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Mr.Tan
pre-release-database-cdb
Commits
281afbb8
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Commit
281afbb8
authored
Apr 09, 2025
by
wind2009
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Fix アルトメギア・メセナ-覚醒-
parent
346c0c6f
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script/c101301075.lua
script/c101301075.lua
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script/c101301075.lua
View file @
281afbb8
...
@@ -45,22 +45,27 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,22 +45,27 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
--inactivatable
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_INACTIVATE
)
e1
:
SetValue
(
s
.
efilter
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--act limit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_CANNOT_INACTIVATE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetValue
(
s
.
efilter
)
e2
:
SetCondition
(
s
.
limcon
)
e2
:
SetOperation
(
s
.
limop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_
SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_
CHAIN_END
)
e3
:
Set
Condition
(
s
.
limcon
)
e3
:
Set
Reset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetOperation
(
s
.
limop
)
e3
:
SetOperation
(
s
.
limop
2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_CHAIN_END
)
e4
:
SetOperation
(
s
.
limop2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
function
s
.
efilter
(
e
,
ct
)
function
s
.
efilter
(
e
,
ct
)
local
p
=
e
:
GetHandlerPlayer
()
local
p
=
e
:
GetHandlerPlayer
()
...
@@ -104,7 +109,7 @@ function s.chainlm(e,rp,tp)
...
@@ -104,7 +109,7 @@ function s.chainlm(e,rp,tp)
return
tp
==
rp
return
tp
==
rp
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x2cd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
Is
Faceup
()
and
c
:
Is
SetCard
(
0x2cd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
s
.
thfilter
(
chkc
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
end
if
chkc
then
return
s
.
thfilter
(
chkc
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
end
...
@@ -118,7 +123,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -118,7 +123,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
if
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
+
LOCATION_EXTRA
)
then
and
tc
:
IsLocation
(
LOCATION_HAND
+
LOCATION_EXTRA
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
...
...
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