Commit 62d5e1d8 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'upstream/master'

parents 81d479cd 92ff8770
......@@ -132,6 +132,7 @@ jobs:
- name: Copy premake files
run: |
xcopy /E premake\* .
xcopy /E resource\* .
- name: Use premake to generate Visual Studio solution (2019)
if: matrix.os == 'windows-2019'
......@@ -228,6 +229,7 @@ jobs:
- name: Copy premake files
run: |
cp -r premake/* .
cp -r resource/* .
- name: Use premake to generate make files
run: |
......@@ -321,6 +323,7 @@ jobs:
- name: Copy premake files
run: |
cp -r premake/* .
cp -r resource/* .
- name: Use premake to generate make files (Intel)
if: runner.arch == 'X64'
......
......@@ -47,7 +47,7 @@ static inline bool havePopupWindow() {
}
static inline void get_deck_file(wchar_t* ret) {
deckManager.GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
DeckManager::GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
}
static inline void load_current_deck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
......@@ -184,7 +184,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -210,10 +210,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
int catesel = mainGame->cbDBCategory->getSelected();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, dname);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -393,7 +393,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_CATEGORY: {
int catesel = 0;
const wchar_t* catename = mainGame->ebDMName->getText();
if(deckManager.CreateCategory(catename)) {
if(DeckManager::CreateCategory(catename)) {
mainGame->cbDBCategory->addItem(catename);
mainGame->lstCategories->addItem(catename);
catesel = mainGame->lstCategories->getItemCount() - 1;
......@@ -420,7 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* oldcatename = mainGame->lstCategories->getListItem(catesel);
const wchar_t* newcatename = mainGame->ebDMName->getText();
if(deckManager.RenameCategory(oldcatename, newcatename)) {
if(DeckManager::RenameCategory(oldcatename, newcatename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->cbDBCategory->addItem(newcatename);
mainGame->lstCategories->removeItem(catesel);
......@@ -449,7 +449,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_DELETE_CATEGORY: {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* catename = mainGame->lstCategories->getListItem(catesel);
if(deckManager.DeleteCategory(catename)) {
if(DeckManager::DeleteCategory(catename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->lstCategories->removeItem(catesel);
catesel = 2;
......@@ -467,7 +467,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_DECK: {
const wchar_t* deckname = mainGame->ebDMName->getText();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname);
bool res = false;
......@@ -475,7 +475,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
res = deckManager.SaveDeck(deckManager.current_deck, filepath);
res = DeckManager::SaveDeck(deckManager.current_deck, filepath);
RefreshDeckList();
ChangeCategory(mainGame->lstCategories->getSelected());
}
......@@ -532,7 +532,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int decksel = mainGame->lstDecks->getSelected();
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->lstDecks->removeItem(decksel);
mainGame->cbDBDecks->removeItem(decksel);
decksel--;
......@@ -608,7 +608,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
bool res = false;
if(!FileSystem::IsFileExists(newfilepath)) {
res = deckManager.SaveDeck(deckManager.current_deck, newfilepath);
res = DeckManager::SaveDeck(deckManager.current_deck, newfilepath);
}
mainGame->lstCategories->setSelected(newcatename);
int catesel = mainGame->lstCategories->getSelected();
......@@ -709,7 +709,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->cbDBDecks->setSelected(sel);
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->cbDBDecks->removeItem(sel);
int count = mainGame->cbDBDecks->getItemCount();
if(sel >= count)
......@@ -1004,7 +1004,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel));
deckManager.LoadCurrentDeck(filepath, showing_pack);
RefreshPackListScroll();
......@@ -1608,7 +1608,7 @@ void DeckBuilder::RefreshDeckList() {
irr::gui::IGUIListBox* lstCategories = mainGame->lstCategories;
irr::gui::IGUIListBox* lstDecks = mainGame->lstDecks;
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
lstDecks->clear();
mainGame->RefreshDeck(catepath, [lstDecks](const wchar_t* item) { lstDecks->addItem(item); });
}
......
......@@ -13,6 +13,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
FILE* fp = std::fopen(path, "r");
char linebuf[256]{};
wchar_t strBuffer[256]{};
char str1[16]{};
if(fp) {
while(std::fgets(linebuf, sizeof linebuf, fp)) {
if(linebuf[0] == '#')
......@@ -32,10 +33,11 @@ void DeckManager::LoadLFListSingle(const char* path) {
continue;
unsigned int code = 0;
int count = -1;
if (std::sscanf(linebuf, "%9u%*[ ]%9d", &code, &count) != 2)
if (std::sscanf(linebuf, "%10s%*[ ]%1d", str1, &count) != 2)
continue;
if (count < 0 || count > 2)
continue;
code = std::strtoul(str1, nullptr, 10);
cur->content[code] = count;
cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count)));
}
......@@ -75,7 +77,7 @@ static unsigned int checkAvail(unsigned int ot, unsigned int avail) {
return DECKERROR_TCGONLY;
return DECKERROR_NOTAVAIL;
}
unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int rule) {
std::unordered_map<int, int> ccount;
// rule
if(deck.main.size() < DECK_MIN_SIZE || deck.main.size() > DECK_MAX_SIZE)
......@@ -139,13 +141,12 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
return 0;
}
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist) {
uint32_t DeckManager::LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist) {
deck.clear();
int code;
int errorcode = 0;
uint32_t errorcode = 0;
CardData cd;
for(int i = 0; i < mainc; ++i) {
code = dbuf[i];
auto code = dbuf[i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -168,7 +169,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
for(int i = 0; i < sidec; ++i) {
code = dbuf[mainc + i];
auto code = dbuf[mainc + i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -182,22 +183,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
return errorcode;
}
int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
size_t ct = 0;
int mainc = 0, sidec = 0, code = 0;
int cardlist[PACK_MAX_SIZE]{};
uint32_t DeckManager::LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
int ct = 0;
int mainc = 0, sidec = 0;
uint32_t cardlist[PACK_MAX_SIZE]{};
bool is_side = false;
std::string linebuf;
while (std::getline(deckStream, linebuf, '\n') && ct < (sizeof cardlist / sizeof cardlist[0])) {
while (std::getline(deckStream, linebuf, '\n') && ct < PACK_MAX_SIZE) {
if (linebuf[0] == '!') {
is_side = true;
continue;
}
if (linebuf[0] < '0' || linebuf[0] > '9')
continue;
errno = 0;
code = std::strtol(linebuf.c_str(), nullptr, 10);
if (errno == ERANGE)
auto code = std::strtoul(linebuf.c_str(), nullptr, 10);
if (code >= UINT32_MAX)
continue;
cardlist[ct++] = code;
if (is_side)
......@@ -207,25 +207,25 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
}
return LoadDeck(deck, cardlist, mainc, sidec, is_packlist);
}
bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
std::unordered_map<int, int> pcount;
std::unordered_map<int, int> ncount;
bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
std::unordered_map<uint32_t, int> pcount;
std::unordered_map<uint32_t, int> ncount;
for(size_t i = 0; i < deck.main.size(); ++i)
++pcount[deck.main[i]->first];
pcount[deck.main[i]->first]++;
for(size_t i = 0; i < deck.extra.size(); ++i)
++pcount[deck.extra[i]->first];
pcount[deck.extra[i]->first]++;
for(size_t i = 0; i < deck.side.size(); ++i)
++pcount[deck.side[i]->first];
pcount[deck.side[i]->first]++;
Deck ndeck;
LoadDeck(ndeck, dbuf, mainc, sidec);
if (ndeck.main.size() != deck.main.size() || ndeck.extra.size() != deck.extra.size() || ndeck.side.size() != deck.side.size())
return false;
for(size_t i = 0; i < ndeck.main.size(); ++i)
++ncount[ndeck.main[i]->first];
ncount[ndeck.main[i]->first]++;
for(size_t i = 0; i < ndeck.extra.size(); ++i)
++ncount[ndeck.extra[i]->first];
ncount[ndeck.extra[i]->first]++;
for(size_t i = 0; i < ndeck.side.size(); ++i)
++ncount[ndeck.side[i]->first];
ncount[ndeck.side[i]->first]++;
for (auto& cdit : ncount)
if (cdit.second != pcount[cdit.first])
return false;
......@@ -299,8 +299,8 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
return false;
}
std::istringstream deckStream(deckBuffer);
LoadDeck(current_deck, deckStream, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now
LoadDeckFromStream(current_deck, deckStream, is_packlist);
return true; // the above function has return value but we ignore it here for now
}
bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256];
......
