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YGOPRO-520DIY
ygopro
Commits
c57933cb
Commit
c57933cb
authored
Dec 18, 2014
by
salix5
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Merge pull request #1041 from salix5/patch1
fix: processor
parents
4f1543b8
88905136
Changes
2
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2 changed files
with
12 additions
and
12 deletions
+12
-12
ocgcore/processor.cpp
ocgcore/processor.cpp
+8
-8
script/constant.lua
script/constant.lua
+4
-4
No files found.
ocgcore/processor.cpp
View file @
c57933cb
...
@@ -3043,7 +3043,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3043,7 +3043,7 @@ int32 field::process_battle_command(uint16 step) {
}
}
case
6
:
{
case
6
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
//ro
o
lback
//ro
l
lback
if
(
core
.
units
.
begin
()
->
arg1
)
{
if
(
core
.
units
.
begin
()
->
arg1
)
{
core
.
attacker
->
announce_count
++
;
core
.
attacker
->
announce_count
++
;
if
(
core
.
attack_target
)
if
(
core
.
attack_target
)
...
@@ -3783,14 +3783,14 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3783,14 +3783,14 @@ int32 field::process_battle_command(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
30
:
{
case
30
:
{
raise_single_event
(
core
.
attacker
,
0
,
EVENT_BATTLE_END
,
0
,
0
,
PLAYER_NONE
,
0
,
0
);
//
raise_single_event(core.attacker, 0, EVENT_BATTLE_END, 0, 0, PLAYER_NONE, 0, 0);
if
(
core
.
attack_target
)
//
if(core.attack_target)
raise_single_event
(
core
.
attack_target
,
0
,
EVENT_BATTLE_END
,
0
,
0
,
PLAYER_NONE
,
0
,
1
);
//
raise_single_event(core.attack_target, 0, EVENT_BATTLE_END, 0, 0, PLAYER_NONE, 0, 1);
raise_event
((
card
*
)
0
,
EVENT_BATTLE_END
,
0
,
0
,
PLAYER_NONE
,
0
,
0
);
//
raise_event((card*)0, EVENT_BATTLE_END, 0, 0, PLAYER_NONE, 0, 0);
process_single_event
();
//
process_single_event();
process_instant_event
();
//
process_instant_event();
if
(
!
core
.
effect_damage_step
||
((
core
.
effect_damage_step
!=
3
)
&&
(
core
.
current_chain
.
size
()
<=
1
)))
{
if
(
!
core
.
effect_damage_step
||
((
core
.
effect_damage_step
!=
3
)
&&
(
core
.
current_chain
.
size
()
<=
1
)))
{
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
TRUE
);
//
add_process(PROCESSOR_POINT_EVENT, 0, 0, 0, FALSE, TRUE);
core
.
units
.
begin
()
->
arg1
=
1
;
core
.
units
.
begin
()
->
arg1
=
1
;
}
else
{
}
else
{
break_effect
();
break_effect
();
...
...
script/constant.lua
View file @
c57933cb
...
@@ -505,10 +505,10 @@ EVENT_CONTROL_CHANGED =1120 --控制权变更
...
@@ -505,10 +505,10 @@ EVENT_CONTROL_CHANGED =1120 --控制权变更
EVENT_EQUIP
=
1121
--装备卡装备时
EVENT_EQUIP
=
1121
--装备卡装备时
EVENT_ATTACK_ANNOUNCE
=
1130
--攻击宣言时
EVENT_ATTACK_ANNOUNCE
=
1130
--攻击宣言时
EVENT_BE_BATTLE_TARGET
=
1131
--被选为攻击对象时
EVENT_BE_BATTLE_TARGET
=
1131
--被选为攻击对象时
EVENT_BATTLE_START
=
1132
--
战斗阶段开始时
EVENT_BATTLE_START
=
1132
--
伤害步骤开始时(反转前)
EVENT_BATTLE_CONFIRM
=
1133
--
选完攻击对象时
EVENT_BATTLE_CONFIRM
=
1133
--
伤害计算前(反转後)
EVENT_PRE_DAMAGE_CALCULATE
=
1134
--伤害计算
前
EVENT_PRE_DAMAGE_CALCULATE
=
1134
--伤害计算
时(羽斬)
EVENT_DAMAGE_CALCULATING
=
1135
--伤害计算时
EVENT_DAMAGE_CALCULATING
=
1135
--伤害计算时
(摩天樓)
EVENT_PRE_BATTLE_DAMAGE
=
1136
--即将产生战斗伤害
EVENT_PRE_BATTLE_DAMAGE
=
1136
--即将产生战斗伤害
EVENT_BATTLE_END
=
1137
--战斗结束(开辟)
EVENT_BATTLE_END
=
1137
--战斗结束(开辟)
EVENT_BATTLED
=
1138
--伤害计算后(异女、同反转效果时点)
EVENT_BATTLED
=
1138
--伤害计算后(异女、同反转效果时点)
...
...
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