:
SetOperation
(
s
.
tdop
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
function
s
.
filter
(
c
,
sp
)
return
c
:
IsSummonPlayer
(
sp
)
and
c
:
IsSummonLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
drcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
filter
,
1
,
nil
,
1
-
tp
)
and
not
Duel
.
IsChainSolving
()
end
function
s
.
drop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
filter
,
1
,
nil
,
1
-
tp
)
and
Duel
.
IsChainSolving
()
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_CHAIN
,
0
,
1
)
end
function
s
.
drcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
>
0
end
function
s
.
drop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
n
=
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
Duel
.
ResetFlagEffect
(
tp
,
id
+
o
)
Duel
.
Draw
(
tp
,
n
,
REASON_EFFECT
)
end
function
s
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
e
:
GetOwnerPlayer
(),
LOCATION_HAND
,
0
)
>
Duel
.
GetFieldGroupCount
(
e
:
GetOwnerPlayer
(),
0
,
LOCATION_ONFIELD
)
+
6
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
e
:
GetOwnerPlayer
(),
LOCATION_HAND
,
0
)
local
d
=
Duel
.
GetFieldGroupCount
(
e
:
GetOwnerPlayer
(),
LOCATION_HAND
,
0
)
-
(
Duel
.
GetFieldGroupCount
(
e
:
GetOwnerPlayer
(),
0
,
LOCATION_ONFIELD
)
+
6
)
local
sg
=
g
:
RandomSelect
(
e
:
GetOwnerPlayer
(),
d
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment