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YGOPRO-520DIY
ygopro
Commits
7655b48f
Commit
7655b48f
authored
Dec 05, 2011
by
argon.sun
Browse files
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Browse Files
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Plain Diff
bug fix
parent
84b26ce9
Changes
4
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Showing
4 changed files
with
15 additions
and
4 deletions
+15
-4
gframe/message.cpp
gframe/message.cpp
+1
-1
gframe/replay.cpp
gframe/replay.cpp
+10
-2
script/c29071332.lua
script/c29071332.lua
+3
-1
script/c49597193.lua
script/c49597193.lua
+1
-0
No files found.
gframe/message.cpp
View file @
7655b48f
...
@@ -2559,7 +2559,7 @@ bool Game::SolveMessage(void* pd, char* msg, int len) {
...
@@ -2559,7 +2559,7 @@ bool Game::SolveMessage(void* pd, char* msg, int len) {
mainGame->WaitFrameSignal(30);
mainGame->WaitFrameSignal(30);
myswprintf(textBuffer, L"[%ls](%ls,%d)成为对象", mainGame->dataManager.GetName(pcard->code), DataManager::FormatLocation(l), s);
myswprintf(textBuffer, L"[%ls](%ls,%d)成为对象", mainGame->dataManager.GetName(pcard->code), DataManager::FormatLocation(l), s);
mainGame->lstLog->addItem(textBuffer);
mainGame->lstLog->addItem(textBuffer);
mainGame
->
logParam
.
push_back
(
0
);
mainGame->logParam.push_back(
pcard->code
);
pcard->is_highlighting = false;
pcard->is_highlighting = false;
}
}
return true;
return true;
...
...
gframe/replay.cpp
View file @
7655b48f
...
@@ -100,9 +100,13 @@ void Replay::SaveReplay(const wchar_t* name) {
...
@@ -100,9 +100,13 @@ void Replay::SaveReplay(const wchar_t* name) {
bool
Replay
::
OpenReplay
(
const
wchar_t
*
name
)
{
bool
Replay
::
OpenReplay
(
const
wchar_t
*
name
)
{
wchar_t
fname
[
64
];
wchar_t
fname
[
64
];
myswprintf
(
fname
,
L"./replay/%ls"
,
name
);
myswprintf
(
fname
,
L"./replay/%ls"
,
name
);
char
fname2
[
64
];
#ifdef WIN32
fp
=
_wfopen
(
fname
,
L"rb"
);
#else
char
fname2
[
256
];
DataManager
::
EncodeUTF8
(
fname
,
fname2
);
DataManager
::
EncodeUTF8
(
fname
,
fname2
);
fp
=
fopen
(
fname2
,
"rb"
);
fp
=
fopen
(
fname2
,
"rb"
);
#endif
if
(
!
fp
)
if
(
!
fp
)
return
false
;
return
false
;
fseek
(
fp
,
0
,
SEEK_END
);
fseek
(
fp
,
0
,
SEEK_END
);
...
@@ -127,9 +131,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
...
@@ -127,9 +131,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
bool
Replay
::
CheckReplay
(
const
wchar_t
*
name
)
{
wchar_t
fname
[
64
];
wchar_t
fname
[
64
];
myswprintf
(
fname
,
L"./replay/%ls"
,
name
);
myswprintf
(
fname
,
L"./replay/%ls"
,
name
);
char
fname2
[
64
];
#ifdef WIN32
fp
=
_wfopen
(
fname
,
L"rb"
);
#else
char
fname2
[
256
];
DataManager
::
EncodeUTF8
(
fname
,
fname2
);
DataManager
::
EncodeUTF8
(
fname
,
fname2
);
fp
=
fopen
(
fname2
,
"rb"
);
fp
=
fopen
(
fname2
,
"rb"
);
#endif
if
(
!
fp
)
if
(
!
fp
)
return
false
;
return
false
;
fread
(
&
pheader
,
sizeof
(
pheader
),
1
,
fp
);
fread
(
&
pheader
,
sizeof
(
pheader
),
1
,
fp
);
...
...
script/c29071332.lua
View file @
7655b48f
...
@@ -98,6 +98,8 @@ function c29071332.damop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,6 +98,8 @@ function c29071332.damop(e,tp,eg,ep,ev,re,r,rp)
local
des
=
eg
:
GetFirst
()
local
des
=
eg
:
GetFirst
()
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
des
:
IsRelateToEffect
(
e
)
then
if
des
:
IsRelateToEffect
(
e
)
then
Duel
.
Damage
(
p
,
des
:
GetAttack
(),
REASON_EFFECT
)
local
dam
=
des
:
GetAttack
()
if
dam
<
0
then
dam
=
0
end
Duel
.
Damage
(
p
,
dam
,
REASON_EFFECT
)
end
end
end
end
script/c49597193.lua
View file @
7655b48f
...
@@ -46,6 +46,7 @@ function c49597193.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,6 +46,7 @@ function c49597193.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
m
=
0
local
m
=
0
if
a
==
e
:
GetHandler
()
then
m
=
d
:
GetAttack
()
if
a
==
e
:
GetHandler
()
then
m
=
d
:
GetAttack
()
else
m
=
a
:
GetAttack
()
end
else
m
=
a
:
GetAttack
()
end
if
m
<
0
then
m
=
0
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
m
)
Duel
.
SetTargetParam
(
m
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
m
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
m
)
...
...
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