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YGOPRO-520DIY
ygopro
Commits
4caba5ff
Commit
4caba5ff
authored
Jun 06, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of
https://github.com/Fluorohydride/ygopro
parents
0582eabe
6afb4850
Changes
14
Expand all
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Inline
Side-by-side
Showing
14 changed files
with
299 additions
and
44 deletions
+299
-44
gframe/client_field.cpp
gframe/client_field.cpp
+10
-14
gframe/drawing.cpp
gframe/drawing.cpp
+2
-3
gframe/duelclient.cpp
gframe/duelclient.cpp
+11
-6
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+56
-1
gframe/game.h
gframe/game.h
+2
-0
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-0
gframe/single_duel.cpp
gframe/single_duel.cpp
+9
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+8
-2
lflist.conf
lflist.conf
+190
-13
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+6
-0
No files found.
gframe/client_field.cpp
View file @
4caba5ff
...
...
@@ -303,7 +303,6 @@ void ClientField::UpdateCard(int controler, int location, int sequence, char* da
}
void
ClientField
::
UpdateFieldCard
(
int
controler
,
int
location
,
char
*
data
)
{
std
::
vector
<
ClientCard
*>*
lst
=
0
;
std
::
vector
<
ClientCard
*>::
iterator
cit
;
switch
(
location
)
{
case
LOCATION_DECK
:
lst
=
&
deck
[
controler
];
...
...
@@ -330,7 +329,7 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) {
if
(
!
lst
)
return
;
int
len
;
for
(
cit
=
lst
->
begin
();
cit
!=
lst
->
end
();
++
cit
)
{
for
(
auto
cit
=
lst
->
begin
();
cit
!=
lst
->
end
();
++
cit
)
{
len
=
BufferIO
::
ReadInt32
(
data
);
if
(
len
>
8
)
(
*
cit
)
->
UpdateInfo
(
data
);
...
...
@@ -338,20 +337,19 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) {
}
}
void
ClientField
::
ClearCommandFlag
()
{
std
::
vector
<
ClientCard
*>::
iterator
cit
;
for
(
cit
=
activatable_cards
.
begin
();
cit
!=
activatable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
activatable_cards
.
begin
();
cit
!=
activatable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
summonable_cards
.
begin
();
cit
!=
summonable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
summonable_cards
.
begin
();
cit
!=
summonable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
spsummonable_cards
.
begin
();
cit
!=
spsummonable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
spsummonable_cards
.
begin
();
cit
!=
spsummonable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
msetable_cards
.
begin
();
cit
!=
msetable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
msetable_cards
.
begin
();
cit
!=
msetable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
ssetable_cards
.
begin
();
cit
!=
ssetable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
ssetable_cards
.
begin
();
cit
!=
ssetable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
reposable_cards
.
begin
();
cit
!=
reposable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
reposable_cards
.
begin
();
cit
!=
reposable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
for
(
cit
=
attackable_cards
.
begin
();
cit
!=
attackable_cards
.
end
();
++
cit
)
for
(
auto
cit
=
attackable_cards
.
begin
();
cit
!=
attackable_cards
.
end
();
++
cit
)
(
*
cit
)
->
cmdFlag
=
0
;
conti_cards
.
clear
();
deck_act
=
false
;
...
...
@@ -363,15 +361,13 @@ void ClientField::ClearCommandFlag() {
conti_act
=
false
;
}
void
ClientField
::
ClearSelect
()
{
std
::
vector
<
ClientCard
*>::
iterator
cit
;
for
(
cit
=
selectable_cards
.
begin
();
cit
!=
selectable_cards
.
end
();
++
cit
)
{
for
(
auto
cit
=
selectable_cards
.
begin
();
cit
!=
selectable_cards
.
end
();
++
cit
)
{
(
*
cit
)
->
is_selectable
=
false
;
(
*
cit
)
->
is_selected
=
false
;
}
}
void
ClientField
::
ClearChainSelect
()
{
std
::
vector
<
ClientCard
*>::
iterator
cit
;
for
(
cit
=
activatable_cards
.
begin
();
cit
!=
activatable_cards
.
end
();
++
cit
)
{
for
(
auto
cit
=
activatable_cards
.
begin
();
cit
!=
activatable_cards
.
end
();
++
cit
)
{
(
*
cit
)
->
cmdFlag
=
0
;
(
*
cit
)
->
chain_code
=
0
;
(
*
cit
)
->
is_selectable
=
false
;
...
...
gframe/drawing.cpp
View file @
4caba5ff
...
...
@@ -681,8 +681,7 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) {
}
void
Game
::
DrawGUI
()
{
if
(
imageLoading
.
size
())
{
std
::
map
<
irr
::
gui
::
CGUIImageButton
*
,
int
>::
iterator
mit
;
for
(
mit
=
imageLoading
.
begin
();
mit
!=
imageLoading
.
end
();
++
mit
)
for
(
auto
mit
=
imageLoading
.
begin
();
mit
!=
imageLoading
.
end
();
++
mit
)
mit
->
first
->
setImage
(
imageManager
.
