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YGOPRO-520DIY
ygopro
Commits
762836c7
Commit
762836c7
authored
Jun 18, 2025
by
nanahira
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Plain Diff
add registry values in replay
parent
cbf0ad54
Changes
1
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gframe/replay_mode.cpp
gframe/replay_mode.cpp
+13
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gframe/replay_mode.cpp
View file @
762836c7
...
@@ -170,6 +170,19 @@ bool ReplayMode::StartDuel() {
...
@@ -170,6 +170,19 @@ bool ReplayMode::StartDuel() {
}
}
pduel
=
create_duel
(
rnd
());
pduel
=
create_duel
(
rnd
());
mainGame
->
InjectEnvToRegistry
(
pduel
);
mainGame
->
InjectEnvToRegistry
(
pduel
);
set_registry_value
(
pduel
,
"duel_mode"
,
rh
.
flag
&
REPLAY_TAG
?
"tag"
:
"single"
);
set_registry_value
(
pduel
,
"start_lp"
,
std
::
to_string
(
cur_replay
.
params
.
start_lp
).
c_str
());
set_registry_value
(
pduel
,
"start_hand"
,
std
::
to_string
(
cur_replay
.
params
.
start_hand
).
c_str
());
set_registry_value
(
pduel
,
"draw_count"
,
std
::
to_string
(
cur_replay
.
params
.
draw_count
).
c_str
());
char
player_name_buf_u
[
40
];
char
player_key_buf
[
15
];
for
(
int
i
=
0
;
i
<
(
rh
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
++
i
)
{
BufferIO
::
EncodeUTF8
(
cur_replay
.
players
[
i
].
c_str
(),
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_name_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
player_name_buf_u
);
std
::
snprintf
(
player_key_buf
,
sizeof
(
player_key_buf
),
"player_type_%d"
,
i
);
set_registry_value
(
pduel
,
player_key_buf
,
std
::
to_string
(
i
).
c_str
());
}
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
mainGame
->
dInfo
.
duel_rule
=
cur_replay
.
params
.
duel_flag
>>
16
;
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
0
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
set_player_info
(
pduel
,
1
,
cur_replay
.
params
.
start_lp
,
cur_replay
.
params
.
start_hand
,
cur_replay
.
params
.
draw_count
);
...
...
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