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YGOPRO-520DIY
ygopro
Commits
962ac068
Commit
962ac068
authored
Dec 21, 2015
by
VanillaSalt
Browse files
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Plain Diff
fix
parent
e76af71b
Changes
7
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7 changed files
with
7 additions
and
7 deletions
+7
-7
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-1
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-1
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-1
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
gframe/duelclient.cpp
View file @
962ac068
...
...
@@ -1848,7 +1848,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
return
true
;
}
case
MSG_NEW_PHASE
:
{
int
phase
=
(
unsigned
char
)
BufferIO
::
ReadInt16
(
pbuf
);
int
phase
=
BufferIO
::
ReadInt16
(
pbuf
);
mainGame
->
btnDP
->
setVisible
(
false
);
mainGame
->
btnSP
->
setVisible
(
false
);
mainGame
->
btnM1
->
setVisible
(
false
);
...
...
gframe/replay_mode.cpp
View file @
962ac068
...
...
@@ -386,7 +386,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
break
;
}
case
MSG_NEW_PHASE
:
{
pbuf
++
;
pbuf
+=
2
;
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
);
ReplayRefresh
();
break
;
...
...
gframe/single_duel.cpp
View file @
962ac068
...
...
@@ -847,7 +847,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_NEW_PHASE
:
{
pbuf
+=
2
;
pbuf
+=
2
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
gframe/single_mode.cpp
View file @
962ac068
...
...
@@ -335,7 +335,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
break
;
}
case
MSG_NEW_PHASE
:
{
pbuf
+=
2
;
pbuf
+=
2
;
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
);
SinglePlayRefresh
();
break
;
...
...
gframe/tag_duel.cpp
View file @
962ac068
...
...
@@ -808,7 +808,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_NEW_PHASE
:
{
pbuf
+=
2
;
pbuf
+=
2
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
ocgcore
@
d48e60cb
Subproject commit
05481fe59a3e5f508195156c224fd3eba32f23f9
Subproject commit
d48e60cbd89e902fe8feb3111d28ff1c01e98666
script
@
7b91fc25
Subproject commit
b84b75a7e0f978bcef785f21e0c95344e6a22ec3
Subproject commit
7b91fc2571b58364b81e29f78513c0f8770916ff
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