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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
4b50739c
Commit
4b50739c
authored
Jan 20, 2026
by
wind2009
Browse files
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parent
f7d3669e
Changes
10
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10 changed files
with
90 additions
and
64 deletions
+90
-64
BPRO-EN.cdb
BPRO-EN.cdb
+0
-0
pack/2026-02-06 LOCR-EN.ydk
pack/2026-02-06 LOCR-EN.ydk
+9
-0
script/c101303083.lua
script/c101303083.lua
+4
-3
script/c101303087.lua
script/c101303087.lua
+8
-8
script/c101303089.lua
script/c101303089.lua
+3
-2
script/c101303090.lua
script/c101303090.lua
+13
-7
script/c101303091.lua
script/c101303091.lua
+11
-9
script/c101303092.lua
script/c101303092.lua
+15
-9
script/c101303094.lua
script/c101303094.lua
+8
-7
script/c101303095.lua
script/c101303095.lua
+19
-19
No files found.
BPRO-EN.cdb
View file @
4b50739c
No preview for this file type
pack/2026-02-06 LOCR-EN.ydk
0 → 100644
View file @
4b50739c
#created by ygomobile
101303083
101303087
101303089
101303090
101013091
101303092
101303094
101303095
\ No newline at end of file
script/c101303083.lua
View file @
4b50739c
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
...
@@ -72,7 +73,7 @@ function s.tfilter(c)
...
@@ -72,7 +73,7 @@ function s.tfilter(c)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
s
.
tfilter
(
chkc
,
c
,
tp
)
and
chkc
:
IsOnField
()
end
if
chkc
then
return
s
.
tfilter
(
chkc
)
and
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
c
:
IsAbleToHand
()
if
chk
==
0
then
return
c
:
IsAbleToHand
()
and
Duel
.
IsExistingTarget
(
s
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
,
tp
)
end
and
Duel
.
IsExistingTarget
(
s
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
...
@@ -84,7 +85,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,7 +85,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
if
tc
:
IsRelateToChain
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToChain
()
then
and
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101303087.lua
View file @
4b50739c
...
@@ -24,13 +24,14 @@ function s.initial_effect(c)
...
@@ -24,13 +24,14 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
matfilter1
(
c
)
function
s
.
matfilter1
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsLevelAbove
(
5
)
return
c
:
Is
Fusion
Attribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsLevelAbove
(
5
)
end
end
function
s
.
matfilter2
(
c
)
function
s
.
matfilter2
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
return
c
:
IsRace
(
RACE_ROCK
)
...
@@ -43,12 +44,12 @@ function s.spfilter(c,e,tp)
...
@@ -43,12 +44,12 @@ function s.spfilter(c,e,tp)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
end
function
s
.
sp
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sp
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
@@ -63,8 +64,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -63,8 +64,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_CHAIN
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
...
@@ -73,9 +74,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -73,9 +74,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g1
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g1
,
2
,
0
,
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
Card
.
IsOnField
,
nil
)
local
tg
=
g
:
Filter
(
Card
.
IsRelateToChain
,
nil
)
if
tg
:
GetCount
()
>
0
then
if
tg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101303089.lua
View file @
4b50739c
...
@@ -27,9 +27,10 @@ function s.initial_effect(c)
...
@@ -27,9 +27,10 @@ function s.initial_effect(c)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCondition
(
s
.
rmcon2
)
e3
:
SetCondition
(
s
.
rmcon2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--spec
ai
l summon
--spec
ia
l summon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
@@ -94,4 +95,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -94,4 +95,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
script/c101303090.lua
View file @
4b50739c
--
090
GMX Researcher Selande
--GMX Researcher Selande
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--spsummon
--spsummon
...
@@ -43,6 +43,7 @@ end
...
@@ -43,6 +43,7 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -60,12 +61,13 @@ function s.thfilter(c)
...
@@ -60,12 +61,13 @@ function s.thfilter(c)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
@@ -79,8 +81,10 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,8 +81,10 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
and
c
:
IsAbleToDeck
()
end
and
c
:
IsAbleToDeck
()
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
end
end
...
@@ -90,8 +94,10 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,8 +94,10 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
c
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
and
c
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
):
GetFirst
()
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
tc
then
if
tg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
tg
)
local
tc
=
tg
:
GetFirst
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101303091.lua
View file @
4b50739c
--GMX Chairman Kimridge
--GMX Chairman Kimridge
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--se
t
--se
arch
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
@@ -33,13 +33,14 @@ function s.thfilter(c)
...
@@ -33,13 +33,14 @@ function s.thfilter(c)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
c
:
IsAbleToDeck
()
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
c
:
IsAbleToDeck
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
@@ -55,19 +56,20 @@ function s.tdfilter(c,e)
...
@@ -55,19 +56,20 @@ function s.tdfilter(c,e)
return
(
c
:
IsSetCard
(
0x2dd
)
or
c
:
IsRace
(
RACE_DINOSAUR
))
and
c
:
IsAbleToDeck
()
return
(
c
:
IsSetCard
(
0x2dd
)
or
c
:
IsRace
(
RACE_DINOSAUR
))
and
c
:
IsAbleToDeck
()
end
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
s
.
tdfilter
(
chkc
)
and
chkc
:
IsControler
(
tp
)
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
local
t
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
tg
,
tg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
tg
,
tg
:
GetCount
(),
0
,
0
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
Get
ChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsRelateToChain
),
nil
)
local
tg
=
Duel
.
Get
TargetsRelateToChain
():
Filter
(
aux
.
NecroValleyFilter
(
),
nil
)
if
tg
:
GetCount
()
==
0
then
return
end
if
tg
:
GetCount
()
==
0
then
return
end
if
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
==
0
then
return
end
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
ct
>
0
then
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
end
if
ct
>
0
then
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
end
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
if
tg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
POS_FACEUP_ATTACK
)
...