......@@ -46,22 +46,23 @@ public:
void LoadLFList();
const wchar_t* GetLFListName(unsigned int lfhash);
const LFList* GetLFList(unsigned int lfhash);
unsigned int CheckDeck(Deck& deck, int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
FILE* OpenDeckFile(const wchar_t* file, const char* mode);
irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
unsigned int CheckDeck(const Deck& deck, unsigned int lfhash, int rule);
bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false);
bool LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname);
bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name);
bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
bool DeleteCategory(const wchar_t* name);
bool SaveDeckBuffer(const int deckbuf[], const wchar_t* name);
static uint32_t LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist = false);
static uint32_t LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
static bool LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec);
static void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
static void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
static FILE* OpenDeckFile(const wchar_t* file, const char* mode);
static irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
static bool SaveDeck(Deck& deck, const wchar_t* file);
static bool DeleteDeck(const wchar_t* file);
static bool CreateCategory(const wchar_t* name);
static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
static bool DeleteCategory(const wchar_t* name);
};
extern DeckManager deckManager;
......
......@@ -1226,7 +1226,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
return;
}
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
DeckManager::GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
cbDeck->clear();
RefreshDeck(catepath, [cbDeck](const wchar_t* item) { cbDeck->addItem(item); });
}
......
......@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......
......@@ -57,7 +57,7 @@ static_assert(sizeof(HostRequest) == 2, "size mismatch: HostRequest");
struct CTOS_DeckData {
int32_t mainc{};
int32_t sidec{};
int32_t list[MAINC_MAX + SIDEC_MAX]{};
uint32_t list[MAINC_MAX + SIDEC_MAX]{};
};
check_trivially_copyable(CTOS_DeckData);
......
......@@ -4,6 +4,7 @@ include "spmemvfs/."
project "YGOPro"
kind "WindowedApp"
cppdialect "C++14"
rtti "Off"
files { "*.cpp", "*.h" }
includedirs { "../ocgcore" }
......@@ -65,8 +66,6 @@ project "YGOPro"
end
end
links { "opengl32", "ws2_32", "winmm", "gdi32", "kernel32", "user32", "imm32" }
filter "not action:vs*"
buildoptions { "-fno-rtti" }
filter "not system:windows"
links { "event_pthreads", "dl", "pthread" }
filter "system:macosx"
......
......@@ -297,9 +297,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
return;
}
if(duel_count == 0) {
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
} else {
if(deckManager.LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
if(DeckManager::LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) {
......
......@@ -279,7 +279,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
}
void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player)
......
This diff is collapsed.
project "event"
kind "StaticLib"
cdialect "C11"
includedirs { "include", "compat" }
......
project "freetype"
kind "StaticLib"
cdialect "C11"
includedirs { "include" }
defines { "FT2_BUILD_LIBRARY" }
......
