Commit 2dd7d220 authored by Amiya's avatar Amiya

Merge branch 'master' of git.moenext.com:mycard/pre-release-database-cdb

parents 2dabb7ef bc5a2301
...@@ -91,7 +91,7 @@ add_script_diff: ...@@ -91,7 +91,7 @@ add_script_diff:
FIELDS: 'name,desc,overallString,picUrl' FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000' GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json OUTPUT_FILENAME: test-release.json
REF_COMMIT: '18.24' # 更新的时候改这里,修改成上一个tag的版本号 REF_COMMIT: '18.25' # 更新的时候改这里,修改成上一个tag的版本号
script: script:
- apt update;apt -y install wget - apt update;apt -y install wget
- currentPath=$PWD - currentPath=$PWD
......
No preview for this file type
No preview for this file type
...@@ -40,6 +40,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,6 +40,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,aux.ExceptThisCard(e),tp) local g=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,aux.ExceptThisCard(e),tp)
if g:IsExists(Card.IsLocation,1,nil,LOCATION_MZONE) then
Duel.HintSelection(g)
end
if Duel.Destroy(g,REASON_EFFECT)>0 and c:IsRelateToChain() and aux.NecroValleyFilter()(c) if Duel.Destroy(g,REASON_EFFECT)>0 and c:IsRelateToChain() and aux.NecroValleyFilter()(c)
and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -15,7 +15,7 @@ function s.initial_effect(c) ...@@ -15,7 +15,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function s.cfilter(c) function s.cfilter(c)
return aux.IsCodeListed(c,68468459) and c:IsAbleToGraveAsCost() return aux.IsCodeListed(c,68468459) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end end
function s.cfilter2(c) function s.cfilter2(c)
return c:IsFaceupEx() and c:IsSetCard(0x2d7) and c:IsType(TYPE_MONSTER) return c:IsFaceupEx() and c:IsSetCard(0x2d7) and c:IsType(TYPE_MONSTER)
......
...@@ -48,6 +48,7 @@ function s.initial_effect(c) ...@@ -48,6 +48,7 @@ function s.initial_effect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_PHASE+PHASE_END) e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetRange(LOCATION_GRAVE) e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1,id+o)
e5:SetCondition(s.thcon) e5:SetCondition(s.thcon)
e5:SetTarget(s.thtg) e5:SetTarget(s.thtg)
e5:SetOperation(s.thop) e5:SetOperation(s.thop)
......
--ジャンク・ウォリア/バスター --ジャンク・ウォリア/バスター
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,60800381,80280737) aux.AddCodeList(c,60800381,80280737)
...@@ -25,7 +25,7 @@ function s.initial_effect(c) ...@@ -25,7 +25,7 @@ function s.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetValue(s.immval) e2:SetValue(s.immval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --toextra
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0)) e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
...@@ -66,7 +66,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -66,7 +66,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsCode(60800381) if tc:IsRelateToChain()
and aux.NecroValleyFilter()(tc) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)>0 and aux.NecroValleyFilter()(tc) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_EXTRA) and tc:IsLocation(LOCATION_EXTRA)
and tc:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,tc)>0 and tc:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,tc)>0
......
...@@ -11,7 +11,7 @@ function s.initial_effect(c) ...@@ -11,7 +11,7 @@ function s.initial_effect(c)
e1:SetCondition(s.spcon) e1:SetCondition(s.spcon)
e1:SetValue(s.spval) e1:SetValue(s.spval)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--set --place
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
...@@ -43,7 +43,7 @@ function s.spval(e,c) ...@@ -43,7 +43,7 @@ function s.spval(e,c)
return 0,0x4 return 0,0x4
end end
function s.pfilter(c,tp) function s.pfilter(c,tp)
return c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_SPELL) and c:IsSetCard(0x2d8) return c:IsAllTypes(TYPE_CONTINUOUS+TYPE_SPELL) and c:IsSetCard(0x2d8)
and not c:IsForbidden() and c:CheckUniqueOnField(tp) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end end
function s.ptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.ptg(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -95,7 +95,7 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,7 +95,7 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp)
e1:SetOperation(s.retop) e1:SetOperation(s.retop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
rc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid) rc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,fid,aux.Stringid(id,3))
end end
end end
end end
......
...@@ -11,7 +11,7 @@ function s.initial_effect(c) ...@@ -11,7 +11,7 @@ function s.initial_effect(c)
e1:SetCondition(s.spcon) e1:SetCondition(s.spcon)
e1:SetValue(s.spval) e1:SetValue(s.spval)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--set --place
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
......
...@@ -54,7 +54,7 @@ function s.splimit(e,c) ...@@ -54,7 +54,7 @@ function s.splimit(e,c)
end end
function s.thfilter(c) function s.thfilter(c)
return (c:IsSetCard(0xef) and not c:IsCode(id) return (c:IsSetCard(0xef) and not c:IsCode(id)
or c:IsSetCard(0x11d) and c:IsType(TYPE_QUICKPLAY)) or c:IsSetCard(0x11d) and c:IsAllTypes(TYPE_QUICKPLAY+TYPE_SPELL))
and c:IsAbleToHand() and c:IsAbleToHand()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
......
--蒼穹を睨めるダーク --蒼穹を睨めるダーク
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--special Summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
...@@ -85,4 +85,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -85,4 +85,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end end
function s.splimit(e,c) function s.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER) and c:IsLocation(LOCATION_EXTRA) return not c:IsAttribute(ATTRIBUTE_WATER) and c:IsLocation(LOCATION_EXTRA)
end end
\ No newline at end of file
...@@ -51,6 +51,15 @@ function s.initial_effect(c) ...@@ -51,6 +51,15 @@ function s.initial_effect(c)
e5:SetOperation(s.fspop) e5:SetOperation(s.fspop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function s.getrg(tp,sc)
local rg=Duel.GetReleaseGroup(tp,true,REASON_SPSUMMON)
local mrg=rg:Filter(Card.IsHasEffect,nil,EFFECT_EXTRA_RELEASE)
if mrg:GetCount()>0 then
return mrg:Filter(s.spfilter,nil,tp,sc)
else
return rg:Filter(s.spfilter,nil,tp,sc)
end
end
function s.splimit(e,se,sp,st) function s.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0 return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end end
...@@ -71,11 +80,11 @@ function s.spcon(e,c) ...@@ -71,11 +80,11 @@ function s.spcon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
if Duel.GetFlagEffect(tp,id)>0 then return false end if Duel.GetFlagEffect(tp,id)>0 then return false end
return Duel.CheckReleaseGroupEx(tp,s.spfilter,1,REASON_SPSUMMON,true,nil,tp,c) local rg=s.getrg(tp,c)
and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil) return rg:GetCount()>0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetReleaseGroup(tp,true,REASON_SPSUMMON):Filter(s.spfilter,nil,tp,c) local g=s.getrg(tp,c)
local g2=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND,0,nil) local g2=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local tc=g2:SelectUnselect(nil,tp,false,true,1,1) local tc=g2:SelectUnselect(nil,tp,false,true,1,1)
......
...@@ -100,7 +100,7 @@ end ...@@ -100,7 +100,7 @@ end
function s.cpop(e,tp,eg,ep,ev,re,r,rp) function s.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject() local te=e:GetLabelObject()
if not te then return end if not te then return end
if not te:GetHandler():IsRelateToEffect(e) then return end if not te:GetHandler():IsRelateToChain() then return end
e:SetLabelObject(te:GetLabelObject()) e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation() local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end if op then op(e,tp,eg,ep,ev,re,r,rp) end
......
...@@ -68,7 +68,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.nsfilter(c,tp) function s.nsfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
local chk=c:GetColumnGroup():IsExists(s.nsfilter,1,nil,1-tp) local chk=c:GetColumnGroup():IsExists(s.nsfilter,1,nil,1-tp)
...@@ -90,7 +90,7 @@ function s.nsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,7 @@ function s.nsop(e,tp,eg,ep,ev,re,r,rp)
for tc in aux.Next(sg) do for tc in aux.Next(sg) do
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE|EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
...@@ -104,9 +104,9 @@ function s.nsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,9 +104,9 @@ function s.nsop(e,tp,eg,ep,ev,re,r,rp)
e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
tc:RegisterEffect(e4) tc:RegisterEffect(e4)
local e5=e1:Clone() local e5=e1:Clone()
e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e5:SetDescription(aux.Stringid(id,1)) e5:SetDescription(aux.Stringid(id,1))
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT) e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE|EFFECT_FLAG_SET_AVAILABLE|EFFECT_FLAG_CLIENT_HINT)
tc:RegisterEffect(e5) tc:RegisterEffect(e5)
end end
end end
......
