Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
YGOPRO-520DIY
ygopro
Commits
8d51b160
Commit
8d51b160
authored
Jun 24, 2025
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
make configurable freever
parent
8c8a4b67
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
10 additions
and
3 deletions
+10
-3
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+5
-2
gframe/game.h
gframe/game.h
+1
-0
system.conf
system.conf
+3
-0
No files found.
gframe/duelclient.cpp
View file @
8d51b160
...
...
@@ -386,7 +386,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
break
;
}
case
ERRMSG_VERERROR
:
{
if
(
temp_ver
)
{
if
(
temp_ver
||
!
mainGame
->
gameConf
.
freever
)
{
temp_ver
=
0
;
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
...
...
gframe/game.cpp
View file @
8d51b160
...
...
@@ -1515,12 +1515,14 @@ bool Game::LoadConfigFromFile(const char* file) {
gameConf
.
use_d3d
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_scale"
))
{
gameConf
.
use_image_scale
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"pro_version"
))
{
PRO_VERSION
=
std
::
strtol
(
valbuf
,
nullptr
,
10
);
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_scale_multi_thread"
))
{
gameConf
.
use_image_scale_multi_thread
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_load_background_thread"
))
{
gameConf
.
use_image_load_background_thread
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"pro_version"
))
{
PRO_VERSION
=
std
::
strtol
(
valbuf
,
nullptr
,
10
);
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"freever"
))
{
gameConf
.
freever
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"errorlog"
))
{
unsigned
int
val
=
std
::
strtol
(
valbuf
,
nullptr
,
10
);
enable_log
=
val
&
0xff
;
...
...
@@ -1793,6 +1795,7 @@ void Game::SaveConfig() {
std
::
fprintf
(
fp
,
"use_image_scale_multi_thread = %d
\n
"
,
gameConf
.
use_image_scale_multi_thread
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_image_load_background_thread = %d
\n
"
,
gameConf
.
use_image_load_background_thread
?
1
:
0
);
std
::
fprintf
(
fp
,
"pro_version = %d
\n
"
,
PRO_VERSION
);
std
::
fprintf
(
fp
,
"freever = %d
\n
"
,
gameConf
.
freever
?
1
:
0
);
std
::
fprintf
(
fp
,
"antialias = %d
\n
"
,
gameConf
.
antialias
);
std
::
fprintf
(
fp
,
"errorlog = %u
\n
"
,
enable_log
);
BufferIO
::
CopyWideString
(
ebNickName
->
getText
(),
gameConf
.
nickname
);
...
...
gframe/game.h
View file @
8d51b160
...
...
@@ -58,6 +58,7 @@ struct Config {
#else
bool
use_image_load_background_thread
{
true
};
#endif
bool
freever
{
true
};
unsigned
short
antialias
{
0
};
unsigned
short
serverport
{
7911
};
unsigned
char
textfontsize
{
14
};
...
...
system.conf
View file @
8d51b160
...
...
@@ -2,7 +2,10 @@
#nickname & gamename should be less than 20 characters
use_d3d
=
0
use_image_scale
=
1
use_image_scale_multi_thread
=
1
use_image_load_background_thread
=
0
pro_version
=
4961
freever
=
1
antialias
=
2
errorlog
=
3
nickname
=
Komeiji
Koishi
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment