Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
YGOPRO-520DIY
ygopro
Commits
b22ff21a
Commit
b22ff21a
authored
Nov 16, 2024
by
Chen Bill
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
use macro _WIN32
parent
51929625
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
6 additions
and
6 deletions
+6
-6
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/gframe.cpp
gframe/gframe.cpp
+1
-1
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
No files found.
gframe/deck_manager.cpp
View file @
b22ff21a
...
...
@@ -269,7 +269,7 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
return
fp
;
}
IReadFile
*
DeckManager
::
OpenDeckReader
(
const
wchar_t
*
file
)
{
#ifdef WIN32
#ifdef
_
WIN32
IReadFile
*
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file
);
#else
char
file2
[
256
];
...
...
@@ -333,7 +333,7 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
return
true
;
}
bool
DeckManager
::
DeleteDeck
(
const
wchar_t
*
file
)
{
#ifdef WIN32
#ifdef
_
WIN32
BOOL
result
=
DeleteFileW
(
file
);
return
!!
result
;
#else
...
...
gframe/game.cpp
View file @
b22ff21a
...
...
@@ -51,8 +51,8 @@ void DuelInfo::Clear() {
}
bool
IsExtension
(
const
wchar_t
*
filename
,
const
wchar_t
*
extension
)
{
int
flen
=
std
::
wcslen
(
filename
);
int
elen
=
std
::
wcslen
(
extension
);
auto
flen
=
std
::
wcslen
(
filename
);
auto
elen
=
std
::
wcslen
(
extension
);
if
(
!
elen
||
flen
<
elen
)
return
false
;
return
!
mywcsncasecmp
(
filename
+
(
flen
-
elen
),
extension
,
elen
);
...
...
gframe/gframe.cpp
View file @
b22ff21a
...
...
@@ -129,7 +129,7 @@ int main(int argc, char* argv[]) {
if
(
i
<
wargc
)
{
open_file
=
true
;
if
(
deckCategorySpecified
)
{
#ifdef WIN32
#ifdef
_
WIN32
myswprintf
(
open_file_name
,
L"%ls
\\
%ls"
,
ygo
::
mainGame
->
gameConf
.
lastcategory
,
wargv
[
i
]);
#else
myswprintf
(
open_file_name
,
L"%ls/%ls"
,
ygo
::
mainGame
->
gameConf
.
lastcategory
,
wargv
[
i
]);
...
...
gframe/menu_handler.cpp
View file @
b22ff21a
...
...
@@ -428,7 +428,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
case
BUTTON_DECK_EDIT
:
{
mainGame
->
RefreshCategoryDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
if
(
open_file
&&
deckManager
.
LoadCurrentDeck
(
open_file_name
))
{
#ifdef WIN32
#ifdef
_
WIN32
wchar_t
*
dash
=
wcsrchr
(
open_file_name
,
L'\\'
);
#else
wchar_t
*
dash
=
wcsrchr
(
open_file_name
,
L'/'
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment