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Mr.Tan
pre-release-database-cdb
Commits
14a0871f
You need to sign in or sign up before continuing.
Commit
14a0871f
authored
Jul 08, 2024
by
wind2009
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Fix
parent
8c698e48
Changes
8
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8 changed files
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46 additions
and
37 deletions
+46
-37
ROTA.cdb
ROTA.cdb
+0
-0
script/c101206053.lua
script/c101206053.lua
+1
-1
script/c101206054.lua
script/c101206054.lua
+1
-1
script/c101206055.lua
script/c101206055.lua
+13
-14
script/c101206057.lua
script/c101206057.lua
+6
-6
script/c101206073.lua
script/c101206073.lua
+8
-5
script/c101206074.lua
script/c101206074.lua
+4
-4
script/c101206075.lua
script/c101206075.lua
+13
-6
No files found.
ROTA.cdb
View file @
14a0871f
No preview for this file type
script/c101206053.lua
View file @
14a0871f
...
@@ -66,7 +66,7 @@ function s.tdfilter(c)
...
@@ -66,7 +66,7 @@ function s.tdfilter(c)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
and
c
:
IsAbleToHand
()
end
and
c
:
IsAbleToHand
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
...
...
script/c101206054.lua
View file @
14a0871f
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
o
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
...
...
script/c101206055.lua
View file @
14a0871f
...
@@ -35,12 +35,12 @@ function s.initial_effect(c)
...
@@ -35,12 +35,12 @@ function s.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetOperation
(
s
.
tgop
)
e4
:
SetCondition
(
s
.
regcon
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--set
--set
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetRange
(
LOCATION_GRAVE
)
e5
:
SetRange
(
LOCATION_GRAVE
)
...
@@ -50,13 +50,13 @@ function s.initial_effect(c)
...
@@ -50,13 +50,13 @@ function s.initial_effect(c)
e5
:
SetOperation
(
s
.
setop
)
e5
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
1
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
1
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
1
,
1
,
1
,
REASON_COST
,
true
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
...
@@ -74,15 +74,14 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,15 +74,14 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
2
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsSetCard
,
Card
.
IsFaceup
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x2bd
)
return
eg
:
IsExists
(
s
.
cfilter2
,
1
,
nil
,
1
-
tp
)
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
s
.
lptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
lptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsSetCard
,
Card
.
IsFaceup
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x2bd
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1500
)
end
end
function
s
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -90,11 +89,11 @@ function s.lpop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,11 +89,11 @@ function s.lpop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SetLP
(
1
-
tp
,
lp
-
1500
)
Duel
.
SetLP
(
1
-
tp
,
lp
-
1500
)
if
Duel
.
GetLP
(
1
-
tp
)
<
lp
then
Duel
.
Recover
(
tp
,
1500
,
REASON_EFFECT
)
end
if
Duel
.
GetLP
(
1
-
tp
)
<
lp
then
Duel
.
Recover
(
tp
,
1500
,
REASON_EFFECT
)
end
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_RETURN
+
REASON_ADJUST
)
~=
0
then
return
end
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_SZONE
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
if
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_SZONE
)
then
end
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
nd
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
...
...
script/c101206057.lua
View file @
14a0871f
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -25,19 +26,18 @@ function s.initial_effect(c)
...
@@ -25,19 +26,18 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
costfilter
(
c
,
e
,
tp
)
function
s
.
costfilter
(
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xac
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0xac
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -69,7 +69,7 @@ function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -69,7 +69,7 @@ function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
if
chk
==
0
then
return
xg
:
GetCount
()
>
0
and
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
xg
:
GetCount
()
>
0
and
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
at
=
Duel
.
SendtoGrave
(
xg
,
nil
,
REASON_COST
)
local
at
=
Duel
.
SendtoGrave
(
xg
,
REASON_COST
)
for
tc
in
aux
.
Next
(
cg
)
do
for
tc
in
aux
.
Next
(
cg
)
do
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_DETACH_MATERIAL
,
e
,
0
,
0
,
0
,
0
)
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_DETACH_MATERIAL
,
e
,
0
,
0
,
0
,
0
)
end
end
...
...
script/c101206073.lua
View file @
14a0871f
...
@@ -56,16 +56,19 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,16 +56,19 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
math.floor
(
tc
:
GetLevel
()
/
4
)
local
ct
=
math.floor
(
tc
:
GetLevel
()
/
4
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
ct
,
ct
,
tp
,
tc
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
ct
,
ct
,
tp
,
tc
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
~=
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
if
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
~=
0
then
tc
:
CompleteProcedure
()
Duel
.
BreakEffect
()
if
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
tc
:
CompleteProcedure
()
end
end
end
end
end
end
end
end
end
function
s
.
setfilter
(
c
)
function
s
.
setfilter
(
c
)
return
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0x19e
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
setfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
setfilter
(
chkc
)
end
...
...
script/c101206074.lua
View file @
14a0871f
...
@@ -73,12 +73,12 @@ function s.atkop(e,tp,ep,ev,re,r,rp)
...
@@ -73,12 +73,12 @@ function s.atkop(e,tp,ep,ev,re,r,rp)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
local
d
=
a
:
GetBattleTarget
()
if
a
:
IsControler
(
1
-
tp
)
then
a
,
d
=
d
,
a
end
if
a
:
IsControler
(
1
-
tp
)
then
a
,
d
=
d
,
a
end
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
then
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
then
local
atk
=
d
:
GetAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_
UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_
SET_ATTACK_FINAL
)
e1
:
SetValue
(
-
1000
)
e1
:
SetValue
(
math.ceil
(
atk
/
2
)
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
d
:
RegisterEffect
(
e1
)
d
:
RegisterEffect
(
e1
)
end
end
...
...
script/c101206075.lua
View file @
14a0871f
...
@@ -28,12 +28,13 @@ function s.initial_effect(c)
...
@@ -28,12 +28,13 @@ function s.initial_effect(c)
e3
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e3
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetCost
(
s
.
spcost
)
e3
:
SetCost
(
s
.
spcost
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
rmfilter1
(
c
)
function
s
.
rmfilter1
(
c
,
tp
)
local
loc
=
c
:
GetLocation
()
local
loc
=
c
:
GetLocation
()
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xac
)
and
c
:
IsAbleToRemove
()
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xac
)
and
c
:
IsAbleToRemove
()
and
Duel
.
IsExistingTarget
(
s
.
rmfilter2
,
tp
,
0
,
loc
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
s
.
rmfilter2
,
tp
,
0
,
loc
,
1
,
nil
)
...
@@ -43,22 +44,28 @@ function s.rmfilter2(c)
...
@@ -43,22 +44,28 @@ function s.rmfilter2(c)
end
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rmfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rmfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
loc
=
g1
:
GetFirst
():
GetLocation
()
local
loc
=
g1
:
GetFirst
():
GetLocation
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter2
,
tp
,
0
,
loc
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter2
,
tp
,
0
,
loc
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
g1
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g1
,
g1
:
GetCount
(),
0
,
0
)
end
function
s
.
rmopfilter
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRelateToEffect
(
e
)
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tg
=
g
:
Filter
(
s
.
rmopfilter
,
nil
,
e
)
if
tg
:
GetCount
()
>
0
then
if
tg
:
GetCount
()
==
2
then
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_EFFECT_ENABLED
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
...
...
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