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YGOPRO-520DIY
ygopro
Commits
a80ef9e9
Commit
a80ef9e9
authored
Jun 08, 2019
by
mercury233
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Plain Diff
fix empty category
parent
884a2dca
Changes
1
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1 changed file
with
7 additions
and
4 deletions
+7
-4
gframe/deck_con.cpp
gframe/deck_con.cpp
+7
-4
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gframe/deck_con.cpp
View file @
a80ef9e9
...
...
@@ -79,15 +79,17 @@ inline void refreshDeckList() {
});
}
inline
void
refreshReadonly
(
int
catesel
)
{
bool
hasDeck
=
mainGame
->
lstDecks
->
getItemCount
()
!=
0
;
mainGame
->
deckBuilder
.
readonly
=
catesel
<
2
;
mainGame
->
btnSaveDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
hasDeck
&&
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnRenameCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnDeleteCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnNewDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnRenameDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnDMDeleteDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnMoveDeck
->
setEnabled
(
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnRenameDeck
->
setEnabled
(
hasDeck
&&
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnDMDeleteDeck
->
setEnabled
(
hasDeck
&&
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnMoveDeck
->
setEnabled
(
hasDeck
&&
!
mainGame
->
deckBuilder
.
readonly
);
mainGame
->
btnCopyDeck
->
setEnabled
(
hasDeck
);
}
inline
void
changeCategory
(
int
catesel
)
{
refreshReadonly
(
catesel
);
...
...
@@ -584,6 +586,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
cbDBDecks
->
setSelected
(
decksel
);
deckManager
.
LoadDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
}
refreshReadonly
(
prev_category
);
prev_deck
=
decksel
;
}
else
{
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1476
));
...
...
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