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YGOPRO-520DIY
ygopro
Commits
d0abf558
Commit
d0abf558
authored
Jul 28, 2019
by
DailyShana
Browse files
Options
Browse Files
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Email Patches
Plain Diff
update struct LFList
use std::wstring and std::unordered_map directly
parent
f23019eb
Changes
8
Hide whitespace changes
Inline
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Showing
8 changed files
with
43 additions
and
45 deletions
+43
-45
gframe/deck_con.cpp
gframe/deck_con.cpp
+3
-3
gframe/deck_con.h
gframe/deck_con.h
+1
-1
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+27
-27
gframe/deck_manager.h
gframe/deck_manager.h
+4
-3
gframe/drawing.cpp
gframe/drawing.cpp
+2
-2
gframe/duelclient.cpp
gframe/duelclient.cpp
+3
-6
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/game.h
gframe/game.h
+1
-1
No files found.
gframe/deck_con.cpp
View file @
d0abf558
...
@@ -74,7 +74,7 @@ void DeckBuilder::Initialize() {
...
@@ -74,7 +74,7 @@ void DeckBuilder::Initialize() {
mainGame
->
btnSideShuffle
->
setVisible
(
false
);
mainGame
->
btnSideShuffle
->
setVisible
(
false
);
mainGame
->
btnSideSort
->
setVisible
(
false
);
mainGame
->
btnSideSort
->
setVisible
(
false
);
mainGame
->
btnSideReload
->
setVisible
(
false
);
mainGame
->
btnSideReload
->
setVisible
(
false
);
filterList
=
deckManager
.
_lfList
[
0
].
content
;
filterList
=
&
deckManager
.
_lfList
[
0
].
content
;
mainGame
->
cbDBLFList
->
setSelected
(
0
);
mainGame
->
cbDBLFList
->
setSelected
(
0
);
ClearSearch
();
ClearSearch
();
mouse_pos
.
set
(
0
,
0
);
mouse_pos
.
set
(
0
,
0
);
...
@@ -363,7 +363,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -363,7 +363,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
irr
:
:
gui
::
EGET_COMBO_BOX_CHANGED
:
{
case
irr
:
:
gui
::
EGET_COMBO_BOX_CHANGED
:
{
switch
(
id
)
{
switch
(
id
)
{
case
COMBOBOX_DBLFLIST
:
{
case
COMBOBOX_DBLFLIST
:
{
filterList
=
deckManager
.
_lfList
[
mainGame
->
cbDBLFList
->
getSelected
()].
content
;
filterList
=
&
deckManager
.
_lfList
[
mainGame
->
cbDBLFList
->
getSelected
()].
content
;
break
;
break
;
}
}
case
COMBOBOX_DBDECKS
:
{
case
COMBOBOX_DBDECKS
:
{
...
@@ -917,7 +917,7 @@ void DeckBuilder::FilterCards() {
...
@@ -917,7 +917,7 @@ void DeckBuilder::FilterCards() {
if
(
filter_marks
&&
(
data
.
link_marker
&
filter_marks
)
!=
filter_marks
)
if
(
filter_marks
&&
(
data
.
link_marker
&
filter_marks
)
!=
filter_marks
)
continue
;
continue
;
if
(
filter_lm
)
{
if
(
filter_lm
)
{
if
(
filter_lm
<=
3
&&
(
!
filterList
->
count
(
ptr
->
first
)
||
(
*
filterList
)
[
ptr
->
first
]
!=
filter_lm
-
1
))
if
(
filter_lm
<=
3
&&
(
!
filterList
->
count
(
ptr
->
first
)
||
(
*
filterList
)
.
at
(
ptr
->
first
)
!=
filter_lm
-
1
))
continue
;
continue
;
if
(
filter_lm
==
4
&&
data
.
ot
!=
1
)
if
(
filter_lm
==
4
&&
data
.
ot
!=
1
)
continue
;
continue
;
...
...
gframe/deck_con.h
View file @
d0abf558
...
@@ -65,7 +65,7 @@ public:
...
@@ -65,7 +65,7 @@ public:
int
prev_sel
;
int
prev_sel
;
bool
is_modified
;
bool
is_modified
;
std
::
unordered_map
<
int
,
int
>*
filterList
;
const
std
::
unordered_map
<
int
,
int
>*
filterList
;
std
::
vector
<
code_pointer
>
results
;
std
::
vector
<
code_pointer
>
results
;
wchar_t
result_string
[
8
];
wchar_t
result_string
[
8
];
};
};
...
...
gframe/deck_manager.cpp
View file @
d0abf558
...
@@ -9,7 +9,7 @@ namespace ygo {
...
@@ -9,7 +9,7 @@ namespace ygo {
DeckManager
deckManager
;
DeckManager
deckManager
;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
LFList
*
cur
=
NULL
;
LFList
*
cur
=
nullptr
;
FILE
*
fp
=
fopen
(
path
,
"r"
);
FILE
*
fp
=
fopen
(
path
,
"r"
);
char
linebuf
[
256
];
char
linebuf
[
256
];
wchar_t
strBuffer
[
256
];
wchar_t
strBuffer
[
256
];
...
@@ -17,33 +17,32 @@ void DeckManager::LoadLFListSingle(const char* path) {
...
@@ -17,33 +17,32 @@ void DeckManager::LoadLFListSingle(const char* path) {
while
(
fgets
(
linebuf
,
256
,
fp
))
{
while
(
fgets
(
linebuf
,
256
,
fp
))
{
if
(
linebuf
[
0
]
==
'#'
)
if
(
linebuf
[
0
]
==
'#'
)
continue
;
continue
;
int
p
=
0
,
sa
=
0
,
code
,
count
;
if
(
linebuf
[
0
]
==
'!'
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
sa
=
BufferIO
::
DecodeUTF8
((
const
char
*
)(
&
linebuf
[
1
])
,
strBuffer
);
int
sa
=
BufferIO
::
DecodeUTF8
(
&
linebuf
[
1
]
,
strBuffer
);
while
(
strBuffer
[
sa
-
1
]
==
L'\r'
||
strBuffer
[
sa
-
1
]
==
L'\n'
)
sa
--
;
while
(
strBuffer
[
sa
-
1
]
==
L'\r'
||
strBuffer
[
sa
-
1
]
==
L'\n'
)
sa
--
;
strBuffer
[
sa
]
=
0
;
LFList
newlist
;
LFList
newlist
;
_lfList
.
push_back
(
newlist
);
_lfList
.
push_back
(
newlist
);
cur
=
&
_lfList
[
_lfList
.
size
()
-
1
];
cur
=
&
_lfList
[
_lfList
.
size
()
-
1
];
memcpy
(
cur
->
listName
,
(
const
void
*
)
strBuffer
,
20
*
sizeof
(
wchar_t
));
cur
->
listName
=
strBuffer
;
cur
->
listName
[
sa
]
=
0
;
cur
->
content
=
new
std
::
unordered_map
<
int
,
int
>
;
cur
->
hash
=
0x7dfcee6a
;
cur
->
hash
=
0x7dfcee6a
;
continue
;
continue
;
}
}
int
p
=
0
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
if
(
linebuf
[
p
]
==
0
)
if
(
linebuf
[
p
]
==
0
)
continue
;
continue
;
linebuf
[
p
++
]
=
0
;
linebuf
[
p
++
]
=
0
;
sa
=
p
;
int
sa
=
p
;
code
=
atoi
(
linebuf
);
int
code
=
atoi
(
linebuf
);
if
(
code
==
0
)
if
(
code
==
0
)
continue
;
continue
;
while
(
linebuf
[
p
]
==
' '
||
linebuf
[
p
]
==
'\t'
)
p
++
;
while
(
linebuf
[
p
]
==
' '
||
linebuf
[
p
]
==
'\t'
)
p
++
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
linebuf
[
p
]
=
0
;
linebuf
[
p
]
=
0
;
count
=
atoi
(
&
linebuf
[
sa
]);
int
count
=
atoi
(
&
linebuf
[
sa
]);
if
(
cur
==
NULL
)
continue
;
if
(
!
cur
)
continue
;
(
*
cur
->
content
)
[
code
]
=
count
;
cur
->
content
[
code
]
=
count
;
cur
->
hash
=
cur
->
hash
^
((
code
<<
18
)
|
(
code
>>
14
))
^
((
code
<<
(
27
+
count
))
|
(
code
>>
(
5
-
count
)));
cur
->
hash
=
cur
->
hash
^
((
code
<<
18
)
|
(
code
>>
14
))
^
((
code
<<
(
27
+
count
))
|
(
code
>>
(
5
-
count
)));
}
}
fclose
(
fp
);
fclose
(
fp
);
...
@@ -53,28 +52,29 @@ void DeckManager::LoadLFList() {
...
@@ -53,28 +52,29 @@ void DeckManager::LoadLFList() {
LoadLFListSingle
(
"expansions/lflist.conf"
);
LoadLFListSingle
(
"expansions/lflist.conf"
);
LoadLFListSingle
(
"lflist.conf"
);
LoadLFListSingle
(
"lflist.conf"
);
LFList
nolimit
;
LFList
nolimit
;
myswprintf
(
nolimit
.
listName
,
L"N/A"
)
;
nolimit
.
listName
=
L"N/A"
;
nolimit
.
hash
=
0
;
nolimit
.
hash
=
0
;
nolimit
.
content
=
new
std
::
unordered_map
<
int
,
int
>
;
_lfList
.
push_back
(
nolimit
);
_lfList
.
push_back
(
nolimit
);
}
}
wchar_t
*
DeckManager
::
GetLFListName
(
int
lfhash
)
{
const
wchar_t
*
DeckManager
::
GetLFListName
(
int
lfhash
)
{
for
(
size_t
i
=
0
;
i
<
_lfList
.
size
();
++
i
)
{
auto
lit
=
std
::
find_if
(
_lfList
.
begin
(),
_lfList
.
end
(),
[
lfhash
](
const
ygo
::
LFList
&
list
)
{
if
(
_lfList
[
i
].
hash
==
(
unsigned
int
)
lfhash
)
{
return
list
.
hash
==
lfhash
;
return
_lfList
[
i
].
listName
;
});
}
if
(
lit
!=
_lfList
.
end
())
}
return
lit
->
listName
.
c_str
();
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
return
dataManager
.
unknown_string
;
}
const
std
::
unordered_map
<
int
,
int
>*
DeckManager
::
GetLFListContent
(
int
lfhash
)
{
auto
lit
=
std
::
find_if
(
_lfList
.
begin
(),
_lfList
.
end
(),
[
lfhash
](
const
ygo
::
LFList
&
list
)
{
return
list
.
hash
==
lfhash
;
});
if
(
lit
!=
_lfList
.
end
())
return
&
lit
->
content
;
return
nullptr
;
}
}
int
DeckManager
::
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
int
DeckManager
::
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
auto
list
=
GetLFListContent
(
lfhash
);
for
(
size_t
i
=
0
;
i
<
_lfList
.
size
();
++
i
)
{
if
(
_lfList
[
i
].
hash
==
(
unsigned
int
)
lfhash
)
{
list
=
_lfList
[
i
].
content
;
break
;
}
}
if
(
!
list
)
if
(
!
list
)
return
0
;
return
0
;
int
dc
=
0
;
int
dc
=
0
;
...
...
gframe/deck_manager.h
View file @
d0abf558
...
@@ -10,8 +10,8 @@ namespace ygo {
...
@@ -10,8 +10,8 @@ namespace ygo {
struct
LFList
{
struct
LFList
{
unsigned
int
hash
;
unsigned
int
hash
;
wchar_t
listName
[
20
]
;
std
::
wstring
listName
;
std
::
unordered_map
<
int
,
int
>
*
content
;
std
::
unordered_map
<
int
,
int
>
content
;
};
};
struct
Deck
{
struct
Deck
{
std
::
vector
<
code_pointer
>
main
;
std
::
vector
<
code_pointer
>
main
;
...
