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YGOPRO-520DIY
ygopro
Commits
de83d390
Commit
de83d390
authored
Mar 13, 2014
by
VanillaSalt
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #720 from salix5/patch
fix
parents
ef7053b6
bce3370d
Changes
12
Hide whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
61 additions
and
57 deletions
+61
-57
script/c1845204.lua
script/c1845204.lua
+3
-2
script/c22993208.lua
script/c22993208.lua
+6
-4
script/c23681456.lua
script/c23681456.lua
+17
-10
script/c31386180.lua
script/c31386180.lua
+1
-1
script/c34680482.lua
script/c34680482.lua
+7
-9
script/c48716527.lua
script/c48716527.lua
+0
-1
script/c61258740.lua
script/c61258740.lua
+1
-1
script/c65450690.lua
script/c65450690.lua
+3
-2
script/c67173574.lua
script/c67173574.lua
+2
-2
script/c72029628.lua
script/c72029628.lua
+1
-1
script/c7935043.lua
script/c7935043.lua
+8
-8
script/c85080444.lua
script/c85080444.lua
+12
-16
No files found.
script/c1845204.lua
View file @
de83d390
...
@@ -41,9 +41,10 @@ function c1845204.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,9 +41,10 @@ function c1845204.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetOperation
(
c1845204
.
desop
)
e2
:
SetOperation
(
c1845204
.
desop
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
end
end
end
end
...
...
script/c22993208.lua
View file @
de83d390
...
@@ -36,23 +36,25 @@ function c22993208.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,23 +36,25 @@ function c22993208.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
,
true
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetOperation
(
c22993208
.
desop
)
e3
:
SetOperation
(
c22993208
.
desop
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
,
true
)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
...
...
script/c23681456.lua
View file @
de83d390
...
@@ -8,6 +8,10 @@ function c23681456.initial_effect(c)
...
@@ -8,6 +8,10 @@ function c23681456.initial_effect(c)
e1
:
SetTarget
(
c23681456
.
target
)
e1
:
SetTarget
(
c23681456
.
target
)
e1
:
SetOperation
(
c23681456
.
operation
)
e1
:
SetOperation
(
c23681456
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
not
c23681456
.
global_check
then
c23681456
.
global_check
=
true
c23681456
.
count
=
0
end
end
end
function
c23681456
.
filter
(
c
,
e
,
tp
)
function
c23681456
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x71
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x71
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -23,30 +27,33 @@ function c23681456.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -23,30 +27,33 @@ function c23681456.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c23681456
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c23681456
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
c23681456
.
count
=
c23681456
.
count
+
1
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
id
=
c23681456
.
count
*
100000000
+
23681456
while
tc
do
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
23681456
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
g
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
g
)
e1
:
SetLabel
(
id
)
e1
:
SetOperation
(
c23681456
.
retop
)
e1
:
SetOperation
(
c23681456
.
retop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
function
c23681456
.
retfilter
(
c
)
function
c23681456
.
retfilter
(
c
,
id
)
return
c
:
GetFlagEffect
(
23681456
)
>
0
return
c
:
GetFlagEffect
(
id
)
>
0
end
end
function
c23681456
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23681456
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
local
id
=
e
:
GetLabel
()
local
tg
=
g
:
Filter
(
c23681456
.
retfilter
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c23681456
.
retfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
id
)
g
:
DeleteGroup
()
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
tg
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
else
e
:
Reset
()
end
end
end
script/c31386180.lua
View file @
de83d390
...
@@ -53,7 +53,7 @@ end
...
@@ -53,7 +53,7 @@ end
function
c31386180
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c31386180
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetOverlayCount
()
==
0
then
return
end
if
e
:
GetHandler
():
GetOverlayCount
()
==
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
1
-
tp
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c34680482.lua
View file @
de83d390
...
@@ -55,7 +55,6 @@ function c34680482.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,7 +55,6 @@ function c34680482.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
tc
then
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
34680482
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
...
@@ -64,22 +63,21 @@ function c34680482.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,22 +63,21 @@ function c34680482.spop(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetLabel
(
Duel
.
GetTurnCount
())
e2
:
SetLabel
(
Duel
.
