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YGOPRO-520DIY
ygopro
Commits
f9935999
Commit
f9935999
authored
Jun 30, 2025
by
nanahira
Browse files
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Plain Diff
fix player_type_
parent
8b91c9d7
Changes
4
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Inline
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Showing
4 changed files
with
13 additions
and
7 deletions
+13
-7
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+2
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+2
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+6
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+3
-3
No files found.
gframe/replay_mode.cpp
View file @
f9935999
...
@@ -183,9 +183,9 @@ bool ReplayMode::StartDuel() {
...
@@ -183,9 +183,9 @@ bool ReplayMode::StartDuel() {
BufferIO
::
EncodeUTF8
(
cur_replay
.
players
[
i
].
c_str
(),
player_name_buf_u
);
BufferIO
::
EncodeUTF8
(
cur_replay
.
players
[
i
].
c_str
(),
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_type_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
std
::
to_string
(
i
).
c_str
());
}
}
set_registry_value
(
pduel
,
"player_type_0"
,
"0"
);
set_registry_value
(
pduel
,
"player_type_1"
,
"1"
);
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
...
...
gframe/single_duel.cpp
View file @
f9935999
...
@@ -454,9 +454,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -454,9 +454,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
BufferIO
::
EncodeUTF8
(
player_name_buf
,
player_name_buf_u
);
BufferIO
::
EncodeUTF8
(
player_name_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_type_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
std
::
to_string
(
players
[
i
]
->
type
).
c_str
());
}
}
set_registry_value
(
pduel
,
"player_type_0"
,
swapped
?
"1"
:
"0"
);
set_registry_value
(
pduel
,
"player_type_1"
,
swapped
?
"0"
:
"1"
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
...
...
gframe/single_mode.cpp
View file @
f9935999
...
@@ -53,6 +53,12 @@ int SingleMode::SinglePlayThread() {
...
@@ -53,6 +53,12 @@ int SingleMode::SinglePlayThread() {
set_message_handler
(
SingleMode
::
MessageHandler
);
set_message_handler
(
SingleMode
::
MessageHandler
);
pduel
=
create_duel_v2
(
duel_seed
);
pduel
=
create_duel_v2
(
duel_seed
);
mainGame
->
InjectEnvToRegistry
(
pduel
);
mainGame
->
InjectEnvToRegistry
(
pduel
);
set_registry_value
(
pduel
,
"duel_mode"
,
"puzzle"
);
set_registry_value
(
pduel
,
"start_lp"
,
std
::
to_string
(
start_lp
).
c_str
());
set_registry_value
(
pduel
,
"start_hand"
,
std
::
to_string
(
start_hand
).
c_str
());
set_registry_value
(
pduel
,
"draw_count"
,
std
::
to_string
(
draw_count
).
c_str
());
set_registry_value
(
pduel
,
"player_type_0"
,
swapped
?
"1"
:
"0"
);
set_registry_value
(
pduel
,
"player_type_1"
,
swapped
?
"0"
:
"1"
);
set_player_info
(
pduel
,
0
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
0
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
1
,
start_lp
,
start_hand
,
draw_count
);
set_player_info
(
pduel
,
1
,
start_lp
,
start_hand
,
draw_count
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
...
...
gframe/tag_duel.cpp
View file @
f9935999
...
@@ -423,14 +423,14 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -423,14 +423,14 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
wchar_t
player_name_buf
[
40
];
wchar_t
player_name_buf
[
40
];
char
player_name_buf_u
[
40
];
char
player_name_buf_u
[
40
];
char
player_key_buf
[
23
];
char
player_key_buf
[
23
];
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
BufferIO
::
CopyCharArray
(
players
[
i
]
->
name
,
player_name_buf
);
BufferIO
::
CopyCharArray
(
players
[
i
]
->
name
,
player_name_buf
);
BufferIO
::
EncodeUTF8
(
player_name_buf
,
player_name_buf_u
);
BufferIO
::
EncodeUTF8
(
player_name_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_type_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
std
::
to_string
(
players
[
i
]
->
type
).
c_str
());
}
}
set_registry_value
(
pduel
,
"player_type_0"
,
swapped
?
"1"
:
"0"
);
set_registry_value
(
pduel
,
"player_type_1"
,
swapped
?
"0"
:
"1"
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
preload_script
(
pduel
,
"./script/special.lua"
);
preload_script
(
pduel
,
"./script/special.lua"
);
...
...
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