Commit 551e62e6 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'salix/patch2' into server-develop

parents 2b937193 898b4687
......@@ -46,7 +46,7 @@
#endif
#include <cstdio>
#include <stdlib.h>
#include <cstdlib>
#include <iostream>
#include <algorithm>
#include <string>
......
......@@ -17,14 +17,14 @@ DataManager::DataManager() : _datas(32768), _strings(32768) {
extra_setcode = { {8512558u, {0x8f, 0x54, 0x59, 0x82, 0x13a}}, };
}
bool DataManager::ReadDB(sqlite3* pDB) {
sqlite3_stmt* pStmt{};
sqlite3_stmt* pStmt = nullptr;
#ifdef YGOPRO_SERVER_MODE
const char* sql = "select * from datas";
#else
const char* sql = "select * from datas,texts where datas.id=texts.id";
#endif
if (sqlite3_prepare_v2(pDB, sql, -1, &pStmt, 0) != SQLITE_OK)
return Error(pDB);
return Error(pDB, pStmt);
#ifndef YGOPRO_SERVER_MODE
wchar_t strBuffer[4096];
#endif
......@@ -33,13 +33,11 @@ bool DataManager::ReadDB(sqlite3* pDB) {
CardDataC cd;
CardString cs;
step = sqlite3_step(pStmt);
if (step == SQLITE_BUSY || step == SQLITE_ERROR || step == SQLITE_MISUSE)
return Error(pDB, pStmt);
else if (step == SQLITE_ROW) {
if (step == SQLITE_ROW) {
cd.code = sqlite3_column_int(pStmt, 0);
cd.ot = sqlite3_column_int(pStmt, 1);
cd.alias = sqlite3_column_int(pStmt, 2);
auto setcode = sqlite3_column_int64(pStmt, 3);
uint64_t setcode = static_cast<uint64_t>(sqlite3_column_int64(pStmt, 3));
if (setcode) {
auto it = extra_setcode.find(cd.code);
if (it != extra_setcode.end()) {
......@@ -52,7 +50,7 @@ bool DataManager::ReadDB(sqlite3* pDB) {
else
cd.set_setcode(setcode);
}
cd.type = sqlite3_column_int(pStmt, 4);
cd.type = static_cast<decltype(cd.type)>(sqlite3_column_int64(pStmt, 4));
cd.attack = sqlite3_column_int(pStmt, 5);
cd.defense = sqlite3_column_int(pStmt, 6);
if (cd.type & TYPE_LINK) {
......@@ -61,13 +59,13 @@ bool DataManager::ReadDB(sqlite3* pDB) {
}
else
cd.link_marker = 0;
unsigned int level = sqlite3_column_int(pStmt, 7);
uint32_t level = static_cast<uint32_t>(sqlite3_column_int(pStmt, 7));
cd.level = level & 0xff;
cd.lscale = (level >> 24) & 0xff;
cd.rscale = (level >> 16) & 0xff;
cd.race = sqlite3_column_int(pStmt, 8);
cd.attribute = sqlite3_column_int(pStmt, 9);
cd.category = sqlite3_column_int(pStmt, 10);
cd.race = static_cast<decltype(cd.race)>(sqlite3_column_int64(pStmt, 8));
cd.attribute = static_cast<decltype(cd.attribute)>(sqlite3_column_int64(pStmt, 9));
cd.category = static_cast<decltype(cd.category)>(sqlite3_column_int64(pStmt, 10));
_datas[cd.code] = cd;
#ifndef YGOPRO_SERVER_MODE
if (const char* text = (const char*)sqlite3_column_text(pStmt, 12)) {
......@@ -88,7 +86,9 @@ bool DataManager::ReadDB(sqlite3* pDB) {
_strings[cd.code] = cs;
#endif //YGOPRO_SERVER_MODE
}
} while (step != SQLITE_DONE);
else if (step != SQLITE_DONE)
return Error(pDB, pStmt);
} while (step == SQLITE_ROW);
sqlite3_finalize(pStmt);
return true;
}
......@@ -112,10 +112,10 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
if(reader == nullptr)
return false;
spmemvfs_db_t db;
spmembuffer_t* mem = (spmembuffer_t*)calloc(sizeof(spmembuffer_t), 1);
spmembuffer_t* mem = (spmembuffer_t*)std::calloc(sizeof(spmembuffer_t), 1);
spmemvfs_env_init();
mem->total = mem->used = reader->getSize();
mem->data = (char*)malloc(mem->total + 1);
mem->data = (char*)std::malloc(mem->total + 1);
reader->read(mem->data, mem->total);
reader->drop();
(mem->data)[mem->total] = '\0';
......
......@@ -69,7 +69,18 @@ void DeckBuilder::Initialize() {
mainGame->btnSideShuffle->setVisible(false);
mainGame->btnSideSort->setVisible(false);
mainGame->btnSideReload->setVisible(false);
filterList = &deckManager._lfList[mainGame->gameConf.use_lflist ? mainGame->gameConf.default_lflist : deckManager._lfList.size() - 1].content;
if (mainGame->gameConf.use_lflist) {
if (mainGame->gameConf.default_lflist >= 0 && mainGame->gameConf.default_lflist < (int)deckManager._lfList.size()) {
filterList = &deckManager._lfList[mainGame->gameConf.default_lflist];
}
else {
mainGame->gameConf.default_lflist = 0;
filterList = &deckManager._lfList.front();
}
}
else {
filterList = &deckManager._lfList.back();
}
ClearSearch();
rnd.reset((uint_fast32_t)std::time(nullptr));
mouse_pos.set(0, 0);
......@@ -1480,7 +1491,7 @@ void DeckBuilder::FilterCards() {
if(filter_marks && (data.link_marker & filter_marks) != filter_marks)
continue;
if(filter_lm) {
if(filter_lm <= 3 && (!filterList->count(ptr->first) || (*filterList).at(ptr->first) != filter_lm - 1))
if(filter_lm <= 3 && (!filterList->content.count(ptr->first) || filterList->content.at(ptr->first) != filter_lm - 1))
continue;
if(filter_lm == 4 && !(data.ot & AVAIL_OCG))
continue;
......@@ -1822,8 +1833,8 @@ void DeckBuilder::pop_side(int seq) {
bool DeckBuilder::check_limit(code_pointer pointer) {
unsigned int limitcode = pointer->second.alias ? pointer->second.alias : pointer->first;
int limit = 3;
auto flit = filterList->find(limitcode);
if(flit != filterList->end())
auto flit = filterList->content.find(limitcode);
if(flit != filterList->content.end())
limit = flit->second;
for(auto it = deckManager.current_deck.main.begin(); it != deckManager.current_deck.main.end(); ++it) {
if((*it)->first == limitcode || (*it)->second.alias == limitcode)
......
......@@ -5,6 +5,7 @@
#include <vector>
#include <irrlicht.h>
#include "data_manager.h"
#include "deck_manager.h"
#include "../ocgcore/mtrandom.h"
namespace ygo {
......@@ -81,7 +82,7 @@ public:
bool showing_pack{};
mt19937 rnd;
const std::unordered_map<int, int>* filterList;
const LFList* filterList{};
std::vector<code_pointer> results;
wchar_t result_string[8]{};
std::vector<std::wstring> expansionPacks;
......
......@@ -32,17 +32,14 @@ void DeckManager::LoadLFListSingle(const char* path) {
}
if (cur == _lfList.rend())
continue;
int code = 0;
unsigned int code = 0;
int count = -1;
if (std::sscanf(linebuf, "%9d%*[ ]%9d", &code, &count) != 2)
continue;
if (code <= 0 || code > MAX_CARD_ID)
if (std::sscanf(linebuf, "%9u%*[ ]%9d", &code, &count) != 2)
continue;
if (count < 0 || count > 2)
continue;
unsigned int hcode = code;
cur->content[code] = count;
cur->hash = cur->hash ^ ((hcode << 18) | (hcode >> 14)) ^ ((hcode << (27 + count)) | (hcode >> (5 - count)));
cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count)));
}
std::fclose(fp);
}
......@@ -58,7 +55,7 @@ void DeckManager::LoadLFList() {
nolimit.hash = 0;
_lfList.push_back(nolimit);
}
const wchar_t* DeckManager::GetLFListName(int lfhash) {
const wchar_t* DeckManager::GetLFListName(unsigned int lfhash) {
auto lit = std::find_if(_lfList.begin(), _lfList.end(), [lfhash](const ygo::LFList& list) {
return list.hash == lfhash;
});
......@@ -66,12 +63,12 @@ const wchar_t* DeckManager::GetLFListName(int lfhash) {
return lit->listName.c_str();
return dataManager.unknown_string;
}
const std::unordered_map<int, int>* DeckManager::GetLFListContent(int lfhash) {
const LFList* DeckManager::GetLFList(unsigned int lfhash) {
auto lit = std::find_if(_lfList.begin(), _lfList.end(), [lfhash](const ygo::LFList& list) {
return list.hash == lfhash;
});
if(lit != _lfList.end())
return &lit->content;
if (lit != _lfList.end())
return &(*lit);
return nullptr;
}
static unsigned int checkAvail(unsigned int ot, unsigned int avail) {
......@@ -92,9 +89,10 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
return (DECKERROR_EXTRACOUNT << 28) | (unsigned)deck.extra.size();
if(deck.side.size() > SIDE_MAX_SIZE)
return (DECKERROR_SIDECOUNT << 28) | (unsigned)deck.side.size();
auto list = GetLFListContent(lfhash);
if (!list)
auto lflist = GetLFList(lfhash);
if (!lflist)
return 0;
auto& list = lflist->content;
const unsigned int rule_map[6] = { AVAIL_OCG, AVAIL_TCG, AVAIL_SC, AVAIL_CUSTOM, AVAIL_OCGTCG, 0 };
unsigned int avail = 0;
if (rule >= 0 && rule < (int)(sizeof rule_map / sizeof rule_map[0]))
......@@ -110,8 +108,8 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
int dc = ccount[code];
if(dc > 3)
return (DECKERROR_CARDCOUNT << 28) | cit->first;
auto it = list->find(code);
if(it != list->end() && dc > it->second)
auto it = list.find(code);
if(it != list.end() && dc > it->second)
return (DECKERROR_LFLIST << 28) | cit->first;
}
for (auto& cit : deck.extra) {
......@@ -125,8 +123,8 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
int dc = ccount[code];
if(dc > 3)
return (DECKERROR_CARDCOUNT << 28) | cit->first;
auto it = list->find(code);
if(it != list->end() && dc > it->second)
auto it = list.find(code);
if(it != list.end() && dc > it->second)
return (DECKERROR_LFLIST << 28) | cit->first;
}
for (auto& cit : deck.side) {
......@@ -140,8 +138,8 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
int dc = ccount[code];
if(dc > 3)
return (DECKERROR_CARDCOUNT << 28) | cit->first;
auto it = list->find(code);
if(it != list->end() && dc > it->second)
auto it = list.find(code);
if(it != list.end() && dc > it->second)
return (DECKERROR_LFLIST << 28) | cit->first;
}
return 0;
......@@ -203,7 +201,7 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
if (linebuf[0] < '0' || linebuf[0] > '9')
continue;
errno = 0;
code = strtol(linebuf.c_str(), nullptr, 10);
code = std::strtol(linebuf.c_str(), nullptr, 10);
if (errno == ERANGE)
continue;
cardlist[ct++] = code;
......
......@@ -32,7 +32,7 @@ namespace ygo {
struct LFList {
unsigned int hash{};
std::wstring listName;
std::unordered_map<int, int> content;
std::unordered_map<unsigned int, int> content;
};
struct Deck {
std::vector<code_pointer> main;
......@@ -62,8 +62,8 @@ public:
void LoadLFListSingle(const char* path);
void LoadLFList();
const wchar_t* GetLFListName(int lfhash);
const std::unordered_map<int, int>* GetLFListContent(int lfhash);
const wchar_t* GetLFListName(unsigned int lfhash);
const LFList* GetLFList(unsigned int lfhash);
unsigned int CheckDeck(Deck& deck, int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
......
......@@ -1126,9 +1126,9 @@ void Game::WaitFrameSignal(int frame) {
signalFrame = (gameConf.quick_animation && frame >= 12) ? 12 : frame;
frameSignal.Wait();
}
void Game::DrawThumb(code_pointer cp, irr::core::vector2di pos, const std::unordered_map<int,int>* lflist, bool drag) {
void Game::DrawThumb(code_pointer cp, irr::core::vector2di pos, const LFList* lflist, bool drag) {
int code = cp->first;
int lcode = cp->second.alias;
auto lcode = cp->second.alias;
if(lcode == 0)
lcode = code;
irr::video::ITexture* img = imageManager.GetTextureThumb(code);
......@@ -1144,8 +1144,9 @@ void Game::DrawThumb(code_pointer cp, irr::core::vector2di pos, const std::unord
otloc = recti(pos.X + 7, pos.Y + 50 * mainGame->yScale, pos.X + 37 * mainGame->xScale, pos.Y + 65 * mainGame->yScale);
}
driver->draw2DImage(img, dragloc, rect<s32>(0, 0, size.Width, size.Height));
if(lflist->count(lcode)) {
switch((*lflist).at(lcode)) {
auto lfit = lflist->content.find(lcode);
if (lfit != lflist->content.end()) {
switch(lfit->second) {
case 0:
driver->draw2DImage(imageManager.tLim, limitloc, recti(0, 0, 64, 64), 0, 0, true);
break;
......
......@@ -500,9 +500,9 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
mainGame->dInfo.time_limit = pkt->info.time_limit;
mainGame->dInfo.time_left[0] = 0;
mainGame->dInfo.time_left[1] = 0;
mainGame->deckBuilder.filterList = deckManager.GetLFListContent(pkt->info.lflist);
mainGame->deckBuilder.filterList = deckManager.GetLFList(pkt->info.lflist);
if(mainGame->deckBuilder.filterList == nullptr)
mainGame->deckBuilder.filterList = &deckManager._lfList[0].content;
mainGame->deckBuilder.filterList = &deckManager._lfList[0];
mainGame->stHostPrepOB->setText(L"");
mainGame->SetStaticText(mainGame->stHostPrepRule, 180, mainGame->guiFont, str.c_str());
mainGame->RefreshCategoryDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
......
......@@ -53,7 +53,7 @@ public:
bufferevent_write(client_bev, duel_client_write, 3);
}
template<typename ST>
static void SendPacketToServer(unsigned char proto, ST& st) {
static void SendPacketToServer(unsigned char proto, const ST& st) {
auto p = duel_client_write;
if (sizeof(ST) > MAX_DATA_SIZE)
return;
......
......@@ -1939,7 +1939,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
mainGame->cbLFlist->setEnabled(mainGame->gameConf.use_lflist);
mainGame->cbLFlist->setSelected(mainGame->gameConf.use_lflist ? mainGame->gameConf.default_lflist : mainGame->cbLFlist->getItemCount() - 1);
mainGame->cbHostLFlist->setSelected(mainGame->gameConf.use_lflist ? mainGame->gameConf.default_lflist : mainGame->cbHostLFlist->getItemCount() - 1);
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->cbLFlist->getSelected()].content;
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->cbLFlist->getSelected()];
return true;
break;
}
......@@ -1951,7 +1951,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
case COMBOBOX_LFLIST: {
mainGame->gameConf.default_lflist = mainGame->cbLFlist->getSelected();
mainGame->cbHostLFlist->setSelected(mainGame->gameConf.default_lflist);
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->gameConf.default_lflist].content;
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->gameConf.default_lflist];
return true;
break;
}
......
......@@ -113,7 +113,7 @@ void Game::MainServerLoop() {
#else //YGOPRO_SERVER_MODE
bool Game::Initialize() {
LoadConfig();
irr::SIrrlichtCreationParameters params = irr::SIrrlichtCreationParameters();
irr::SIrrlichtCreationParameters params{};
params.AntiAlias = gameConf.antialias;
if(gameConf.use_d3d)
params.DriverType = irr::video::EDT_DIRECT3D9;
......@@ -1432,13 +1432,13 @@ void Game::LoadConfig() {
if (std::sscanf(linebuf, "%63s = %959s", strbuf, valbuf) != 2)
continue;
if(!std::strcmp(strbuf, "antialias")) {
gameConf.antialias = strtol(valbuf, nullptr, 10);
gameConf.antialias = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "use_d3d")) {
gameConf.use_d3d = strtol(valbuf, nullptr, 10) > 0;
gameConf.use_d3d = std::strtol(valbuf, nullptr, 10) > 0;
} else if(!std::strcmp(strbuf, "use_image_scale")) {
gameConf.use_image_scale = strtol(valbuf, nullptr, 10) > 0;
gameConf.use_image_scale = std::strtol(valbuf, nullptr, 10) > 0;
} else if(!std::strcmp(strbuf, "errorlog")) {
unsigned int val = strtol(valbuf, nullptr, 10);
unsigned int val = std::strtol(valbuf, nullptr, 10);
enable_log = val & 0xff;
} else if(!std::strcmp(strbuf, "textfont")) {
int textfontsize = 0;
......@@ -1449,94 +1449,94 @@ void Game::LoadConfig() {
} else if(!std::strcmp(strbuf, "numfont")) {
BufferIO::DecodeUTF8(valbuf, gameConf.numfont);
} else if(!std::strcmp(strbuf, "serverport")) {
gameConf.serverport = strtol(valbuf, nullptr, 10);
gameConf.serverport = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "lasthost")) {
BufferIO::DecodeUTF8(valbuf, gameConf.lasthost);
} else if(!std::strcmp(strbuf, "lastport")) {
BufferIO::DecodeUTF8(valbuf, gameConf.lastport);
} else if(!std::strcmp(strbuf, "automonsterpos")) {
gameConf.chkMAutoPos = strtol(valbuf, nullptr, 10);
gameConf.chkMAutoPos = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "autospellpos")) {
gameConf.chkSTAutoPos = strtol(valbuf, nullptr, 10);
gameConf.chkSTAutoPos = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "randompos")) {
gameConf.chkRandomPos = strtol(valbuf, nullptr, 10);
gameConf.chkRandomPos = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "autochain")) {
gameConf.chkAutoChain = strtol(valbuf, nullptr, 10);
gameConf.chkAutoChain = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "waitchain")) {
gameConf.chkWaitChain = strtol(valbuf, nullptr, 10);
gameConf.chkWaitChain = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "showchain")) {
gameConf.chkDefaultShowChain = strtol(valbuf, nullptr, 10);
gameConf.chkDefaultShowChain = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "mute_opponent")) {
gameConf.chkIgnore1 = strtol(valbuf, nullptr, 10);
gameConf.chkIgnore1 = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "mute_spectators")) {
gameConf.chkIgnore2 = strtol(valbuf, nullptr, 10);
gameConf.chkIgnore2 = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "use_lflist")) {
gameConf.use_lflist = strtol(valbuf, nullptr, 10);
gameConf.use_lflist = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "default_lflist")) {
gameConf.default_lflist = strtol(valbuf, nullptr, 10);
gameConf.default_lflist = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "default_rule")) {
gameConf.default_rule = strtol(valbuf, nullptr, 10);
gameConf.default_rule = std::strtol(valbuf, nullptr, 10);
if(gameConf.default_rule <= 0)
gameConf.default_rule = DEFAULT_DUEL_RULE;
} else if(!std::strcmp(strbuf, "hide_setname")) {
gameConf.hide_setname = strtol(valbuf, nullptr, 10);
gameConf.hide_setname = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "hide_hint_button")) {
gameConf.hide_hint_button = strtol(valbuf, nullptr, 10);
gameConf.hide_hint_button = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "control_mode")) {
gameConf.control_mode = strtol(valbuf, nullptr, 10);
gameConf.control_mode = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "draw_field_spell")) {
gameConf.draw_field_spell = strtol(valbuf, nullptr, 10);
gameConf.draw_field_spell = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "separate_clear_button")) {
gameConf.separate_clear_button = strtol(valbuf, nullptr, 10);
gameConf.separate_clear_button = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "auto_search_limit")) {
gameConf.auto_search_limit = strtol(valbuf, nullptr, 10);
gameConf.auto_search_limit = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "search_multiple_keywords")) {
gameConf.search_multiple_keywords = strtol(valbuf, nullptr, 10);
gameConf.search_multiple_keywords = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "ignore_deck_changes")) {
gameConf.chkIgnoreDeckChanges = strtol(valbuf, nullptr, 10);
gameConf.chkIgnoreDeckChanges = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "default_ot")) {
gameConf.defaultOT = strtol(valbuf, nullptr, 10);
gameConf.defaultOT = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "enable_bot_mode")) {
gameConf.enable_bot_mode = strtol(valbuf, nullptr, 10);
gameConf.enable_bot_mode = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "quick_animation")) {
gameConf.quick_animation = strtol(valbuf, nullptr, 10);
gameConf.quick_animation = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "auto_save_replay")) {
gameConf.auto_save_replay = strtol(valbuf, nullptr, 10);
gameConf.auto_save_replay = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "draw_single_chain")) {
gameConf.draw_single_chain = strtol(valbuf, nullptr, 10);
gameConf.draw_single_chain = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "hide_player_name")) {
gameConf.hide_player_name = strtol(valbuf, nullptr, 10);
gameConf.hide_player_name = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "prefer_expansion_script")) {
gameConf.prefer_expansion_script = strtol(valbuf, nullptr, 10);
gameConf.prefer_expansion_script = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = strtol(valbuf, nullptr, 10) > 0;
gameConf.window_maximized = std::strtol(valbuf, nullptr, 10) > 0;
} else if(!std::strcmp(strbuf, "window_width")) {
gameConf.window_width = strtol(valbuf, nullptr, 10);
gameConf.window_width = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "window_height")) {
gameConf.window_height = strtol(valbuf, nullptr, 10);
gameConf.window_height = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "resize_popup_menu")) {
gameConf.resize_popup_menu = strtol(valbuf, nullptr, 10) > 0;
gameConf.resize_popup_menu = std::strtol(valbuf, nullptr, 10) > 0;
#ifdef YGOPRO_USE_IRRKLANG
} else if(!std::strcmp(strbuf, "enable_sound")) {
gameConf.enable_sound = strtol(valbuf, nullptr, 10) > 0;
gameConf.enable_sound = std::strtol(valbuf, nullptr, 10) > 0;
} else if(!std::strcmp(strbuf, "sound_volume")) {
int vol = strtol(valbuf, nullptr, 10);
int vol = std::strtol(valbuf, nullptr, 10);
if (vol < 0)
vol = 0;
else if (vol > 100)
vol = 100;
gameConf.sound_volume = (double)vol / 100;
} else if(!std::strcmp(strbuf, "enable_music")) {
gameConf.enable_music = strtol(valbuf, nullptr, 10) > 0;
gameConf.enable_music = std::strtol(valbuf, nullptr, 10) > 0;
} else if(!std::strcmp(strbuf, "music_volume")) {
int vol = strtol(valbuf, nullptr, 10);
int vol = std::strtol(valbuf, nullptr, 10);
if (vol < 0)
vol = 0;
else if (vol > 100)
vol = 100;
gameConf.music_volume = (double)vol / 100;
} else if(!std::strcmp(strbuf, "music_mode")) {
gameConf.music_mode = strtol(valbuf, nullptr, 10);
gameConf.music_mode = std::strtol(valbuf, nullptr, 10);
#endif
} else {
// options allowing multiple words
......