-- --黒き竜のエクレシア
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,68468459) aux.AddCodeList(c,68468459)
...@@ -80,16 +80,16 @@ end ...@@ -80,16 +80,16 @@ end
function s.retop(e,tp,eg,ep,ev,re,r,rp) function s.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetLabelObject()) Duel.ReturnToField(e:GetLabelObject())
end end
function s.tdfilter(c,tp,ec) function s.tdfilter(c,tp)
return c:IsFaceupEx() and c:IsLevel(8) and c:IsType(TYPE_FUSION) return c:IsFaceupEx() and c:IsLevel(8) and c:IsType(TYPE_FUSION)
and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,tp,c) and c:IsAbleToDeck() end if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,tp) and c:IsAbleToDeck() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,tp,c) local g1=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g2=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g2=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2) g1:Merge(g2)
......
...@@ -64,7 +64,7 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -64,7 +64,7 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end end
else elseif op==2 then
Duel.SetOperationInfo(0,CATEGORY_DISABLE,te:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,te:GetHandler(),1,0,0)
if te:GetHandler():IsDestructable() and te:GetHandler():IsRelateToEffect(te) then if te:GetHandler():IsDestructable() and te:GetHandler():IsRelateToEffect(te) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,te:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,te:GetHandler(),1,0,0)
...@@ -72,11 +72,12 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -72,11 +72,12 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
end end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then local op=e:GetLabel()
if op==1 then
if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToChain(ev) then if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToChain(ev) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
else elseif op==2 then
local te=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT) local te=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
if Duel.NegateEffect(ev-1) and te:GetHandler():IsRelateToChain(ev-1) then if Duel.NegateEffect(ev-1) and te:GetHandler():IsRelateToChain(ev-1) then
Duel.Destroy(te:GetHandler(),REASON_EFFECT) Duel.Destroy(te:GetHandler(),REASON_EFFECT)
......
--K9-EX “Ripper/M --K9-EX “Ripper/M
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--xyz summon --xyz summon
......
...@@ -20,6 +20,7 @@ function s.initial_effect(c) ...@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e2:SetCondition(s.econ) e2:SetCondition(s.econ)
e2:SetTarget(s.etg) e2:SetTarget(s.etg)
e2:SetOperation(s.eop) e2:SetOperation(s.eop)
......
...@@ -19,7 +19,7 @@ function s.initial_effect(c) ...@@ -19,7 +19,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--destroy --destroy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
...@@ -56,8 +56,10 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,8 +56,10 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
and rc:IsSetCard(0x18b) and rc:IsSetCard(0x18b)
end end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) and c:GetFlagEffect(id)==0 end
c:RegisterFlagEffect(id,RESET_CHAIN,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
......
...@@ -25,7 +25,7 @@ function s.initial_effect(c) ...@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3:SetRange(LOCATION_FZONE) e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(s.indtg) e3:SetTarget(s.indtg)
e3:SetValue(aux.tgoval) e3:SetValue(aux.indoval)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--Activate --Activate
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
......
...@@ -34,6 +34,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,6 +34,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
if g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) then
Duel.HintSelection(g)
end
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
......
...@@ -66,7 +66,7 @@ end ...@@ -66,7 +66,7 @@ end
function s.tnop(e,tp,eg,ep,ev,re,r,rp) function s.tnop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then if tc:IsRelateToChain() and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) and not tc:IsType(TYPE_TUNER) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_TYPE) e1:SetCode(EFFECT_ADD_TYPE)
......
