Commit 62d5e1d8 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'upstream/master'

parents 81d479cd 92ff8770
......@@ -132,6 +132,7 @@ jobs:
- name: Copy premake files
run: |
xcopy /E premake\* .
xcopy /E resource\* .
- name: Use premake to generate Visual Studio solution (2019)
if: matrix.os == 'windows-2019'
......@@ -228,6 +229,7 @@ jobs:
- name: Copy premake files
run: |
cp -r premake/* .
cp -r resource/* .
- name: Use premake to generate make files
run: |
......@@ -321,6 +323,7 @@ jobs:
- name: Copy premake files
run: |
cp -r premake/* .
cp -r resource/* .
- name: Use premake to generate make files (Intel)
if: runner.arch == 'X64'
......
......@@ -47,7 +47,7 @@ static inline bool havePopupWindow() {
}
static inline void get_deck_file(wchar_t* ret) {
deckManager.GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
DeckManager::GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
}
static inline void load_current_deck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
......@@ -184,7 +184,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -210,10 +210,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
int catesel = mainGame->cbDBCategory->getSelected();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, dname);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -393,7 +393,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_CATEGORY: {
int catesel = 0;
const wchar_t* catename = mainGame->ebDMName->getText();
if(deckManager.CreateCategory(catename)) {
if(DeckManager::CreateCategory(catename)) {
mainGame->cbDBCategory->addItem(catename);
mainGame->lstCategories->addItem(catename);
catesel = mainGame->lstCategories->getItemCount() - 1;
......@@ -420,7 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* oldcatename = mainGame->lstCategories->getListItem(catesel);
const wchar_t* newcatename = mainGame->ebDMName->getText();
if(deckManager.RenameCategory(oldcatename, newcatename)) {
if(DeckManager::RenameCategory(oldcatename, newcatename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->cbDBCategory->addItem(newcatename);
mainGame->lstCategories->removeItem(catesel);
......@@ -449,7 +449,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_DELETE_CATEGORY: {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* catename = mainGame->lstCategories->getListItem(catesel);
if(deckManager.DeleteCategory(catename)) {
if(DeckManager::DeleteCategory(catename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->lstCategories->removeItem(catesel);
catesel = 2;
......@@ -467,7 +467,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_DECK: {
const wchar_t* deckname = mainGame->ebDMName->getText();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname);
bool res = false;
......@@ -475,7 +475,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
res = deckManager.SaveDeck(deckManager.current_deck, filepath);
res = DeckManager::SaveDeck(deckManager.current_deck, filepath);
RefreshDeckList();
ChangeCategory(mainGame->lstCategories->getSelected());
}
......@@ -532,7 +532,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int decksel = mainGame->lstDecks->getSelected();
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->lstDecks->removeItem(decksel);
mainGame->cbDBDecks->removeItem(decksel);
decksel--;
......@@ -608,7 +608,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
bool res = false;
if(!FileSystem::IsFileExists(newfilepath)) {
res = deckManager.SaveDeck(deckManager.current_deck, newfilepath);
res = DeckManager::SaveDeck(deckManager.current_deck, newfilepath);
}
mainGame->lstCategories->setSelected(newcatename);
int catesel = mainGame->lstCategories->getSelected();
......@@ -709,7 +709,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->cbDBDecks->setSelected(sel);
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->cbDBDecks->removeItem(sel);
int count = mainGame->cbDBDecks->getItemCount();
if(sel >= count)
......@@ -1004,7 +1004,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel));
deckManager.LoadCurrentDeck(filepath, showing_pack);
RefreshPackListScroll();
......@@ -1608,7 +1608,7 @@ void DeckBuilder::RefreshDeckList() {
irr::gui::IGUIListBox* lstCategories = mainGame->lstCategories;
irr::gui::IGUIListBox* lstDecks = mainGame->lstDecks;
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
lstDecks->clear();
mainGame->RefreshDeck(catepath, [lstDecks](const wchar_t* item) { lstDecks->addItem(item); });
}
......
......@@ -13,6 +13,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
FILE* fp = std::fopen(path, "r");
char linebuf[256]{};
wchar_t strBuffer[256]{};
char str1[16]{};
if(fp) {
while(std::fgets(linebuf, sizeof linebuf, fp)) {
if(linebuf[0] == '#')
......@@ -32,10 +33,11 @@ void DeckManager::LoadLFListSingle(const char* path) {
continue;
unsigned int code = 0;
int count = -1;
if (std::sscanf(linebuf, "%9u%*[ ]%9d", &code, &count) != 2)
if (std::sscanf(linebuf, "%10s%*[ ]%1d", str1, &count) != 2)
continue;
if (count < 0 || count > 2)
continue;
code = std::strtoul(str1, nullptr, 10);
cur->content[code] = count;
cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count)));
}
......@@ -75,7 +77,7 @@ static unsigned int checkAvail(unsigned int ot, unsigned int avail) {
return DECKERROR_TCGONLY;
return DECKERROR_NOTAVAIL;
}
unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int rule) {
std::unordered_map<int, int> ccount;
// rule
if(deck.main.size() < DECK_MIN_SIZE || deck.main.size() > DECK_MAX_SIZE)
......@@ -139,13 +141,12 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
return 0;
}
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist) {
uint32_t DeckManager::LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist) {
deck.clear();
int code;
int errorcode = 0;
uint32_t errorcode = 0;
CardData cd;
for(int i = 0; i < mainc; ++i) {
code = dbuf[i];
auto code = dbuf[i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -168,7 +169,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
for(int i = 0; i < sidec; ++i) {
code = dbuf[mainc + i];
auto code = dbuf[mainc + i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -182,22 +183,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
return errorcode;
}
int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
size_t ct = 0;
int mainc = 0, sidec = 0, code = 0;
int cardlist[PACK_MAX_SIZE]{};
uint32_t DeckManager::LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
int ct = 0;
int mainc = 0, sidec = 0;
uint32_t cardlist[PACK_MAX_SIZE]{};
bool is_side = false;
std::string linebuf;
while (std::getline(deckStream, linebuf, '\n') && ct < (sizeof cardlist / sizeof cardlist[0])) {
while (std::getline(deckStream, linebuf, '\n') && ct < PACK_MAX_SIZE) {
if (linebuf[0] == '!') {
is_side = true;
continue;
}
if (linebuf[0] < '0' || linebuf[0] > '9')
continue;
errno = 0;
code = std::strtol(linebuf.c_str(), nullptr, 10);
if (errno == ERANGE)
auto code = std::strtoul(linebuf.c_str(), nullptr, 10);
if (code >= UINT32_MAX)
continue;
cardlist[ct++] = code;
if (is_side)
......@@ -207,25 +207,25 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
}
return LoadDeck(deck, cardlist, mainc, sidec, is_packlist);
}
bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
std::unordered_map<int, int> pcount;
std::unordered_map<int, int> ncount;
bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
std::unordered_map<uint32_t, int> pcount;
std::unordered_map<uint32_t, int> ncount;
for(size_t i = 0; i < deck.main.size(); ++i)
++pcount[deck.main[i]->first];
pcount[deck.main[i]->first]++;
for(size_t i = 0; i < deck.extra.size(); ++i)
++pcount[deck.extra[i]->first];
pcount[deck.extra[i]->first]++;
for(size_t i = 0; i < deck.side.size(); ++i)
++pcount[deck.side[i]->first];
pcount[deck.side[i]->first]++;
Deck ndeck;
LoadDeck(ndeck, dbuf, mainc, sidec);
if (ndeck.main.size() != deck.main.size() || ndeck.extra.size() != deck.extra.size() || ndeck.side.size() != deck.side.size())
return false;
for(size_t i = 0; i < ndeck.main.size(); ++i)
++ncount[ndeck.main[i]->first];
ncount[ndeck.main[i]->first]++;
for(size_t i = 0; i < ndeck.extra.size(); ++i)
++ncount[ndeck.extra[i]->first];
ncount[ndeck.extra[i]->first]++;
for(size_t i = 0; i < ndeck.side.size(); ++i)
++ncount[ndeck.side[i]->first];
ncount[ndeck.side[i]->first]++;
for (auto& cdit : ncount)
if (cdit.second != pcount[cdit.first])
return false;
......@@ -299,8 +299,8 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
return false;
}
std::istringstream deckStream(deckBuffer);
LoadDeck(current_deck, deckStream, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now
LoadDeckFromStream(current_deck, deckStream, is_packlist);
return true; // the above function has return value but we ignore it here for now
}
bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256];
......
......@@ -46,22 +46,23 @@ public:
void LoadLFList();
const wchar_t* GetLFListName(unsigned int lfhash);
const LFList* GetLFList(unsigned int lfhash);
unsigned int CheckDeck(Deck& deck, int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
FILE* OpenDeckFile(const wchar_t* file, const char* mode);
irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
unsigned int CheckDeck(const Deck& deck, unsigned int lfhash, int rule);
bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false);
bool LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname);
bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name);
bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
bool DeleteCategory(const wchar_t* name);
bool SaveDeckBuffer(const int deckbuf[], const wchar_t* name);
static uint32_t LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist = false);
static uint32_t LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
static bool LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec);
static void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
static void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
static FILE* OpenDeckFile(const wchar_t* file, const char* mode);
static irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
static bool SaveDeck(Deck& deck, const wchar_t* file);
static bool DeleteDeck(const wchar_t* file);
static bool CreateCategory(const wchar_t* name);
static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
static bool DeleteCategory(const wchar_t* name);
};
extern DeckManager deckManager;
......
......@@ -1226,7 +1226,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
return;
}
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
DeckManager::GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
cbDeck->clear();
RefreshDeck(catepath, [cbDeck](const wchar_t* item) { cbDeck->addItem(item); });
}
......
......@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......
......@@ -57,7 +57,7 @@ static_assert(sizeof(HostRequest) == 2, "size mismatch: HostRequest");
struct CTOS_DeckData {
int32_t mainc{};
int32_t sidec{};
int32_t list[MAINC_MAX + SIDEC_MAX]{};
uint32_t list[MAINC_MAX + SIDEC_MAX]{};
};
check_trivially_copyable(CTOS_DeckData);
......
......@@ -4,6 +4,7 @@ include "spmemvfs/."
project "YGOPro"
kind "WindowedApp"
cppdialect "C++14"
rtti "Off"
files { "*.cpp", "*.h" }
includedirs { "../ocgcore" }
......@@ -65,8 +66,6 @@ project "YGOPro"
end
end
links { "opengl32", "ws2_32", "winmm", "gdi32", "kernel32", "user32", "imm32" }
filter "not action:vs*"
buildoptions { "-fno-rtti" }
filter "not system:windows"
links { "event_pthreads", "dl", "pthread" }
filter "system:macosx"
......
......@@ -297,9 +297,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
return;
}
if(duel_count == 0) {
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
} else {
if(deckManager.LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
if(DeckManager::LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) {
......
......@@ -279,7 +279,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
}
void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player)
......
#[2025.1][2024.12 TCG][2024.10][2024.7][2024.4][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2024.9 TCG][2024.4 TCG][2024.1 TCG][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
!2025.1
#[2025.4][2024.12 TCG][2025.1][2024.10][2024.7][2024.4][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2024.9 TCG][2024.4 TCG][2024.1 TCG][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
!2025.4
#forbidden
20292186 0 --アーティファクト-デスサイズ
91869203 0 --アマゾネスの射手
20663556 0 --イレカエル
44910027 0 --ヴィクトリー・ドラゴン
......@@ -79,6 +80,7 @@
05851097 0 --虚無空間
93016201 0 --王宮の弾圧
61740673 0 --王宮の勅命
23516703 0 --サモンリミッター
03280747 0 --第六感
64697231 0 --ダスト・シュート
80604091 0 --血の代償
......@@ -86,14 +88,12 @@
17178486 0 --ライフチェンジャー
28566710 0 --ラストバトル!
#limit
20292186 1 --アーティファクト-デスサイズ
76794549 1 --アストログラフ・マジシャン
34022970 1 --エクス・ライゼオル
29301450 1 --SPリトルナイト
68304193 1 --クシャトリラ・ユニコーン
72270339 1 --黒魔女ディアベルスター
99937011 1 --剣神官ムドラ
34124316 1 --サイバーポッド
38814750 1 --PSYフレームギア・γ
74586817 1 --PSYフレームロード・Ω
32731036 1 --深淵の獣ルベリオン
......@@ -106,6 +106,7 @@
90241276 1 --蛇眼の炎燐
13533678 1 --スプライト・ジェット
76145933 1 --スプライト・ブルー
35844557 1 --ソード・ライゼオル
90361010 1 --超重武者装留イワトオシ
37818794 1 --超魔導竜騎士-ドラグーン・オブ・レッドアイズ
04928565 1 --ティアラメンツ・クシャトリラ
......@@ -113,6 +114,7 @@
37961969 1 --ティアラメンツ・ハゥフニス
74078255 1 --ティアラメンツ・メイルゥ
73956664 1 --ティアラメンツ・レイノハート
91800273 1 --ディメンション・アトラクター
90953320 1 --TG ハイパー・ライブラリアン
91810826 1 --天盃龍チュンドラ
75433814 1 --No.40 ギミック・パペット-ヘブンズ・ストリングス
......@@ -128,6 +130,7 @@
70903634 1 --封印されし者の右腕
94689206 1 --ブロックドラゴン
24094258 1 --ヘビーメタルフォーゼ・エレクトラム
32061192 1 --MLICEPDormouse
60764609 1 --魔を刻むデモンスミス
77103950 1 --壱世壊=ペルレイノ
33782437 1 --一時休戦
......@@ -142,13 +145,14 @@
30336082 1 --盃満ちる燦幻荘
83764718 1 --死者蘇生
15443125 1 --スプライト・スターター
07477101 1 --時空の七皇
52340444 1 --閃刀機-ホーネットビット
32807846 1 --増援
72892473 1 --手札抹殺
98567237 1 --刻まれし魔の詠聖
73628505 1 --テラ・フォーミング
11110587 1 --隣の芝刈り
18144506 1 --ハーピィの羽根帚
21347668 1 --ピュアリィ・スリーピィメモリー
75500286 1 --封印の黄金櫃
07394770 1 --ブリリアント・フュージョン
73468603 1 --盆回し
......@@ -162,32 +166,23 @@
02295440 1 --ワン・フォー・ワン
90846359 1 --群雄割拠
53334471 1 --御前試合
23516703 1 --サモンリミッター
82732705 1 --スキルドレイン
24207889 1 --センサー万別
21076084 1 --トリックスター・リンカーネイション
23002292 1 --レッド・リブート
#semi limit
02526224 2 --炎王神獣 キリン
17330916 2 --EMモンキーボード
12289247 2 --クロノグラフ・マジシャン
21377582 2 --真竜剣皇マスターP
34124316 2 --サイバーポッド
81275020 2 --SRベイゴマックス
23434538 2 --増殖するG
91800273 2 --ディメンション・アトラクター
33508719 2 --メタモルポット
65734501 2 --RACEエアホイスター
35726888 2 --おろかな副葬
67723438 2 --緊急テレポート
45986603 2 --強奪
49238328 2 --強欲で金満な壺
35261759 2 --強欲で貪欲な壺
46060017 2 --十二獣の会局
07477101 2 --時空の七皇
48130397 2 --超融合
11110587 2 --隣の芝刈り
93729896 2 --ナイトメア・スローン
24224830 2 --墓穴の指名者
21347668 2 --ピュアリィ・スリーピィメモリー
52947044 2 --フュージョン・デステニー
92714517 2 --ビッグウェルカム・ラビュリンス
......@@ -392,6 +387,198 @@
21347668 2 --Purrely Sleepy Memory
92107604 2 --Runick Fountain
!2025.1
#forbidden
91869203 0 --アマゾネスの射手
20663556 0 --イレカエル
44910027 0 --ヴィクトリー・ドラゴン
27552504 0 --永遠の淑女 ベアトリーチェ
51858306 0 --エクリプス・ワイバーン
62242678 0 --琰魔竜王 レッド・デーモン・カラミティ
34945480 0 --外神アザトート
95727991 0 --カタパルト・タートル
08903700 0 --儀式魔人リリーサー
11384280 0 --キャノン・ソルジャー
17412721 0 --旧神ノーデン
32909498 0 --クシャトリラ・フェンリル
50588353 0 --水晶機巧-ハリファイバー
62320425 0 --古衛兵アギド
25926710 0 --古尖兵ケルベク
03040496 0 --混沌魔龍 カオス・ルーラー
02563463 0 --流離のグリフォンライダー
88071625 0 --The tyrant NEPTUNE
52653092 0 --SNo.0 ホープ・ゼアル
85115440 0 --十二獣ブルホーン
59537380 0 --守護竜アガーペイン
86148577 0 --守護竜エルピィ
21044178 0 --深淵に潜む者
88581108 0 --真竜皇V.F.D.
27381364 0 --スプライト・エルフ
16923472 0 --ゼンマイハンター
15341821 0 --ダンディライオン
77679716 0 --超重武者装留ブレイク・アーマー
92731385 0 --ティアラメンツ・キトカロス
69015963 0 --デビル・フランケン
79875176 0 --トゥーン・キャノン・ソルジャー
75732622 0 --トーチ・ゴーレム
22593417 0 --トポロジック・ガンブラー・ドラゴン
39064822 0 --トロイメア・ゴブリン
03679218 0 --トロイメア・マーメイド
54719828 0 --No.16 色の支配者ショック・ルーラー
63504681 0 --No.86 HC ロンゴミアント
58820923 0 --No.95 ギャラクシーアイズ・ダークマター・ドラゴン
78706415 0 --ファイバーポッド
93369354 0 --フィッシュボーグ-ガンナー
23558733 0 --フェニキシアン・クラスター・アマリリス
09929398 0 --BF-朧影のゴウフウ
70369116 0 --捕食植物ヴェルテ・アナコンダ
63101919 0 --マジックテンペスター
34206604 0 --魔導サイエンティスト
14702066 0 --メガキャノン・ソルジャー
96782886 0 --メンタルマスター
90809975 0 --餅カエル
83152482 0 --ユニオン・キャリアー
34086406 0 --ラヴァルバル・チェイン
85243784 0 --リンクロス
73356503 0 --烈風の結界像
57421866 0 --レベル・スティーラー
41482598 0 --悪夢の蜃気楼
44763025 0 --いたずら好きな双子悪魔
17375316 0 --押収
35059553 0 --カイザーコロシアム
74191942 0 --苦渋の選択
42829885 0 --強引な番兵
55144522 0 --強欲な壺
23557835 0 --次元融合
31423101 0 --神剣-フェニックスブレード
57953380 0 --生還の宝札
54447022 0 --ソウル・チャージ
60682203 0 --大寒波
69243953 0 --蝶の短剣-エルマ
79571449 0 --天使の施し
63789924 0 --盗人の煙玉
70828912 0 --早すぎた埋葬
42703248 0 --ハリケーン
76375976 0 --魔鍾洞
34906152 0 --マスドライバー
46411259 0 --突然変異
85602018 0 --遺言状
27174286 0 --異次元からの帰還
05851097 0 --虚無空間
93016201 0 --王宮の弾圧
61740673 0 --王宮の勅命
03280747 0 --第六感
64697231 0 --ダスト・シュート
80604091 0 --血の代償
32723153 0 --マジカル・エクスプロージョン
17178486 0 --ライフチェンジャー
28566710 0 --ラストバトル!
#limit
20292186 1 --アーティファクト-デスサイズ
76794549 1 --アストログラフ・マジシャン
34022970 1 --エクス・ライゼオル
29301450 1 --SPリトルナイト
68304193 1 --クシャトリラ・ユニコーン
72270339 1 --黒魔女ディアベルスター
99937011 1 --剣神官ムドラ
34124316 1 --サイバーポッド
38814750 1 --PSYフレームギア・γ
74586817 1 --PSYフレームロード・Ω
32731036 1 --深淵の獣ルベリオン
36521307 1 --斬機サーキュラー
48905153 1 --十二獣ドランシア
78872731 1 --十二獣モルモラット
06602300 1 --重爆撃禽 ボム・フェネクス
63542003 1 --宿神像ケルドウ
09674034 1 --スネークアイ・エクセル
90241276 1 --蛇眼の炎燐
13533678 1 --スプライト・ジェット
76145933 1 --スプライト・ブルー
90361010 1 --超重武者装留イワトオシ
37818794 1 --超魔導竜騎士-ドラグーン・オブ・レッドアイズ
04928565 1 --ティアラメンツ・クシャトリラ
00572850 1 --ティアラメンツ・シェイレーン
37961969 1 --ティアラメンツ・ハゥフニス
74078255 1 --ティアラメンツ・メイルゥ
73956664 1 --ティアラメンツ・レイノハート
90953320 1 --TG ハイパー・ライブラリアン
91810826 1 --天盃龍チュンドラ
75433814 1 --No.40 ギミック・パペット-ヘブンズ・ストリングス
17266660 1 --朱光の宣告者
06637331 1 --深淵の獣ドルイドヴルム
72656408 1 --深淵の獣バルドレイク
33854624 1 --深淵の獣マグナムート
80453041 1 --ファントム・オブ・ユベル
33396948 1 --封印されしエクゾディア
44519536 1 --封印されし者の左足
07902349 1 --封印されし者の左腕
08124921 1 --封印されし者の右足
70903634 1 --封印されし者の右腕
94689206 1 --ブロックドラゴン
24094258 1 --ヘビーメタルフォーゼ・エレクトラム
60764609 1 --魔を刻むデモンスミス
77103950 1 --壱世壊=ペルレイノ
33782437 1 --一時休戦
01845204 1 --簡易融合
61292243 1 --EMERGENCY
19613556 1 --大嵐
81439173 1 --おろかな埋葬
85106525 1 --篝火
84211599 1 --金満で謙虚な壺
23701465 1 --原初の種
80845034 1 --“罪宝狩りの悪魔”
30336082 1 --盃満ちる燦幻荘
83764718 1 --死者蘇生
15443125 1 --スプライト・スターター
52340444 1 --閃刀機-ホーネットビット
32807846 1 --増援
72892473 1 --手札抹殺
98567237 1 --刻まれし魔の詠聖
73628505 1 --テラ・フォーミング
18144506 1 --ハーピィの羽根帚
21347668 1 --ピュアリィ・スリーピィメモリー
75500286 1 --封印の黄金櫃
07394770 1 --ブリリアント・フュージョン
73468603 1 --盆回し
93600443 1 --マスク・チェンジ・セカンド
65681983 1 --抹殺の指名者
71832012 1 --六世壊=パライゾス
01475311 1 --闇の誘惑
44362883 1 --烙印融合
92107604 1 --神碑の泉
27970830 1 --六武の門
02295440 1 --ワン・フォー・ワン
90846359 1 --群雄割拠
53334471 1 --御前試合
23516703 1 --サモンリミッター
82732705 1 --スキルドレイン
24207889 1 --センサー万別
21076084 1 --トリックスター・リンカーネイション
23002292 1 --レッド・リブート
#semi limit
02526224 2 --炎王神獣 キリン
17330916 2 --EMモンキーボード
12289247 2 --クロノグラフ・マジシャン
21377582 2 --真竜剣皇マスターP
81275020 2 --SRベイゴマックス
23434538 2 --増殖するG
91800273 2 --ディメンション・アトラクター
33508719 2 --メタモルポット
65734501 2 --RACEエアホイスター
35726888 2 --おろかな副葬
67723438 2 --緊急テレポート
45986603 2 --強奪
49238328 2 --強欲で金満な壺
35261759 2 --強欲で貪欲な壺
46060017 2 --十二獣の会局
07477101 2 --時空の七皇
48130397 2 --超融合
11110587 2 --隣の芝刈り
93729896 2 --ナイトメア・スローン
24224830 2 --墓穴の指名者
52947044 2 --フュージョン・デステニー
92714517 2 --ビッグウェルカム・ラビュリンス
!2024.10
#forbidden
91869203 0 --アマゾネスの射手
......
project "event"
kind "StaticLib"
cdialect "C11"
includedirs { "include", "compat" }
......
project "freetype"
kind "StaticLib"
cdialect "C11"
includedirs { "include" }
defines { "FT2_BUILD_LIBRARY" }
......
defines {
"_IRR_STATIC_LIB_",
"NO_IRR_USE_NON_SYSTEM_BZLIB_",
"NO_IRR_COMPILE_WITH_BZIP2_",
"NO_IRR_COMPILE_WITH_CONSOLE_DEVICE_",
"NO_IRR_COMPILE_WITH_DIRECT3D_8_",
"NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_",
"NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_",
"NO_IRR_COMPILE_WITH_SOFTWARE_",
"NO_IRR_COMPILE_WITH_BURNINGSVIDEO_",
"NO_IRR_COMPILE_WITH_IRR_SCENE_LOADER_",
"NO_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_",
"NO_IRR_COMPILE_WITH_IRR_MESH_LOADER_",
"NO_IRR_COMPILE_WITH_HALFLIFE_LOADER_",
"NO_IRR_COMPILE_WITH_MD2_LOADER_",
"NO_IRR_COMPILE_WITH_MD3_LOADER_",
"NO_IRR_COMPILE_WITH_3DS_LOADER_",
"NO_IRR_COMPILE_WITH_COLLADA_LOADER_",
"NO_IRR_COMPILE_WITH_CSM_LOADER_",
"NO_IRR_COMPILE_WITH_BSP_LOADER_",
"NO_IRR_COMPILE_WITH_DMF_LOADER_",
"NO_IRR_COMPILE_WITH_LMTS_LOADER_",
"NO_IRR_COMPILE_WITH_MY3D_LOADER_",
"NO_IRR_COMPILE_WITH_OBJ_LOADER_",
"NO_IRR_COMPILE_WITH_OCT_LOADER_",
"NO_IRR_COMPILE_WITH_LWO_LOADER_",
"NO_IRR_COMPILE_WITH_STL_LOADER_",
"NO_IRR_COMPILE_WITH_PLY_LOADER_",
"NO_IRR_COMPILE_WITH_SMF_LOADER_",
"NO_IRR_COMPILE_WITH_IRR_WRITER_",
"NO_IRR_COMPILE_WITH_COLLADA_WRITER_",
"NO_IRR_COMPILE_WITH_STL_WRITER_",
"NO_IRR_COMPILE_WITH_OBJ_WRITER_",
"NO_IRR_COMPILE_WITH_PLY_WRITER_",
"NO_IRR_COMPILE_WITH_PCX_LOADER_",
"NO_IRR_COMPILE_WITH_PPM_LOADER_",
"NO_IRR_COMPILE_WITH_PSD_LOADER_",
"NO_IRR_COMPILE_WITH_TGA_LOADER_",
"NO_IRR_COMPILE_WITH_WAL_LOADER_",
"NO_IRR_COMPILE_WITH_LMP_LOADER_",
"NO_IRR_COMPILE_WITH_RGB_LOADER_",
"NO_IRR_COMPILE_WITH_PCX_WRITER_",
"NO_IRR_COMPILE_WITH_PPM_WRITER_",
"NO_IRR_COMPILE_WITH_PSD_WRITER_",
"NO_IRR_COMPILE_WITH_TGA_WRITER_",
"NO__IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_",
}
project "irrlicht"
kind "StaticLib"
cdialect "C11"
includedirs { "include", "source/Irrlicht", "source/Irrlicht/jpeglib", "source/Irrlicht/libpng", "source/Irrlicht/zlib" }
defines { "_IRR_STATIC_LIB_" }
dofile("defines.lua")
exceptionhandling "Off"
rtti "Off"
files { "source/Irrlicht/CCgMaterialRenderer.cpp",
"source/Irrlicht/CD3D9CgMaterialRenderer.cpp",
"source/Irrlicht/CDefaultSceneNodeAnimatorFactory.cpp",
"source/Irrlicht/CDefaultSceneNodeFactory.cpp",
"source/Irrlicht/CGeometryCreator.cpp",
"source/Irrlicht/CMeshCache.cpp",
"source/Irrlicht/CMeshManipulator.cpp",
"source/Irrlicht/COpenGLCgMaterialRenderer.cpp",
"source/Irrlicht/CSceneManager.cpp",
"source/Irrlicht/C3DSMeshFileLoader.cpp",
"source/Irrlicht/CSMFMeshFileLoader.cpp",
"source/Irrlicht/CAnimatedMeshHalfLife.cpp",
"source/Irrlicht/CAnimatedMeshMD2.cpp",
"source/Irrlicht/CAnimatedMeshMD3.cpp",
"source/Irrlicht/CB3DMeshFileLoader.cpp",
"source/Irrlicht/CBSPMeshFileLoader.cpp",
"source/Irrlicht/CColladaFileLoader.cpp",
"source/Irrlicht/CCSMLoader.cpp",
"source/Irrlicht/CDMFLoader.cpp",
"source/Irrlicht/CIrrMeshFileLoader.cpp",
"source/Irrlicht/CLMTSMeshFileLoader.cpp",
"source/Irrlicht/CLWOMeshFileLoader.cpp",
"source/Irrlicht/CMD2MeshFileLoader.cpp",
"source/Irrlicht/CMD3MeshFileLoader.cpp",
"source/Irrlicht/CMS3DMeshFileLoader.cpp",
"source/Irrlicht/CMY3DMeshFileLoader.cpp",
"source/Irrlicht/COBJMeshFileLoader.cpp",
"source/Irrlicht/COCTLoader.cpp",
"source/Irrlicht/COgreMeshFileLoader.cpp",
"source/Irrlicht/CPLYMeshFileLoader.cpp",
"source/Irrlicht/CQ3LevelMesh.cpp",
"source/Irrlicht/CSkinnedMesh.cpp",
"source/Irrlicht/CSTLMeshFileLoader.cpp",
"source/Irrlicht/CXMeshFileLoader.cpp",
"source/Irrlicht/CAnimatedMeshSceneNode.cpp",
"source/Irrlicht/CBillboardSceneNode.cpp",
"source/Irrlicht/CBoneSceneNode.cpp",
"source/Irrlicht/CCameraSceneNode.cpp",
"source/Irrlicht/CCubeSceneNode.cpp",
"source/Irrlicht/CDummyTransformationSceneNode.cpp",
"source/Irrlicht/CEmptySceneNode.cpp",
"source/Irrlicht/CLightSceneNode.cpp",
"source/Irrlicht/CMeshSceneNode.cpp",
"source/Irrlicht/COctreeSceneNode.cpp",
"source/Irrlicht/CQuake3ShaderSceneNode.cpp",
"source/Irrlicht/CShadowVolumeSceneNode.cpp",
"source/Irrlicht/CSkyBoxSceneNode.cpp",
"source/Irrlicht/CSkyDomeSceneNode.cpp",
"source/Irrlicht/CSphereSceneNode.cpp",
"source/Irrlicht/CTerrainSceneNode.cpp",
"source/Irrlicht/CTextSceneNode.cpp",
"source/Irrlicht/CVolumeLightSceneNode.cpp",
"source/Irrlicht/CWaterSurfaceSceneNode.cpp",
"source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp",
"source/Irrlicht/CParticleAttractionAffector.cpp",
"source/Irrlicht/CParticleBoxEmitter.cpp",
"source/Irrlicht/CParticleCylinderEmitter.cpp",
"source/Irrlicht/CParticleFadeOutAffector.cpp",
"source/Irrlicht/CParticleGravityAffector.cpp",
"source/Irrlicht/CParticleMeshEmitter.cpp",
"source/Irrlicht/CParticlePointEmitter.cpp",
"source/Irrlicht/CParticleRingEmitter.cpp",
"source/Irrlicht/CParticleRotationAffector.cpp",
"source/Irrlicht/CParticleScaleAffector.cpp",
"source/Irrlicht/CParticleSphereEmitter.cpp",
"source/Irrlicht/CParticleSystemSceneNode.cpp",
"source/Irrlicht/CMetaTriangleSelector.cpp",
"source/Irrlicht/COctreeTriangleSelector.cpp",
"source/Irrlicht/CSceneCollisionManager.cpp",
"source/Irrlicht/CTerrainTriangleSelector.cpp",
"source/Irrlicht/CTriangleBBSelector.cpp",
"source/Irrlicht/CTriangleSelector.cpp",
"source/Irrlicht/CSceneLoaderIrr.cpp",
"source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp",
"source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp",
"source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp",
"source/Irrlicht/CSceneNodeAnimatorDelete.cpp",
"source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp",
"source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp",
"source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp",
"source/Irrlicht/CSceneNodeAnimatorRotation.cpp",
"source/Irrlicht/CSceneNodeAnimatorTexture.cpp",
"source/Irrlicht/CColladaMeshWriter.cpp",
"source/Irrlicht/CIrrMeshWriter.cpp",
"source/Irrlicht/COBJMeshWriter.cpp",
"source/Irrlicht/CPLYMeshWriter.cpp",
"source/Irrlicht/CSTLMeshWriter.cpp",
"source/Irrlicht/CVideoModeList.cpp",
"source/Irrlicht/CSoftwareDriver.cpp",
"source/Irrlicht/CSoftwareTexture.cpp",
"source/Irrlicht/CTRFlat.cpp",
"source/Irrlicht/CTRFlatWire.cpp",
"source/Irrlicht/CTRGouraud.cpp",
"source/Irrlicht/CTRGouraudWire.cpp",
"source/Irrlicht/CTRTextureFlat.cpp",
"source/Irrlicht/CTRTextureFlatWire.cpp",
"source/Irrlicht/CTRTextureGouraud.cpp",
"source/Irrlicht/CTRTextureGouraudAdd.cpp",
"source/Irrlicht/CTRTextureGouraudNoZ.cpp",
"source/Irrlicht/CTRTextureGouraudWire.cpp",
"source/Irrlicht/CZBuffer.cpp",
"source/Irrlicht/COpenGLDriver.cpp",
"source/Irrlicht/COpenGLExtensionHandler.cpp",
"source/Irrlicht/COpenGLNormalMapRenderer.cpp",
"source/Irrlicht/COpenGLParallaxMapRenderer.cpp",
"source/Irrlicht/COpenGLShaderMaterialRenderer.cpp",
"source/Irrlicht/COpenGLSLMaterialRenderer.cpp",
"source/Irrlicht/COpenGLTexture.cpp",
"source/Irrlicht/CD3D8Driver.cpp",
"source/Irrlicht/CD3D8NormalMapRenderer.cpp",
"source/Irrlicht/CD3D8ParallaxMapRenderer.cpp",
"source/Irrlicht/CD3D8ShaderMaterialRenderer.cpp",
"source/Irrlicht/CD3D8Texture.cpp",
"source/Irrlicht/CColorConverter.cpp",
"source/Irrlicht/CFPSCounter.cpp",
"source/Irrlicht/CImage.cpp",
"source/Irrlicht/CNullDriver.cpp",
"source/Irrlicht/CImageWriterBMP.cpp",
"source/Irrlicht/CImageWriterJPG.cpp",
"source/Irrlicht/CImageWriterPCX.cpp",
"source/Irrlicht/CImageWriterPNG.cpp",
"source/Irrlicht/CImageWriterPPM.cpp",
"source/Irrlicht/CImageWriterPSD.cpp",
"source/Irrlicht/CImageWriterTGA.cpp",
"source/Irrlicht/CImageLoaderBMP.cpp",
"source/Irrlicht/CImageLoaderDDS.cpp",
"source/Irrlicht/CImageLoaderJPG.cpp",
"source/Irrlicht/CImageLoaderPCX.cpp",
"source/Irrlicht/CImageLoaderPNG.cpp",
"source/Irrlicht/CImageLoaderPPM.cpp",
"source/Irrlicht/CImageLoaderPSD.cpp",
"source/Irrlicht/CImageLoaderRGB.cpp",
"source/Irrlicht/CImageLoaderTGA.cpp",
"source/Irrlicht/CImageLoaderWAL.cpp",
"source/Irrlicht/CD3D9Driver.cpp",
"source/Irrlicht/CD3D9HLSLMaterialRenderer.cpp",
"source/Irrlicht/CD3D9NormalMapRenderer.cpp",
"source/Irrlicht/CD3D9ParallaxMapRenderer.cpp",
"source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp",
"source/Irrlicht/CD3D9Texture.cpp",
"source/Irrlicht/CBurningShader_Raster_Reference.cpp",
"source/Irrlicht/CDepthBuffer.cpp",
"source/Irrlicht/CSoftwareDriver2.cpp",
"source/Irrlicht/CSoftwareTexture2.cpp",
"source/Irrlicht/CTRGouraud2.cpp",
"source/Irrlicht/CTRGouraudAlpha2.cpp",
"source/Irrlicht/CTRGouraudAlphaNoZ2.cpp",
"source/Irrlicht/CTRNormalMap.cpp",
"source/Irrlicht/CTRStencilShadow.cpp",
"source/Irrlicht/CTRTextureBlend.cpp",
"source/Irrlicht/CTRTextureDetailMap2.cpp",
"source/Irrlicht/CTRTextureGouraud2.cpp",
"source/Irrlicht/CTRTextureGouraudAdd2.cpp",
"source/Irrlicht/CTRTextureGouraudAddNoZ2.cpp",
"source/Irrlicht/CTRTextureGouraudAlpha.cpp",
"source/Irrlicht/CTRTextureGouraudAlphaNoZ.cpp",
"source/Irrlicht/CTRTextureGouraudNoZ2.cpp",
"source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp",
"source/Irrlicht/CTRTextureLightMap2_Add.cpp",
"source/Irrlicht/CTRTextureLightMap2_M1.cpp",
"source/Irrlicht/CTRTextureLightMap2_M2.cpp",
"source/Irrlicht/CTRTextureLightMap2_M4.cpp",
"source/Irrlicht/CTRTextureLightMapGouraud2_M4.cpp",
"source/Irrlicht/CTRTextureWire2.cpp",
"source/Irrlicht/IBurningShader.cpp",
"source/Irrlicht/CLogger.cpp",
"source/Irrlicht/COSOperator.cpp",
"source/Irrlicht/Irrlicht.cpp",
"source/Irrlicht/os.cpp",
"source/Irrlicht/lzma/LzmaDec.c",
files { "include/*.h",
"source/Irrlicht/*.cpp",
"source/Irrlicht/lzma/*.h",
"source/Irrlicht/lzma/*.c",
"source/Irrlicht/zlib/zlib.h",
"source/Irrlicht/zlib/adler32.c",
"source/Irrlicht/zlib/compress.c",
"source/Irrlicht/zlib/crc32.h",
"source/Irrlicht/zlib/crc32.c",
"source/Irrlicht/zlib/deflate.h",
"source/Irrlicht/zlib/deflate.c",
"source/Irrlicht/zlib/inffast.h",
"source/Irrlicht/zlib/inffast.c",
"source/Irrlicht/zlib/inflate.h",
"source/Irrlicht/zlib/inflate.c",
"source/Irrlicht/zlib/inftrees.h",
"source/Irrlicht/zlib/inftrees.c",
"source/Irrlicht/zlib/trees.h",
"source/Irrlicht/zlib/trees.c",
"source/Irrlicht/zlib/uncompr.c",
"source/Irrlicht/zlib/zutil.h",
"source/Irrlicht/zlib/zutil.c",
"source/Irrlicht/jpeglib/jaricom.c",
"source/Irrlicht/jpeglib/jcapimin.c",
......@@ -249,73 +90,8 @@ project "irrlicht"
"source/Irrlicht/libpng/pngwrite.c",
"source/Irrlicht/libpng/pngwtran.c",
"source/Irrlicht/libpng/pngwutil.c",
"source/Irrlicht/aesGladman/aescrypt.cpp",
"source/Irrlicht/aesGladman/aeskey.cpp",
"source/Irrlicht/aesGladman/aestab.cpp",
"source/Irrlicht/aesGladman/fileenc.cpp",
"source/Irrlicht/aesGladman/hmac.cpp",
"source/Irrlicht/aesGladman/prng.cpp",
"source/Irrlicht/aesGladman/pwd2key.cpp",
"source/Irrlicht/aesGladman/sha1.cpp",
"source/Irrlicht/aesGladman/sha2.cpp",
"source/Irrlicht/bzip2/blocksort.c",
"source/Irrlicht/bzip2/bzcompress.c",
"source/Irrlicht/bzip2/bzlib.c",
"source/Irrlicht/bzip2/crctable.c",
"source/Irrlicht/bzip2/decompress.c",
"source/Irrlicht/bzip2/huffman.c",
"source/Irrlicht/bzip2/randtable.c",
"source/Irrlicht/CIrrDeviceConsole.cpp",
"source/Irrlicht/CIrrDeviceFB.cpp",
"source/Irrlicht/CIrrDeviceLinux.cpp",
"source/Irrlicht/CIrrDeviceSDL.cpp",
"source/Irrlicht/CIrrDeviceStub.cpp",
"source/Irrlicht/CIrrDeviceWin32.cpp",
"source/Irrlicht/CIrrDeviceWinCE.cpp",
"source/Irrlicht/CAttributes.cpp",
"source/Irrlicht/CFileList.cpp",
"source/Irrlicht/CFileSystem.cpp",
"source/Irrlicht/CLimitReadFile.cpp",
"source/Irrlicht/CMemoryFile.cpp",
"source/Irrlicht/CMountPointReader.cpp",
"source/Irrlicht/CNPKReader.cpp",
"source/Irrlicht/CPakReader.cpp",
"source/Irrlicht/CReadFile.cpp",
"source/Irrlicht/CTarReader.cpp",
"source/Irrlicht/CWADReader.cpp",
"source/Irrlicht/CWriteFile.cpp",
"source/Irrlicht/CXMLReader.cpp",
"source/Irrlicht/CXMLWriter.cpp",
"source/Irrlicht/CZipReader.cpp",
"source/Irrlicht/irrXML.cpp",
"source/Irrlicht/CDefaultGUIElementFactory.cpp",
"source/Irrlicht/CGUIButton.cpp",
"source/Irrlicht/CGUICheckBox.cpp",
"source/Irrlicht/CGUIColorSelectDialog.cpp",
"source/Irrlicht/CGUIComboBox.cpp",
"source/Irrlicht/CGUIContextMenu.cpp",
"source/Irrlicht/CGUIEditBox.cpp",
"source/Irrlicht/CGUIEnvironment.cpp",
"source/Irrlicht/CGUIFileOpenDialog.cpp",
"source/Irrlicht/CGUIFont.cpp",
"source/Irrlicht/CGUIImage.cpp",
"source/Irrlicht/CGUIImageList.cpp",
"source/Irrlicht/CGUIInOutFader.cpp",
"source/Irrlicht/CGUIListBox.cpp",
"source/Irrlicht/CGUIMenu.cpp",
"source/Irrlicht/CGUIMeshViewer.cpp",
"source/Irrlicht/CGUIMessageBox.cpp",
"source/Irrlicht/CGUIModalScreen.cpp",
"source/Irrlicht/CGUIScrollBar.cpp",
"source/Irrlicht/CGUISkin.cpp",
"source/Irrlicht/CGUISpinBox.cpp",
"source/Irrlicht/CGUISpriteBank.cpp",
"source/Irrlicht/CGUIStaticText.cpp",
"source/Irrlicht/CGUITabControl.cpp",
"source/Irrlicht/CGUITable.cpp",
"source/Irrlicht/CGUIToolBar.cpp",
"source/Irrlicht/CGUITreeView.cpp",
"source/Irrlicht/CGUIWindow.cpp" }
"source/Irrlicht/aesGladman/*.h",
"source/Irrlicht/aesGladman/*.cpp" }
filter { "system:windows" }
defines { "_IRR_WCHAR_FILESYSTEM" }
......
project "sqlite3"
kind "StaticLib"
cdialect "C11"
files { "sqlite3.c", "sqlite3.h" }
......@@ -196,7 +196,7 @@ workspace "YGOPro"
flags { "LinkTimeOptimization" }
end
staticruntime "On"
disablewarnings { "4244", "4267", "4838", "4577", "4018", "4996", "4477", "4091", "4800", "6011", "6031", "6054", "6262" }
disablewarnings { "4244", "4267", "4838", "4996", "6011", "6031", "6054", "6262" }
filter { "configurations:Release", "not action:vs*" }
symbols "On"
......@@ -209,6 +209,10 @@ workspace "YGOPro"
disablewarnings { "6011", "6031", "6054", "6262" }
filter "action:vs*"
cdialect "C11"
if not WINXP_SUPPORT then
conformancemode "On"
end
vectorextensions "SSE2"
buildoptions { "/utf-8" }
defines { "_CRT_SECURE_NO_WARNINGS" }
......
......@@ -1249,3 +1249,8 @@
!setname 0x1c4 征龙 征竜
!setname 0x1c5 再世 再世
!setname 0x1c6 统王 ドミナス
!setname 0x1c7 塞勒凯特 Serket
!setname 0x1c8 阿匹卜 Apophis
!setname 0x1c9 星辰 ドラゴンテイル
!setname 0x1ca 味美喵 ヤミー
!setname 0x1cb K9
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