GetTexture
(
mit
->
second
));
imageLoading
.
clear
();
}
...
...
@@ -781,7 +780,7 @@ void Game::DrawSpec() {
}
case
2
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
150
));
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
+
showcarddif
,
150
,
7
6
1
,
404
),
recti
(
0
,
0
,
CARD_IMG_WIDTH
-
showcarddif
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
+
showcarddif
,
150
,
7
5
1
,
404
),
recti
(
0
,
0
,
CARD_IMG_WIDTH
-
showcarddif
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
showcarddif
+=
15
;
if
(
showcarddif
>=
CARD_IMG_WIDTH
)
{
showcard
=
0
;
...
...
gframe/duelclient.cpp
View file @
4caba5ff
...
...
@@ -2206,8 +2206,13 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
return
true
;
}
case
MSG_SHUFFLE_SET_CARD
:
{
std
::
vector
<
ClientCard
*>::
iterator
cit
;
std
::
vector
<
ClientCard
*>*
lst
=
0
;
int
loc
=
BufferIO
::
ReadInt8
(
pbuf
);
int
count
=
BufferIO
::
ReadInt8
(
pbuf
);
if
(
loc
==
LOCATION_MZONE
)
lst
=
mainGame
->
dField
.
mzone
;
else
lst
=
mainGame
->
dField
.
szone
;
ClientCard
*
mc
[
5
];
ClientCard
*
swp
;
int
c
,
l
,
s
,
ps
;
...
...
@@ -2216,7 +2221,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
l
=
BufferIO
::
ReadInt8
(
pbuf
);
s
=
BufferIO
::
ReadInt8
(
pbuf
);
BufferIO
::
ReadInt8
(
pbuf
);
mc
[
i
]
=
mainGame
->
dField
.
mzone
[
c
][
s
];
mc
[
i
]
=
lst
[
c
][
s
];
mc
[
i
]
->
SetCode
(
0
);
if
(
!
mainGame
->
dInfo
.
isReplay
||
!
mainGame
->
dInfo
.
isReplaySkiping
)
{
mc
[
i
]
->
dPos
=
irr
::
core
::
vector3df
((
3.95
f
-
mc
[
i
]
->
curPos
.
X
)
/
10
,
0
,
0.05
f
);
...
...
@@ -2234,9 +2239,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
BufferIO
::
ReadInt8
(
pbuf
);
ps
=
mc
[
i
]
->
sequence
;
if
(
l
>
0
)
{
swp
=
mainGame
->
dField
.
mzone
[
c
][
s
];
mainGame
->
dField
.
mzone
[
c
][
ps
]
=
swp
;
mainGame
->
dField
.
mzone
[
c
][
s
]
=
mc
[
i
];
swp
=
lst
[
c
][
s
];
lst
[
c
][
ps
]
=
swp
;
lst
[
c
][
s
]
=
mc
[
i
];
mc
[
i
]
->
sequence
=
s
;
swp
->
sequence
=
ps
;
}
...
...
@@ -2245,7 +2250,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
soundManager
.
PlaySoundEffect
(
SOUND_SHUFFLE
);
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
mainGame
->
dField
.
MoveCard
(
mc
[
i
],
10
);
for
(
cit
=
mc
[
i
]
->
overlayed
.
begin
();
cit
!=
mc
[
i
]
->
overlayed
.
end
();
++
cit
)
for
(
auto
cit
=
mc
[
i
]
->
overlayed
.
begin
();
cit
!=
mc
[
i
]
->
overlayed
.
end
();
++
cit
)
mainGame
->
dField
.
MoveCard
(
*
cit
,
10
);
}
mainGame
->
WaitFrameSignal
(
11
);
...
...
gframe/event_handler.cpp
View file @
4caba5ff
...
...
@@ -1534,7 +1534,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str
.
append
(
formatBuffer
);
}
}
for
(
std
::
map
<
int
,
int
>::
iterator
ctit
=
mcard
->
counters
.
begin
();
ctit
!=
mcard
->
counters
.
end
();
++
ctit
)
{
for
(
auto
ctit
=
mcard
->
counters
.
begin
();
ctit
!=
mcard
->
counters
.
end
();
++
ctit
)
{
myswprintf
(
formatBuffer
,
L"
\n
[%ls]: %d"
,
dataManager
.
GetCounterName
(
ctit
->
first
),
ctit
->
second
);
str
.
append
(
formatBuffer
);
}
...
...
gframe/game.cpp
View file @
4caba5ff
...
...