--飛竜戦艇-ファンドラ --飛竜戦艇ファンドラ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
...@@ -65,7 +65,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,7 +65,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local dg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_HAND,0,1,1,nil) local dg=Duel.SelectMatchingCard(tp,Card.IsDiscardable,tp,LOCATION_HAND,0,1,1,nil,REASON_EFFECT)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.SendtoGrave(dg,REASON_EFFECT+REASON_DISCARD) Duel.SendtoGrave(dg,REASON_EFFECT+REASON_DISCARD)
end end
...@@ -93,6 +93,5 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,6 +93,5 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.ShuffleDeck(tp)
end end
end end
...@@ -3,6 +3,7 @@ local s,id,o=GetID() ...@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -14,6 +15,7 @@ function s.initial_effect(c) ...@@ -14,6 +15,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--change cost --change cost
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(id) e2:SetCode(id)
...@@ -42,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,2,nil) and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,2,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -21,7 +21,7 @@ function s.initial_effect(c) ...@@ -21,7 +21,7 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e2:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--set --place
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
...@@ -71,17 +71,22 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,17 +71,22 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
else else
g=Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil,TYPE_MONSTER) g=Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil,TYPE_MONSTER)
end end
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,nil) then if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if g:IsExists(Card.IsLocation,1,nil,LOCATION_MZONE) then
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,nil) Duel.HintSelection(g)
if #sg>0 then end
local tc=sg:GetFirst() if Duel.Destroy(g,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,nil) then
local ssp=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local osp=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp) local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,nil)
if osp and (not ssp or Duel.SelectYesNo(tp,aux.Stringid(id,3))) then if #sg>0 then
Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEUP) local tc=sg:GetFirst()
elseif ssp then local ssp=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) local osp=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp)
if osp and (not ssp or Duel.SelectYesNo(tp,aux.Stringid(id,3))) then
Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEUP)
elseif ssp then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end end
end end
end end
......
...@@ -81,4 +81,4 @@ function s.rlcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,4 +81,4 @@ function s.rlcon(e,tp,eg,ep,ev,re,r,rp)
end end
function s.rltg(e,c) function s.rltg(e,c)
return c:IsType(TYPE_RITUAL) return c:IsType(TYPE_RITUAL)
end end
\ No newline at end of file
...@@ -69,4 +69,4 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,4 +69,4 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
\ No newline at end of file
...@@ -15,7 +15,7 @@ function s.initial_effect(c) ...@@ -15,7 +15,7 @@ function s.initial_effect(c)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--target effect --change attribute
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
......
...@@ -52,6 +52,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,6 +52,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
ct=Duel.AnnounceNumber(tp,table.unpack(tbl)) ct=Duel.AnnounceNumber(tp,table.unpack(tbl))
end end
Duel.BreakEffect()
Duel.ConfirmDecktop(1-tp,ct) Duel.ConfirmDecktop(1-tp,ct)
local g=Duel.GetDecktopGroup(1-tp,ct) local g=Duel.GetDecktopGroup(1-tp,ct)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
......
...@@ -36,13 +36,14 @@ function s.sfilter(c,e,tp) ...@@ -36,13 +36,14 @@ function s.sfilter(c,e,tp)
and (c:GetOriginalAttribute()&ATTRIBUTE_DARK)~=0 and (c:GetOriginalAttribute()&ATTRIBUTE_DARK)~=0
and (c:GetOriginalRace()&RACE_DRAGON)~=0 and (c:GetOriginalRace()&RACE_DRAGON)~=0
and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and c:GetSequence()<5
end end
function s.spstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.spstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and s.sfilter(chkc,e,tp) end if chkc then return chkc:IsOnField() and s.sfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.sfilter,tp,LOCATION_ONFIELD,0,1,nil,e,tp) end and Duel.IsExistingTarget(s.sfilter,tp,LOCATION_SZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.sfilter,tp,LOCATION_ONFIELD,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,s.sfilter,tp,LOCATION_SZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end end
function s.spsop(e,tp,eg,ep,ev,re,r,rp) function s.spsop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -27,7 +27,7 @@ function s.initial_effect(c) ...@@ -27,7 +27,7 @@ function s.initial_effect(c)
e2:SetTarget(s.eqtg) e2:SetTarget(s.eqtg)
e2:SetOperation(s.eqop) e2:SetOperation(s.eqop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--search --destroy
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
...@@ -116,7 +116,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -116,7 +116,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() then if tc:IsRelateToChain() and tc:IsOnField() then
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
end end
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