Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
YGOPRO-520DIY
ygopro
Commits
77239b7e
Commit
77239b7e
authored
Feb 22, 2015
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix processor
parent
ec3b62b1
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
7 additions
and
0 deletions
+7
-0
ocgcore/processor.cpp
ocgcore/processor.cpp
+7
-0
No files found.
ocgcore/processor.cpp
View file @
77239b7e
...
@@ -3465,6 +3465,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3465,6 +3465,7 @@ int32 field::process_battle_command(uint16 step) {
case 26: {
case 26: {
uint32 aa = core.attacker->get_attack(), ad = core.attacker->get_defence();
uint32 aa = core.attacker->get_attack(), ad = core.attacker->get_defence();
uint32 da = 0, dd = 0;
uint32 da = 0, dd = 0;
uint8 pa = core.attacker->current.controler, pd;
core.attacker->q_cache.attack = aa;
core.attacker->q_cache.attack = aa;
core.attacker->q_cache.defence = ad;
core.attacker->q_cache.defence = ad;
core.attacker->set_status(STATUS_BATTLE_DESTROYED, FALSE);
core.attacker->set_status(STATUS_BATTLE_DESTROYED, FALSE);
...
@@ -3474,6 +3475,11 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3474,6 +3475,11 @@ int32 field::process_battle_command(uint16 step) {
core.attack_target->q_cache.attack = da;
core.attack_target->q_cache.attack = da;
core.attack_target->q_cache.defence = dd;
core.attack_target->q_cache.defence = dd;
core.attack_target->set_status(STATUS_BATTLE_DESTROYED, FALSE);
core.attack_target->set_status(STATUS_BATTLE_DESTROYED, FALSE);
pd = core.attack_target->current.controler;
if(pa != pd){
core.attacker->set_status(STATUS_OPPO_BATTLE, TRUE);
core.attack_target->set_status(STATUS_OPPO_BATTLE, TRUE);
}
}
}
effect* damchange = 0;
effect* damchange = 0;
card* reason_card = 0;
card* reason_card = 0;
...
@@ -4136,6 +4142,7 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
...
@@ -4136,6 +4142,7 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
}
}
case 3: {
case 3: {
//Standby Phase
//Standby Phase
shuffle(turn_player, LOCATION_HAND);
infos.phase = PHASE_STANDBY;
infos.phase = PHASE_STANDBY;
core.phase_action = FALSE;
core.phase_action = FALSE;
raise_event((card*)0, EVENT_PHASE_PRESTART + PHASE_STANDBY, 0, 0, 0, turn_player, 0);
raise_event((card*)0, EVENT_PHASE_PRESTART + PHASE_STANDBY, 0, 0, 0, turn_player, 0);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment