Commit 48d0fb15 authored by wind2009's avatar wind2009

Fix 月光舞踏会

parent ecc5af57
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-- --月光舞踏会
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,24094653) aux.AddCodeList(c,24094653)
...@@ -84,6 +84,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,6 +84,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xdf) and c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsSummonPlayer(tp) return c:IsFaceup() and c:IsSetCard(0xdf) and c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsSummonPlayer(tp)
and c:IsAllTypes(TYPE_FUSION+TYPE_MONSTER)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp) return eg:IsExists(s.cfilter,1,nil,tp)
...@@ -101,9 +102,13 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,9 +102,13 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(id,2)) then local sg=Duel.GetMatchingGroup(Card.IsDiscardable,tp,LOCATION_HAND,0,nil,REASON_EFFECT+REASON_DISCARD)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local dg=sg:Select(tp,1,1,nil)
Duel.ShuffleHand(tp)
Duel.SendtoGrave(dg,REASON_EFFECT+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,2)) e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
......
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