Commit 2daf5b16 authored by wind2009's avatar wind2009

Fix 鎧騎士竜-ナイト・アームド・ドラゴン-

parent fa4a7e44
--鎧騎士竜-ナイト・アームド・ドラゴン- --鎧騎士竜-ナイト・アームド・ドラゴン-
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -63,8 +63,10 @@ function s.raatop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,8 +63,10 @@ function s.raatop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() and Duel.IsExistingMatchingCard(s.raatfilter,tp,LOCATION_REMOVED,0,1,nil,c) then if c:IsRelateToEffect(e) and c:IsFaceup() and Duel.IsExistingMatchingCard(s.raatfilter,tp,LOCATION_REMOVED,0,1,nil,c) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectMatchingCard(tp,s.raatfilter,tp,LOCATION_REMOVED,0,1,1,nil,c):GetFirst() local tg=Duel.SelectMatchingCard(tp,s.raatfilter,tp,LOCATION_REMOVED,0,1,1,nil,c)
if tc then if tg:GetCount()>0 then
Duel.HintSelection(tg)
local tc=tg:GetFirst()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
......
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