@@ -77,4 +79,4 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,4 +79,4 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
end
end
end
\ No newline at end of file
script/c101303092.lua
View file @
4b50739c
...
@@ -37,16 +37,15 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -37,16 +37,15 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g1
,
g1
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g1
,
g1
:
GetCount
(),
0
,
0
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
aux
.
NecroValleyFilter
(),
nil
)
local
tg
=
g
:
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsRelateToChain
),
nil
)
if
tg
:
GetCount
()
>
0
then
if
tg
:
GetCount
()
>
0
then
for
tc
in
aux
.
Next
(
tg
)
do
for
tc
in
aux
.
Next
(
tg
)
do
if
tc
:
IsExtraDeckMonster
()
if
tc
:
IsExtraDeckMonster
()
...
@@ -58,14 +57,14 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,14 +57,14 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
s
.
cfilter
(
c
,
s
p
)
function
s
.
cfilter
(
c
,
p
)
return
c
:
IsControler
(
t
p
)
return
c
:
IsControler
(
p
)
end
end
function
s
.
fspcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
fspcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
s
.
spfilter1
(
c
,
e
)
function
s
.
spfilter1
(
c
,
e
)
return
(
c
:
Is
Location
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
)
return
(
c
:
Is
OnField
(
)
or
c
:
IsFaceupEx
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
spfilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
s
.
spfilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
...
@@ -91,8 +90,11 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -91,8 +90,11 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_REMOVED
)
end
end
function
s
.
cffilter
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_HAND
)
end
function
s
.
hfilter
(
c
)
function
s
.
hfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
return
c
:
IsLocation
(
LOCATION_
GRAVE
+
LOCATION_
REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
end
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
chkf
=
tp
...
@@ -116,6 +118,10 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,6 +118,10 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
if
mat1
:
IsExists
(
s
.
cffilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
s
.
cffilter
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
if
mat1
:
IsExists
(
s
.
hfilter
,
1
,
nil
)
then
if
mat1
:
IsExists
(
s
.
hfilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
s
.
hfilter
,
nil
)
local
cg
=
mat1
:
Filter
(
s
.
hfilter
,
nil
)
Duel
.
HintSelection
(
cg
)
Duel
.
HintSelection
(
cg
)
...
@@ -130,4 +136,4 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -130,4 +136,4 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
end
end
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
end
end
end
end
\ No newline at end of file
script/c101303094.lua
View file @
4b50739c
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCo
de
(
s
.
spcost
)
e3
:
SetCo
st
(
s
.
spcost
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -56,13 +56,14 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,13 +56,14 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
tp
,
200
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
200
,
REASON_EFFECT
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetAttackAnnouncedCount
()
==
0
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
chk
==
0
then
return
c
:
GetAttackAnnouncedCount
()
==
0
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e
:
GetHandler
()
:
RegisterEffect
(
e1
,
true
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
(
c
:
IsSetCard
(
0x2dd
)
or
c
:
IsRace
(
RACE_DINOSAUR
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsFaceupEx
()
and
(
c
:
IsSetCard
(
0x2dd
)
or
c
:
IsRace
(
RACE_DINOSAUR
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -88,7 +89,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -88,7 +89,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsControler
(
1
-
tp
)
then
if
tc
:
IsRelateToBattle
()
and
tc
:
IsControler
(
1
-
tp
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101303095.lua
View file @
4b50739c
...
@@ -19,13 +19,13 @@ function s.initial_effect(c)
...
@@ -19,13 +19,13 @@ function s.initial_effect(c)
--destroy
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
+
CATEGORY_DESTROY
)
e3
:
SetCategory
(
CATEGORY_
SEARCH
+
CATEGORY_
TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
+
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetOperation
(
s
.
desop
)
...
@@ -48,53 +48,53 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,53 +48,53 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
tp
,
200
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
200
,
REASON_EFFECT
)
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSequence
()
<
5
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsRace
(
RACE_DINOSAUR
)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsAbleToHand
()
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
dct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
local
dct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
local
seq
=-
1
local
seq
=-
1
local
hc
local
hc
for
t
c
in
aux
.
Next
(
g
)
do
for
d
c
in
aux
.
Next
(
g
)
do
local
sq
=
t
c
:
GetSequence
()
local
sq
=
d
c
:
GetSequence
()
if
sq
>
seq
then
if
sq
>
seq
then
seq
=
sq
seq
=
sq
hc
=
t
c
hc
=
d
c
end
end
end
end
Duel
.
BreakEffect
()
if
seq
>-
1
then
if
seq
>-
1
then
Duel
.
ConfirmDecktop
(
tp
,
dct
-
seq
)
Duel
.
ConfirmDecktop
(
tp
,
dct
-
seq
)
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
if
hc
:
IsAbleToHand
()
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
hc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
then
local
spchk
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
hc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
hc
:
IsAbleToHand
()
and
(
not
hc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
if
hc
:
IsAbleToHand
()
or
spchk
then
if
hc
:
IsAbleToHand
()
and
(
not
spchk
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
hc
)
Duel
.
ConfirmCards
(
1
-
tp
,
hc
)
else
else
if
spchk
then
Duel
.
SpecialSummon
(
hc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
hc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
else
else
Duel
.
SendtoGrave
(
hc
,
REASON_RULE
)
Duel
.
SendtoGrave
(
hc
,
REASON_RULE
)
end
end
else
Duel
.
ConfirmDecktop
(
tp
,
dct
)
end
if
dct
-
seq
>
1
then
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ShuffleDeck
(
tp
)
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsOnField
()
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
else
Duel
.
ConfirmDecktop
(
tp
,
dct
)
end
end
end
end
\ No newline at end of file
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