GetTurnCount
())
e2
:
SetLabelObject
(
tc
)
e2
:
SetCondition
(
c34680482
.
tdcon
)
e2
:
SetCondition
(
c34680482
.
tdcon
)
e2
:
SetOperation
(
c34680482
.
tdop
)
e2
:
SetOperation
(
c34680482
.
tdop
)
e2
:
SetReset
(
RESET_
PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e2
:
SetReset
(
RESET_
EVENT
+
0x1fe0000
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e2
,
tp
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
function
c34680482
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c34680482
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnCount
()
==
e
:
GetLabel
()
+
2
end
end
function
c34680482
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c34680482
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_EFFECT
)
if
tc
:
GetFlagEffect
(
34680482
)
>
0
then
e
:
Reset
()
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
end
end
end
script/c48716527.lua
View file @
de83d390
...
@@ -17,7 +17,6 @@ function c48716527.initial_effect(c)
...
@@ -17,7 +17,6 @@ function c48716527.initial_effect(c)
--
--
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
...
...
script/c61258740.lua
View file @
de83d390
...
@@ -39,6 +39,6 @@ function c61258740.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,6 +39,6 @@ function c61258740.tgop(e,tp,eg,ep,ev,re,r,rp)
ct
=
ct
+
1
ct
=
ct
+
1
c
:
SetTurnCounter
(
ct
)
c
:
SetTurnCounter
(
ct
)
if
ct
==
3
then
if
ct
==
3
then
Duel
.
SendtoGrave
(
c
,
REASON_
EFFECT
)
Duel
.
SendtoGrave
(
c
,
REASON_
RULE
)
end
end
end
end
script/c65450690.lua
View file @
de83d390
...
@@ -32,8 +32,9 @@ function c65450690.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,8 +32,9 @@ function c65450690.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
@@ -41,7 +42,7 @@ function c65450690.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +42,7 @@ function c65450690.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetOperation
(
c65450690
.
desop
)
e2
:
SetOperation
(
c65450690
.
desop
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
RegisterEffect
(
e2
,
true
)
end
end
...
...
script/c67173574.lua
View file @
de83d390
...
@@ -64,7 +64,7 @@ function c67173574.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -64,7 +64,7 @@ function c67173574.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c67173574
.
filter
(
c
)
function
c67173574
.
filter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
GetAttack
()
>
0
or
not
c
:
IsDisabled
())
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>
0
end
end
function
c67173574
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c67173574
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c67173574
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c67173574
.
filter
(
chkc
)
end
...
@@ -75,7 +75,7 @@ end
...
@@ -75,7 +75,7 @@ end
function
c67173574
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c67173574
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
GetAttack
()
>
0
and
tc
:
IsControler
(
1
-
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
script/c72029628.lua
View file @
de83d390
...
@@ -70,7 +70,7 @@ function c72029628.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,7 +70,7 @@ function c72029628.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetOperation
(
c72029628
.
desop
)
e1
:
SetOperation
(
c72029628
.
desop
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
...
...
script/c7935043.lua
View file @
de83d390
...
@@ -16,14 +16,14 @@ function c7935043.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,14 +16,14 @@ function c7935043.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e
1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e
2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e
1
:
SetType
(
EFFECT_TYPE_FIELD
)
e
2
:
SetType
(
EFFECT_TYPE_FIELD
)
e
1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e
2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e
1
:
SetTarget
(
c7935043
.
tg
)
e
2
:
SetTarget
(
c7935043
.
tg
)
e
1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e
2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e
1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e
2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e
1
:
SetValue
(
1
)
e
2
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e
1
,
tp
)
Duel
.
RegisterEffect
(
e
2
,
tp
)
end
end
function
c7935043
.
tg
(
e
,
c
)
function
c7935043
.
tg
(
e
,
c
)
return
c
:
IsLevelBelow
(
3
)
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
return
c
:
IsLevelBelow
(
3
)
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
...
...
script/c85080444.lua
View file @
de83d390
...
@@ -42,25 +42,21 @@ end
...
@@ -42,25 +42,21 @@ end
function
c85080444
.
indcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c85080444
.
indcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c85080444
.
filter
(
c
)
function
c85080444
.
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x97
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x97
)
end
end
function
c85080444
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c85080444
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c85080444
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
tc
=
g
:
GetFirst
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
while
tc
do
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetTarget
(
c85080444
.
tg
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c85080444
.
tgvalue
)
e1
:
SetValue
(
c85080444
.
tgvalue
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e1
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
local
e2
=
e1
:
Clone
()
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
end
end
function
c85080444
.
tgvalue
(
e
,
re
,
rp
)
function
c85080444
.
tgvalue
(
e
,
re
,
rp
)
return
rp
~=
e
:
GetHandlerPlayer
()
return
rp
~=
e
:
GetHandlerPlayer
()
...
...
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