@@ -37,7 +37,8 @@ public:
...
@@ -37,7 +37,8 @@ public:
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFList
();
void
LoadLFList
();
wchar_t
*
GetLFListName
(
int
lfhash
);
const
wchar_t
*
GetLFListName
(
int
lfhash
);
const
std
::
unordered_map
<
int
,
int
>*
GetLFListContent
(
int
lfhash
);
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
...
...
gframe/drawing.cpp
View file @
d0abf558
...
@@ -1037,7 +1037,7 @@ void Game::WaitFrameSignal(int frame) {
...
@@ -1037,7 +1037,7 @@ void Game::WaitFrameSignal(int frame) {
signalFrame
=
(
gameConf
.
quick_animation
&&
frame
>=
12
)
?
12
:
frame
;
signalFrame
=
(
gameConf
.
quick_animation
&&
frame
>=
12
)
?
12
:
frame
;
frameSignal
.
Wait
();
frameSignal
.
Wait
();
}
}
void
Game
::
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
)
{
void
Game
::
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
const
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
)
{
int
code
=
cp
->
first
;
int
code
=
cp
->
first
;
int
lcode
=
cp
->
second
.
alias
;
int
lcode
=
cp
->
second
.
alias
;
if
(
lcode
==
0
)
if
(
lcode
==
0
)
...
@@ -1056,7 +1056,7 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
...
@@ -1056,7 +1056,7 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
}
}
driver
->
draw2DImage
(
img
,
dragloc
,
rect
<
s32
>
(
0
,
0
,
size
.
Width
,
size
.
Height
));
driver
->
draw2DImage
(
img
,
dragloc
,
rect
<
s32
>
(
0
,
0
,
size
.
Width
,
size
.
Height
));
if
(
lflist
->
count
(
lcode
))
{
if
(
lflist
->
count
(
lcode
))
{
switch
((
*
lflist
)
[
lcode
]
)
{
switch
((
*
lflist
)
.
at
(
lcode
)
)
{
case
0
:
case
0
:
driver
->
draw2DImage
(
imageManager
.
tLim
,
limitloc
,
recti
(
0
,
0
,
64
,
64
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLim
,
limitloc
,
recti
(
0
,
0
,
64
,
64
),
0
,
0
,
true
);
break
;
break
;
...
...
gframe/duelclient.cpp
View file @
d0abf558
...
@@ -463,12 +463,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -463,12 +463,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
dInfo
.
time_limit
=
pkt
->
info
.
time_limit
;
mainGame
->
dInfo
.
time_limit
=
pkt
->
info
.
time_limit
;
mainGame
->
dInfo
.
time_left
[
0
]
=
0
;
mainGame
->
dInfo
.
time_left
[
0
]
=
0
;
mainGame
->
dInfo
.
time_left
[
1
]
=
0
;
mainGame
->
dInfo
.
time_left
[
1
]
=
0
;
mainGame
->
deckBuilder
.
filterList
=
0
;
mainGame
->
deckBuilder
.
filterList
=
deckManager
.
GetLFListContent
(
pkt
->
info
.
lflist
);
for
(
auto
lit
=
deckManager
.
_lfList
.
begin
();
lit
!=
deckManager
.
_lfList
.
end
();
++
lit
)
if
(
mainGame
->
deckBuilder
.
filterList
==
nullptr
)
if
(
lit
->
hash
==
pkt
->
info
.
lflist
)
mainGame
->
deckBuilder
.
filterList
=
&
deckManager
.
_lfList
[
0
].
content
;
mainGame
->
deckBuilder
.
filterList
=
lit
->
content
;
if
(
mainGame
->
deckBuilder
.
filterList
==
0
)
mainGame
->
deckBuilder
.
filterList
=
deckManager
.
_lfList
[
0
].
content
;
mainGame
->
stHostPrepDuelist
[
0
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
0
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
1
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
1
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
...
...
gframe/game.cpp
View file @
d0abf558
...
@@ -131,7 +131,7 @@ bool Game::Initialize() {
...
@@ -131,7 +131,7 @@ bool Game::Initialize() {
env
->
addStaticText
(
dataManager
.
GetSysString
(
1226
),
rect
<
s32
>
(
20
,
30
,
220
,
50
),
false
,
false
,
wCreateHost
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1226
),
rect
<
s32
>
(
20
,
30
,
220
,
50
),
false
,
false
,
wCreateHost
);
cbLFlist
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
25
,
300
,
50
),
wCreateHost
);
cbLFlist
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
25
,
300
,
50
),
wCreateHost
);
for
(
unsigned
int
i
=
0
;
i
<
deckManager
.
_lfList
.
size
();
++
i
)
for
(
unsigned
int
i
=
0
;
i
<
deckManager
.
_lfList
.
size
();
++
i
)
cbLFlist
->
addItem
(
deckManager
.
_lfList
[
i
].
listName
,
deckManager
.
_lfList
[
i
].
hash
);
cbLFlist
->
addItem
(
deckManager
.
_lfList
[
i
].
listName
.
c_str
()
,
deckManager
.
_lfList
[
i
].
hash
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1225
),
rect
<
s32
>
(
20
,
60
,
220
,
80
),
false
,
false
,
wCreateHost
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1225
),
rect
<
s32
>
(
20
,
60
,
220
,
80
),
false
,
false
,
wCreateHost
);
cbRule
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
55
,
300
,
80
),
wCreateHost
);
cbRule
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
55
,
300
,
80
),
wCreateHost
);
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1240
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1240
));
...
@@ -510,7 +510,7 @@ bool Game::Initialize() {
...
@@ -510,7 +510,7 @@ bool Game::Initialize() {
cbDBDecks
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
35
,
220
,
60
),
wDeckEdit
,
COMBOBOX_DBDECKS
);
cbDBDecks
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
35
,
220
,
60
),
wDeckEdit
,
COMBOBOX_DBDECKS
);
cbDBDecks
->
setMaxSelectionRows
(
15
);
cbDBDecks
->
setMaxSelectionRows
(
15
);
for
(
unsigned
int
i
=
0
;
i
<
deckManager
.
_lfList
.
size
();
++
i
)
for
(
unsigned
int
i
=
0
;
i
<
deckManager
.
_lfList
.
size
();
++
i
)
cbDBLFList
->
addItem
(
deckManager
.
_lfList
[
i
].
listName
);
cbDBLFList
->
addItem
(
deckManager
.
_lfList
[
i
].
listName
.
c_str
()
);
btnSaveDeck
=
env
->
addButton
(
rect
<
s32
>
(
225
,
35
,
290
,
60
),
wDeckEdit
,
BUTTON_SAVE_DECK
,
dataManager
.
GetSysString
(
1302
));
btnSaveDeck
=
env
->
addButton
(
rect
<
s32
>
(
225
,
35
,
290
,
60
),
wDeckEdit
,
BUTTON_SAVE_DECK
,
dataManager
.
GetSysString
(
1302
));
ebDeckname
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
80
,
65
,
220
,
90
),
true
,
wDeckEdit
,
-
1
);
ebDeckname
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
80
,
65
,
220
,
90
),
true
,
wDeckEdit
,
-
1
);
ebDeckname
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebDeckname
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
...
...
gframe/game.h
View file @
d0abf558
...
@@ -134,7 +134,7 @@ public:
...
@@ -134,7 +134,7 @@ public:
void
HideElement
(
irr
::
gui
::
IGUIElement
*
element
,
bool
set_action
=
false
);
void
HideElement
(
irr
::
gui
::
IGUIElement
*
element
,
bool
set_action
=
false
);
void
PopupElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
hideframe
=
0
);
void
PopupElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
hideframe
=
0
);
void
WaitFrameSignal
(
int
frame
);
void
WaitFrameSignal
(
int
frame
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
=
false
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
const
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
=
false
);
void
DrawDeckBd
();
void
DrawDeckBd
();
void
LoadConfig
();
void
LoadConfig
();
void
SaveConfig
();
void
SaveConfig
();
...
...
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