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YGOPRO-520DIY
ygopro
Commits
9e6ec88e
Commit
9e6ec88e
authored
Aug 25, 2015
by
VanillaSalt
Browse files
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Plain Diff
fix
parent
e7399c5c
Changes
2
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Showing
2 changed files
with
54 additions
and
2 deletions
+54
-2
ocgcore/playerop.cpp
ocgcore/playerop.cpp
+2
-0
ocgcore/processor.cpp
ocgcore/processor.cpp
+52
-2
No files found.
ocgcore/playerop.cpp
View file @
9e6ec88e
...
...
@@ -307,6 +307,8 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
for
(
uint32
i
=
0
;
i
<
core
.
select_chains
.
size
();
++
i
)
{
effect
*
peffect
=
core
.
select_chains
[
i
].
triggering_effect
;
card
*
pcard
=
peffect
->
handler
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
pcard
=
peffect
->
owner
;
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
pduel
->
write_buffer32
(
1000000000
+
pcard
->
data
.
code
);
else
...
...
ocgcore/processor.cpp
View file @
9e6ec88e
...
...
@@ -1350,6 +1350,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
for
(
auto
eit
=
effects
.
pheff
.
begin
();
eit
!=
effects
.
pheff
.
end
();
++
eit
)
{
peffect
=
*
eit
;
if
(
peffect
->
code
!=
EFFECT_SET_CONTROL
)
continue
;
if
(
peffect
->
get_owner_player
()
!=
check_player
)
continue
;
if
(
!
(
peffect
->
reset_flag
&
phase
))
continue
;
uint8
pid
=
peffect
->
get_handler_player
();
uint8
tp
=
infos
.
turn_player
;
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
continue
;
if
((
peffect
->
reset_count
&
0xff
)
!=
1
)
continue
;
newchain
.
triggering_effect
=
peffect
;
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
core
.
spe_effect
[
check_player
]
=
0
;
if
(
!
core
.
hand_adjusted
)
{
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
...
...
@@ -1449,7 +1467,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
units
.
begin
()
->
arg2
=
2
;
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
newchain
.
triggering_effect
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
{
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
remove_effect
(
peffect
);
else
peffect
->
handler
->
remove_effect
(
peffect
);
adjust_all
();
core
.
units
.
begin
()
->
step
=
3
;
}
else
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
newchain
.
flag
=
0
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
evt
=
nil_event
;
...
...
@@ -1521,6 +1546,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
for
(
auto
eit
=
effects
.
pheff
.
begin
();
eit
!=
effects
.
pheff
.
end
();
++
eit
)
{
peffect
=
*
eit
;
if
(
peffect
->
code
!=
EFFECT_SET_CONTROL
)
continue
;
if
(
peffect
->
get_owner_player
()
!=
check_player
)
continue
;
if
(
!
(
peffect
->
reset_flag
&
phase
))
continue
;
uint8
pid
=
peffect
->
get_handler_player
();
uint8
tp
=
infos
.
turn_player
;
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
continue
;
if
((
peffect
->
reset_count
&
0xff
)
!=
1
)
continue
;
newchain
.
triggering_effect
=
peffect
;
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
core
.
spe_effect
[
check_player
]
=
0
;
if
(
!
core
.
hand_adjusted
)
{
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
...
...
@@ -1622,7 +1665,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
units
.
begin
()
->
arg2
=
2
;
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
newchain
.
triggering_effect
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
{
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
remove_effect
(
peffect
);
else
peffect
->
handler
->
remove_effect
(
peffect
);
adjust_all
();
core
.
units
.
begin
()
->
step
=
13
;
}
else
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
newchain
.
flag
=
0
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
evt
=
nil_event
;
...
...
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