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YGOPRO-520DIY
ygopro
Commits
e9093f7d
Commit
e9093f7d
authored
Jun 10, 2014
by
VanillaSalt
Browse files
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Plain Diff
Merge pull request #813 from salix5/patch
fix: attacker
parents
d2f13209
e6442318
Changes
5
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Showing
5 changed files
with
14 additions
and
12 deletions
+14
-12
script/c21501505.lua
script/c21501505.lua
+1
-0
script/c41510920.lua
script/c41510920.lua
+1
-1
script/c60080151.lua
script/c60080151.lua
+2
-3
script/c64726269.lua
script/c64726269.lua
+1
-0
script/c79997591.lua
script/c79997591.lua
+9
-8
No files found.
script/c21501505.lua
View file @
e9093f7d
...
...
@@ -7,6 +7,7 @@ function c21501505.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
21501505
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c21501505
.
condition
)
...
...
script/c41510920.lua
View file @
e9093f7d
...
...
@@ -15,7 +15,7 @@ function c41510920.condition(e,tp,eg,ep,ev,re,r,rp)
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c41510920
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9c
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9c
)
and
c
:
IsAbleToGraveAsCost
()
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c41510920
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c41510920
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
...
script/c60080151.lua
View file @
e9093f7d
...
...
@@ -16,14 +16,13 @@ end
function
c60080151
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
Duel
.
GetAttacker
()
if
chk
==
0
then
return
tg
:
IsOnField
()
and
tg
:
IsAbleToRemove
()
end
Duel
.
SetTargetCard
(
tg
)
local
dam
=
tg
:
GetAttack
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
tg
,
1
,
0
,
0
)
end
function
c60080151
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
Get
FirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
(
)
then
local
tc
=
Duel
.
Get
Attacker
()
if
tc
and
tc
:
IsAttackable
()
and
not
tc
:
IsStatus
(
STATUS_ATTACK_CANCELED
)
then
local
dam
=
tc
:
GetAttack
()
if
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
>
0
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c64726269.lua
View file @
e9093f7d
...
...
@@ -40,6 +40,7 @@ function c64726269.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
end
end
...
...
script/c79997591.lua
View file @
e9093f7d
...
...
@@ -14,14 +14,15 @@ function c79997591.cbcon(e,tp,eg,ep,ev,re,r,rp)
return
bt
and
bt
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
bt
:
IsControler
(
tp
)
end
function
c79997591
.
cbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
at
=
Duel
.
GetAttacker
()
local
bt
=
Duel
.
GetAttackTarget
()
Duel
.
ChangeAttackTarget
(
nil
)
if
bt
:
IsRelateToBattle
()
and
bt
:
IsControler
(
tp
)
then
Duel
.
Damage
(
1
-
tp
,
bt
:
GetAttack
(),
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
+
RESET_SELF_TURN
)
bt
:
RegisterEffect
(
e1
)
if
not
(
bt
:
IsRelateToBattle
()
and
bt
:
IsControler
(
tp
))
then
return
end
if
at
:
IsAttackable
()
and
not
at
:
IsStatus
(
STATUS_ATTACK_CANCELED
)
and
Duel
.
Damage
(
1
-
tp
,
bt
:
GetAttack
(),
REASON_EFFECT
)
>
0
then
Duel
.
ChangeAttackTarget
(
nil
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
+
RESET_SELF_TURN
)
bt
:
RegisterEffect
(
e1
)
end
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