defines {
"_IRR_STATIC_LIB_",
"NO_IRR_USE_NON_SYSTEM_BZLIB_",
"NO_IRR_COMPILE_WITH_BZIP2_",
"NO_IRR_COMPILE_WITH_CONSOLE_DEVICE_",
"NO_IRR_COMPILE_WITH_DIRECT3D_8_",
"NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_",
"NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_",
"NO_IRR_COMPILE_WITH_SOFTWARE_",
"NO_IRR_COMPILE_WITH_BURNINGSVIDEO_",
"NO_IRR_COMPILE_WITH_IRR_SCENE_LOADER_",
"NO_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_",
"NO_IRR_COMPILE_WITH_IRR_MESH_LOADER_",
"NO_IRR_COMPILE_WITH_HALFLIFE_LOADER_",
"NO_IRR_COMPILE_WITH_MD2_LOADER_",
"NO_IRR_COMPILE_WITH_MD3_LOADER_",
"NO_IRR_COMPILE_WITH_3DS_LOADER_",
"NO_IRR_COMPILE_WITH_COLLADA_LOADER_",
"NO_IRR_COMPILE_WITH_CSM_LOADER_",
"NO_IRR_COMPILE_WITH_BSP_LOADER_",
"NO_IRR_COMPILE_WITH_DMF_LOADER_",
"NO_IRR_COMPILE_WITH_LMTS_LOADER_",
"NO_IRR_COMPILE_WITH_MY3D_LOADER_",
"NO_IRR_COMPILE_WITH_OBJ_LOADER_",
"NO_IRR_COMPILE_WITH_OCT_LOADER_",
"NO_IRR_COMPILE_WITH_LWO_LOADER_",
"NO_IRR_COMPILE_WITH_STL_LOADER_",
"NO_IRR_COMPILE_WITH_PLY_LOADER_",
"NO_IRR_COMPILE_WITH_SMF_LOADER_",
"NO_IRR_COMPILE_WITH_IRR_WRITER_",
"NO_IRR_COMPILE_WITH_COLLADA_WRITER_",
"NO_IRR_COMPILE_WITH_STL_WRITER_",
"NO_IRR_COMPILE_WITH_OBJ_WRITER_",
"NO_IRR_COMPILE_WITH_PLY_WRITER_",
"NO_IRR_COMPILE_WITH_PCX_LOADER_",
"NO_IRR_COMPILE_WITH_PPM_LOADER_",
"NO_IRR_COMPILE_WITH_PSD_LOADER_",
"NO_IRR_COMPILE_WITH_TGA_LOADER_",
"NO_IRR_COMPILE_WITH_WAL_LOADER_",
"NO_IRR_COMPILE_WITH_LMP_LOADER_",
"NO_IRR_COMPILE_WITH_RGB_LOADER_",
"NO_IRR_COMPILE_WITH_PCX_WRITER_",
"NO_IRR_COMPILE_WITH_PPM_WRITER_",
"NO_IRR_COMPILE_WITH_PSD_WRITER_",
"NO_IRR_COMPILE_WITH_TGA_WRITER_",
"NO__IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_",
}
This diff is collapsed.
project "sqlite3"
kind "StaticLib"
cdialect "C11"
files { "sqlite3.c", "sqlite3.h" }
......@@ -196,7 +196,7 @@ workspace "YGOPro"
flags { "LinkTimeOptimization" }
end
staticruntime "On"
disablewarnings { "4244", "4267", "4838", "4577", "4018", "4996", "4477", "4091", "4800", "6011", "6031", "6054", "6262" }
disablewarnings { "4244", "4267", "4838", "4996", "6011", "6031", "6054", "6262" }
filter { "configurations:Release", "not action:vs*" }
symbols "On"
......@@ -209,6 +209,10 @@ workspace "YGOPro"
disablewarnings { "6011", "6031", "6054", "6262" }
filter "action:vs*"
cdialect "C11"
if not WINXP_SUPPORT then
conformancemode "On"
end
vectorextensions "SSE2"
buildoptions { "/utf-8" }
defines { "_CRT_SECURE_NO_WARNINGS" }
......
......@@ -1249,3 +1249,8 @@
!setname 0x1c4 征龙 征竜
!setname 0x1c5 再世 再世
!setname 0x1c6 统王 ドミナス
!setname 0x1c7 塞勒凯特 Serket
!setname 0x1c8 阿匹卜 Apophis
!setname 0x1c9 星辰 ドラゴンテイル
!setname 0x1ca 味美喵 ヤミー
!setname 0x1cb K9
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment