Commit fb4580f9 authored by Chen Bill's avatar Chen Bill Committed by GitHub

Patch1 (#2635)

* update include in network.h

* format
parent 4ef45c84
#include "config.h"
#include "duelclient.h"
#include "client_card.h"
#include "materials.h"
#include "image_manager.h"
#include "sound_manager.h"
#include "single_mode.h"
#include "../ocgcore/common.h"
#include "game.h"
#include "deck_manager.h"
#include "replay.h"
#include "replay_mode.h"
#include <thread>
namespace ygo {
......
#ifndef DUELCLIENT_H
#define DUELCLIENT_H
#include "config.h"
#include <vector>
#include <set>
#include <utility>
#include "network.h"
#include "data_manager.h"
#include "deck_manager.h"
#include "../ocgcore/mtrandom.h"
namespace ygo {
......
......@@ -7,6 +7,7 @@
#include "data_manager.h"
#include "image_manager.h"
#include "sound_manager.h"
#include "deck_manager.h"
#include "replay_mode.h"
#include "single_mode.h"
#include "materials.h"
......
#include "config.h"
#include "netserver.h"
#include "single_duel.h"
#include "tag_duel.h"
#include "deck_manager.h"
#include <thread>
namespace ygo {
......
#ifndef NETSERVER_H
#define NETSERVER_H
#include "config.h"
#include "network.h"
#include "data_manager.h"
#include "deck_manager.h"
#include <set>
#include <unordered_map>
namespace ygo {
......
#ifndef NETWORK_H
#define NETWORK_H
#include "config.h"
#include "deck_manager.h"
#include <cstdint>
#include <cstring>
#include <event2/event.h>
#include <event2/listener.h>
#include <event2/bufferevent.h>
......@@ -191,7 +191,7 @@ struct DuelPlayer {
inline bool check_msg_size(int size) {
// empty string is not allowed
if (size < 2* sizeof(uint16_t))
if (size < 2 * sizeof(uint16_t))
return false;
if (size > LEN_CHAT_MSG * sizeof(uint16_t))
return false;
......
#include "replay_mode.h"
#include "duelclient.h"
#include "game.h"
#include "../ocgcore/common.h"
#include "data_manager.h"
#include "../ocgcore/mtrandom.h"
#include <thread>
......
#include "config.h"
#include "single_duel.h"
#include "netserver.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/common.h"
#include "data_manager.h"
#include "../ocgcore/mtrandom.h"
namespace ygo {
......
#ifndef SINGLE_DUEL_H
#define SINGLE_DUEL_H
#include "config.h"
#include "network.h"
#include "deck_manager.h"
#include "replay.h"
namespace ygo {
......
#include "single_mode.h"
#include "duelclient.h"
#include "game.h"
#include "../ocgcore/common.h"
#include "data_manager.h"
#include "../ocgcore/mtrandom.h"
#include <thread>
......
#include "config.h"
#include "tag_duel.h"
#include "netserver.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/common.h"
#include "data_manager.h"
#include "../ocgcore/mtrandom.h"
namespace ygo {
......
#ifndef TAG_DUEL_H
#define TAG_DUEL_H
#include "config.h"
#include "network.h"
#include "deck_manager.h"
#include "replay.h"
namespace ygo {
......
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