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Mr.Tan
pre-release-database-cdb
Commits
24031f19
Commit
24031f19
authored
Mar 12, 2024
by
Amiya
Browse files
Options
Browse Files
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龙辉巧新卡
parent
fc13debf
Changes
3
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3 changed files
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344 additions
and
0 deletions
+344
-0
script/c101205022.lua
script/c101205022.lua
+92
-0
script/c101205032.lua
script/c101205032.lua
+99
-0
script/c101205076.lua
script/c101205076.lua
+153
-0
No files found.
script/c101205022.lua
0 → 100644
View file @
24031f19
--竜輝巧-νⅡ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
end
function
s
.
counterfilter
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
or
not
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x154
)
and
c
:
IsFaceup
()
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit2
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
sumtype
&
SUMMON_TYPE_RITUAL
==
SUMMON_TYPE_RITUAL
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x154
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
script/c101205032.lua
0 → 100644
View file @
24031f19
--竜儀巧-メテオニス=DAD
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
s
.
indtg
)
e1
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
2
)
e2
:
SetCondition
(
s
.
discon
)
e2
:
SetCost
(
s
.
discost
)
e2
:
SetTarget
(
s
.
distg
)
e2
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
indtg
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
s
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
true
end
end
function
s
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x154
)
and
c
:
IsAttackAbove
(
1
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
s
.
fselect
(
g
,
atk
)
local
sum
=
g
:
GetSum
(
Card
.
GetAttack
)
return
sum
>=
atk
and
not
g
:
IsExists
(
Card
.
IsAttackBelow
,
1
,
nil
,
sum
-
atk
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
atk
=
re
:
GetHandler
():
GetBaseAttack
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
return
g
:
CheckSubGroup
(
s
.
fselect
,
1
,
#
g
,
atk
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
1
,
#
g
,
atk
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
rp
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
4000
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
tc
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
\ No newline at end of file
script/c101205076.lua
0 → 100644
View file @
24031f19
--流星極輝巧群
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_REMOVE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCost
(
s
.
thcost
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x154
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
)
end
function
s
.
rlfilter
(
c
)
return
c
:
IsSetCard
(
0x154
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
rlfilter
,
1
,
nil
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
rlfilter
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x154
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
thfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
2
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
rg
=
tg
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
rg
:
GetCount
()
then
Duel
.
SendtoHand
(
rg
,
nil
,
REASON_EFFECT
)
end
end
function
s
.
costfilter
(
c
)
return
c
:
IsCode
(
22398665
)
and
not
c
:
IsPublic
()
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
end
function
s
.
rfilter
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterialEx
(
tp
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
return
Duel
.
IsExistingMatchingCard
(
s
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
s
.
rfilter
,
e
,
tp
,
mg
,
nil
,
aux
.
GetCappedAttack
,
"Greater"
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
::
cancel
::
local
mg
=
Duel
.
GetRitualMaterialEx
(
tp
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
RitualUltimateFilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
s
.
rfilter
,
e
,
tp
,
mg
,
nil
,
aux
.
GetCappedAttack
,
"Greater"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
s
.
RitualCheckAdditional
(
tc
,
tc
:
GetAttack
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
s
.
RitualCheck
,
true
,
1
,
#
mg
,
tp
,
tc
,
tc
:
GetAttack
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
function
s
.
RitualCheckGreater
(
g
,
c
,
atk
)
if
atk
==
0
then
return
false
end
Duel
.
SetSelectedCard
(
g
)
return
g
:
CheckWithSumGreater
(
aux
.
GetCappedAttack
,
atk
)
end
function
s
.
RitualCheckEqual
(
g
,
c
,
atk
)
if
atk
==
0
then
return
false
end
return
g
:
CheckWithSumEqual
(
aux
.
GetCappedAttack
,
atk
,
#
g
,
#
g
)
end
function
s
.
RitualCheck
(
g
,
tp
,
c
,
atk
,
greater_or_equal
)
return
s
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
atk
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
and
(
not
aux
.
RCheckAdditional
or
aux
.
RCheckAdditional
(
tp
,
g
,
c
))
end
function
s
.
RitualCheckAdditional
(
c
,
atk
,
greater_or_equal
)
if
greater_or_equal
==
"Equal"
then
return
function
(
g
)
return
(
not
aux
.
RGCheckAdditional
or
aux
.
RGCheckAdditional
(
g
))
and
g
:
GetSum
(
aux
.
GetCappedAttack
)
<=
atk
end
else
return
function
(
g
,
ec
)
if
atk
==
0
then
return
#
g
<=
1
end
if
ec
then
return
(
not
aux
.
RGCheckAdditional
or
aux
.
RGCheckAdditional
(
g
,
ec
))
and
g
:
GetSum
(
aux
.
GetCappedAttack
)
-
aux
.
GetCappedAttack
(
ec
)
<=
atk
else
return
not
aux
.
RGCheckAdditional
or
aux
.
RGCheckAdditional
(
g
)
end
end
end
end
function
s
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
attack_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
m2
then
mg
:
Merge
(
m2
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
else
mg
:
RemoveCard
(
c
)
end
local
atk
=
attack_function
(
c
)
aux
.
GCheckAdditional
=
s
.
RitualCheckAdditional
(
c
,
atk
,
greater_or_equal
)
local
res
=
mg
:
CheckSubGroup
(
s
.
RitualCheck
,
1
,
#
mg
,
tp
,
c
,
atk
,
greater_or_equal
)
aux
.
GCheckAdditional
=
nil
return
res
end
\ No newline at end of file
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