Commit 1e4edc96 authored by Amiya's avatar Amiya

修复

parent cf3e6b87
No preview for this file type
......@@ -18,6 +18,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -15,7 +15,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--destroy monster
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_DESTROY)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
......
......@@ -10,9 +10,8 @@ function s.initial_effect(c)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,id)
e2:SetCost(s.thcost)
e2:SetTarget(s.thtg)
......
......@@ -3,10 +3,11 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TOGRAVE)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+o)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
......@@ -36,28 +37,26 @@ function s.filter(c,e,tp,mg)
end
function s.gcheck(g,tp,fc)
return Duel.GetLocationCountFromEx(tp,tp,g,fc)>0
and g:FilterCount(Card.IsAbleToGrave,nil)==g:GetCount()
and g:FilterCount(Card.IsAbleToDeck,nil)==g:GetCount()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil,0x19e)
local g=Duel.GetMatchingGroup(aux.AND(Card.IsSetCard,Card.IsFaceupEx),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,0x19e)
if chk==0 then return aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL)
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,g) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil,0x19e)
local mg=Duel.GetMatchingGroup(aux.AND(Card.IsSetCard,Card.IsFaceupEx),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,0x19e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg)
local tc=g:GetFirst()
if tc then
Duel.ConfirmCards(1-tp,tc)
local ct=math.floor(tc:GetLevel()/4)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=mg:SelectSubGroup(tp,s.gcheck,false,ct,ct,tp,tc)
local cg=sg:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then
if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)~=0 then
Duel.BreakEffect()
if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
tc:CompleteProcedure()
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -21,6 +21,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
......
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