......@@ -185,7 +185,7 @@ public:
void HideElement(irr::gui::IGUIElement* element, bool set_action = false);
void PopupElement(irr::gui::IGUIElement* element, int hideframe = 0);
void WaitFrameSignal(int frame);
void DrawThumb(code_pointer cp, irr::core::vector2di pos, const std::unordered_map<int,int>* lflist, bool drag = false);
void DrawThumb(code_pointer cp, irr::core::vector2di pos, const LFList* lflist, bool drag = false);
void DrawDeckBd();
void LoadConfig();
void SaveConfig();
......
......@@ -123,7 +123,7 @@ int main(int argc, char* argv[]) {
return 0;
#ifdef _WIN32
int wargc;
int wargc = 0;
std::unique_ptr<wchar_t*[], void(*)(wchar_t**)> wargv(CommandLineToArgvW(GetCommandLineW(), &wargc), [](wchar_t** wargv) {
LocalFree(wargv);
});
......@@ -138,6 +138,24 @@ int main(int argc, char* argv[]) {
bool keep_on_return = false;
bool deckCategorySpecified = false;
for(int i = 1; i < wargc; ++i) {
if (wargc == 2 && std::wcslen(wargv[1]) >= 4) {
wchar_t* pstrext = wargv[1] + std::wcslen(wargv[1]) - 4;
if (!mywcsncasecmp(pstrext, L".ydk", 4)) {
open_file = true;
BufferIO::CopyWideString(wargv[1], open_file_name);
exit_on_return = true;
ClickButton(ygo::mainGame->btnDeckEdit);
break;
}
if (!mywcsncasecmp(pstrext, L".yrp", 4)) {
open_file = true;
BufferIO::CopyWideString(wargv[1], open_file_name);
exit_on_return = true;
ClickButton(ygo::mainGame->btnReplayMode);
ClickButton(ygo::mainGame->btnLoadReplay);
break;
}
}
if(wargv[i][0] == L'-' && wargv[i][1] == L'e' && wargv[i][2] != L'\0') {
ygo::dataManager.LoadDB(&wargv[i][2]);
continue;
......@@ -233,23 +251,6 @@ int main(int argc, char* argv[]) {
if(open_file)
ClickButton(ygo::mainGame->btnLoadSinglePlay);
break;
} else if(wargc == 2 && std::wcslen(wargv[1]) >= 4) {
wchar_t* pstrext = wargv[1] + std::wcslen(wargv[1]) - 4;
if(!mywcsncasecmp(pstrext, L".ydk", 4)) {
open_file = true;
BufferIO::CopyWideString(wargv[i], open_file_name);
exit_on_return = !keep_on_return;
ClickButton(ygo::mainGame->btnDeckEdit);
break;
}
if(!mywcsncasecmp(pstrext, L".yrp", 4)) {
open_file = true;
BufferIO::CopyWideString(wargv[i], open_file_name);
exit_on_return = !keep_on_return;
ClickButton(ygo::mainGame->btnReplayMode);
ClickButton(ygo::mainGame->btnLoadReplay);
break;
}
}
}
ygo::mainGame->MainLoop();
......
......@@ -400,7 +400,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
char arg3[8];
std::snprintf(arg3, sizeof arg3, "%d", mainGame->gameConf.serverport);
execl("./bot", "bot", arg1, arg2, arg3, nullptr);
exit(0);
std::exit(0);
} else {
if(!NetServer::StartServer(mainGame->gameConf.serverport)) {
soundManager.PlaySoundEffect(SOUND_INFO);
......
......@@ -50,7 +50,7 @@ public:
bufferevent_write(dp->bev, net_server_write, 3);
}
template<typename ST>
static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto, ST& st) {
static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto, const ST& st) {
auto p = net_server_write;
if (sizeof(ST) > MAX_DATA_SIZE)
return;
......
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