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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
1a277b40
Commit
1a277b40
authored
Nov 10, 2025
by
wind2009
Browse files
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Fix
parent
56113c9f
Changes
8
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8 changed files
with
30 additions
and
25 deletions
+30
-25
25DB.cdb
25DB.cdb
+0
-0
26PR.cdb
26PR.cdb
+0
-0
CH02.cdb
CH02.cdb
+0
-0
TW03.cdb
TW03.cdb
+0
-0
etc.cdb
etc.cdb
+0
-0
script/c100250063.lua
script/c100250063.lua
+21
-19
script/c100250064.lua
script/c100250064.lua
+5
-2
script/c100253005.lua
script/c100253005.lua
+4
-4
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25DB.cdb
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26PR.cdb
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CH02.cdb
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script/c100250063.lua
View file @
1a277b40
...
@@ -4,18 +4,21 @@ function s.initial_effect(c)
...
@@ -4,18 +4,21 @@ function s.initial_effect(c)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
-- old function
-- old function
-- local e0=Effect.CreateEffect(c)
if
aux
.
AddFusionProcShaddoll
then
-- e0:SetType(EFFECT_TYPE_SINGLE)
local
e0
=
Effect
.
CreateEffect
(
c
)
-- e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
-- e0:SetCode(EFFECT_FUSION_MATERIAL)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
-- e0:SetCondition(s.FShaddollCondition)
e0
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
-- e0:SetOperation(s.FShaddollOperation)
e0
:
SetCondition
(
s
.
FShaddollCondition
)
-- c:RegisterEffect(e0)
e0
:
SetOperation
(
s
.
FShaddollOperation
)
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
c
:
RegisterEffect
(
e0
)
function
(
mc
)
return
mc
:
IsFusionSetCard
(
0x9d
)
end
,
else
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_DARK
)
end
,
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_EARTH
)
end
function
(
mc
)
return
mc
:
IsFusionSetCard
(
0x9d
)
end
,
)
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_DARK
)
end
,
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_EARTH
)
end
)
end
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -100,7 +103,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -100,7 +103,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
FShaddollFilter
(
c
,
fc
)
function
s
.
FShaddollFilter
(
c
,
fc
)
return
c
:
IsCanBeFusionMaterial
(
fc
)
and
(
c
:
IsFusionSetCard
(
0x9d
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_EARTH
)
or
c
:
IsHasEffect
(
4904633
))
return
(
c
:
IsFusionSetCard
(
0x9d
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_EARTH
)
or
c
:
IsHasEffect
(
4904633
))
and
c
:
IsCanBeFusionMaterial
(
fc
)
and
not
c
:
IsHasEffect
(
6205579
)
end
end
function
s
.
FShaddollExFilter
(
c
,
fc
,
fe
)
function
s
.
FShaddollExFilter
(
c
,
fc
,
fe
)
return
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
fe
)
and
s
.
FShaddollFilter
(
c
,
fc
)
return
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
fe
)
and
s
.
FShaddollFilter
(
c
,
fc
)
...
@@ -109,13 +113,11 @@ function s.FShaddollFilter1(c,g)
...
@@ -109,13 +113,11 @@ function s.FShaddollFilter1(c,g)
return
c
:
IsFusionSetCard
(
0x9d
)
and
g
:
IsExists
(
s
.
FShaddollFilter2
,
1
,
c
,
g
,
c
)
return
c
:
IsFusionSetCard
(
0x9d
)
and
g
:
IsExists
(
s
.
FShaddollFilter2
,
1
,
c
,
g
,
c
)
end
end
function
s
.
FShaddollFilter2
(
c
,
g
,
gc
)
function
s
.
FShaddollFilter2
(
c
,
g
,
gc
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_DARK
)
return
(
c
:
IsFusionAttribute
(
ATTRIBUTE_DARK
)
or
c
:
IsHasEffect
(
4904633
))
and
c
:
IsHasEffect
(
4904633
)
and
g
:
IsExists
(
s
.
FShaddollFilter3
,
1
,
Group
.
FromCards
(
c
,
gc
))
and
g
:
IsExists
(
s
.
FShaddollFilter3
,
1
,
Group
.
FromCards
(
c
,
gc
))
end
end
function
s
.
FShaddollFilter3
(
c
)
function
s
.
FShaddollFilter3
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_EARTH
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_EARTH
)
or
c
:
IsHasEffect
(
4904633
)
and
c
:
IsHasEffect
(
4904633
)
end
end
function
s
.
FShaddollSpFilter1
(
c
,
fc
,
tp
,
mg
,
exg
,
chkf
)
function
s
.
FShaddollSpFilter1
(
c
,
fc
,
tp
,
mg
,
exg
,
chkf
)
local
emg
=
mg
:
Clone
()
local
emg
=
mg
:
Clone
()
...
@@ -126,7 +128,7 @@ function s.FShaddollSpFilter1(c,fc,tp,mg,exg,chkf)
...
@@ -126,7 +128,7 @@ function s.FShaddollSpFilter1(c,fc,tp,mg,exg,chkf)
or
(
exg
and
emg
:
CheckSubGroup
(
s
.
FShaddollgcheck
,
3
,
3
,
c
,
fc
,
tp
,
c
,
chkf
,
exg
))
or
(
exg
and
emg
:
CheckSubGroup
(
s
.
FShaddollgcheck
,
3
,
3
,
c
,
fc
,
tp
,
c
,
chkf
,
exg
))
end
end
function
s
.
FShaddollgcheck
(
g
,
gc
,
fc
,
tp
,
c
,
chkf
,
exg
)
function
s
.
FShaddollgcheck
(
g
,
gc
,
fc
,
tp
,
c
,
chkf
,
exg
)
if
gc
and
not
g
:
IsContains
(
gc
)
then
return
false
end
if
gc
and
g
:
IsContains
(
gc
)
then
return
false
end
if
g
:
IsExists
(
aux
.
TuneMagicianCheckX
,
1
,
nil
,
g
,
EFFECT_TUNE_MAGICIAN_F
)
then
return
false
end
if
g
:
IsExists
(
aux
.
TuneMagicianCheckX
,
1
,
nil
,
g
,
EFFECT_TUNE_MAGICIAN_F
)
then
return
false
end
if
not
aux
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
then
return
false
end
if
not
aux
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
then
return
false
end
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
g
,
fc
)
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
g
,
fc
)
...
@@ -167,7 +169,7 @@ function s.FShaddollOperation(e,tp,eg,ep,ev,re,r,rp,gc,chkf)
...
@@ -167,7 +169,7 @@ function s.FShaddollOperation(e,tp,eg,ep,ev,re,r,rp,gc,chkf)
if
exg
then
mg
:
Merge
(
exg
)
end
if
exg
then
mg
:
Merge
(
exg
)
end
if
gc
and
not
s
.
FShaddollSpFilter1
(
gc
,
c
,
tp
,
mg
,
exg
,
chkf
)
then
return
false
end
if
gc
and
not
s
.
FShaddollSpFilter1
(
gc
,
c
,
tp
,
mg
,
exg
,
chkf
)
then
return
false
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
g
=
mg
:
SelectSubGroup
(
tp
,
s
.
FShaddollgcheck
,
false
,
3
,
3
,
f
c
,
tp
,
c
,
chkf
,
exg
)
local
g
=
mg
:
SelectSubGroup
(
tp
,
s
.
FShaddollgcheck
,
false
,
3
,
3
,
c
,
tp
,
c
,
chkf
,
exg
)
if
exg
and
g
:
IsExists
(
s
.
exfilter
,
1
,
nil
,
exg
)
then
if
exg
and
g
:
IsExists
(
s
.
exfilter
,
1
,
nil
,
exg
)
then
fc
:
RemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
fc
:
RemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
end
end
...
...
script/c100250064.lua
View file @
1a277b40
...
@@ -4,8 +4,11 @@ function s.initial_effect(c)
...
@@ -4,8 +4,11 @@ function s.initial_effect(c)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
-- using new function
-- using new function
-- aux.AddFusionProcShaddoll(c,ATTRIBUTE_WIND)
if
aux
.
AddFusionProcShaddoll
then
aux
.
AddFusionProcFun2
(
c
,
function
(
mc
)
return
mc
:
IsFusionSetCard
(
0x9d
)
end
,
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_WIND
)
end
,
true
)
aux
.
AddFusionProcShaddoll
(
c
,
ATTRIBUTE_WIND
)
else
aux
.
AddFusionProcFun2
(
c
,
function
(
mc
)
return
mc
:
IsFusionSetCard
(
0x9d
)
end
,
function
(
mc
)
return
aux
.
FShaddollFilter2
(
mc
,
ATTRIBUTE_WIND
)
end
,
true
)
end
--cannot spsummon
--cannot spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c100253005.lua
View file @
1a277b40
...
@@ -81,15 +81,15 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,15 +81,15 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
if
not
og
:
IsContains
(
c
)
or
og
:
GetCount
()
<
2
then
return
end
if
not
og
:
IsContains
(
c
)
or
og
:
GetCount
()
<
2
then
return
end
local
atk
=
og
:
GetCount
()
-
1
local
atk
=
og
:
GetCount
()
-
1
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
o
*
2
)
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
o
*
2
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_
UPDATE
_ATTACK
)
e1
:
SetCode
(
EFFECT_
SET
_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
e1
:
SetValue
(
atk
*
700
)
e1
:
SetValue
(
atk
*
700
)
token
:
RegisterEffect
(
e1
)
token
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_
UPDATE
_DEFENSE
)
e2
:
SetCode
(
EFFECT_
SET
_DEFENSE
)
token
:
RegisterEffect
(
e2
)
token
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
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