@@ -12,10 +12,15 @@
#ifndef _WIN32
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#else
#include <direct.h>
#include <io.h>
#endif
const
unsigned
short
PRO_VERSION
=
0x134
3
;
const
unsigned
short
PRO_VERSION
=
0x134
4
;
namespace
ygo
{
...
...
@@ -23,6 +28,7 @@ Game* mainGame;
bool
Game
::
Initialize
()
{
srand
(
time
(
0
));
initUtils
();
LoadConfig
();
irr
::
SIrrlichtCreationParameters
params
=
irr
::
SIrrlichtCreationParameters
();
params
.
AntiAlias
=
gameConf
.
antialias
;
...
...
@@ -1344,6 +1350,52 @@ void Game::AddDebugMsg(char* msg)
fclose
(
fp
);
}
}
bool
Game
::
MakeDirectory
(
const
std
::
string
folder
)
{
std
::
string
folder_builder
;
std
::
string
sub
;
sub
.
reserve
(
folder
.
size
());
for
(
auto
it
=
folder
.
begin
();
it
!=
folder
.
end
();
++
it
)
{
const
char
c
=
*
it
;
sub
.
push_back
(
c
);
if
(
c
==
'/'
||
it
==
folder
.
end
()
-
1
)
{
folder_builder
.
append
(
sub
);
if
(
access
(
folder_builder
.
c_str
(),
0
)
!=
0
)
#ifdef _WIN32
if
(
mkdir
(
folder_builder
.
c_str
())
!=
0
)
#else
if
(
mkdir
(
folder_builder
.
c_str
(),
0777
)
!=
0
)
#endif
return
false
;
sub
.
clear
();
}
}
return
true
;
}
void
Game
::
initUtils
()
{
//user files
MakeDirectory
(
"replay"
);
//cards from extra pack
MakeDirectory
(
"expansions"
);
//files in ygopro-starter-pack
MakeDirectory
(
"deck"
);
MakeDirectory
(
"single"
);
//original files
MakeDirectory
(
"script"
);
MakeDirectory
(
"textures"
);
//sound
MakeDirectory
(
"sound"
);
MakeDirectory
(
"sound/BGM"
);
MakeDirectory
(
"sound/BGM/advantage"
);
MakeDirectory
(
"sound/BGM/deck"
);
MakeDirectory
(
"sound/BGM/disadvantage"
);
MakeDirectory
(
"sound/BGM/duel"
);
MakeDirectory
(
"sound/BGM/lose"
);
MakeDirectory
(
"sound/BGM/menu"
);
MakeDirectory
(
"sound/BGM/win"
);
//pics
MakeDirectory
(
"pics"
);
MakeDirectory
(
"pics/field"
);
}
void
Game
::
ClearTextures
()
{
matManager
.
mCard
.
setTexture
(
0
,
0
);
imgCard
->
setImage
(
imageManager
.
tCover
[
0
]);
...
...
@@ -1381,6 +1433,9 @@ void Game::CloseDuelWindow() {
wReplaySave
->
setVisible
(
false
);
stHintMsg
->
setVisible
(
false
);
btnSideOK
->
setVisible
(
false
);
btnSideShuffle
->
setVisible
(
false
);
btnSideSort
->
setVisible
(
false
);
btnSideReload
->
setVisible
(
false
);
btnLeaveGame
->
setVisible
(
false
);
btnSpectatorSwap
->
setVisible
(
false
);
btnChainIgnore
->
setVisible
(
false
);
...
...
gframe/game.h
View file @
4caba5ff
...
...
@@ -133,6 +133,8 @@ public:
void
AddChatMsg
(
wchar_t
*
msg
,
int
player
);
void
ClearChatMsg
();
void
AddDebugMsg
(
char
*
msgbuf
);
bool
MakeDirectory
(
const
std
::
string
folder
);
void
initUtils
();
void
ClearTextures
();
void
CloseDuelWindow
();
...
...
gframe/replay_mode.cpp
View file @
4caba5ff
...
...
@@ -497,6 +497,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
break
;
}
case
MSG_SHUFFLE_SET_CARD
:
{
pbuf
++
;
count
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
count
*
8
;
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
);
...
...
gframe/single_duel.cpp
View file @
4caba5ff
...
...
@@ -874,14 +874,21 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_SHUFFLE_SET_CARD
:
{
int
loc
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
count
*
8
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
RefreshMzone
(
0
,
0x181fff
,
0
);
RefreshMzone
(
1
,
0x181fff
,
0
);
if
(
loc
==
LOCATION_MZONE
)
{
RefreshMzone
(
0
,
0x181fff
,
0
);
RefreshMzone
(
1
,
0x181fff
,
0
);
}
else
{
RefreshSzone
(
0
,
0x181fff
,
0
);
RefreshSzone
(
1
,
0x181fff
,
0
);
}
break
;
}
case
MSG_NEW_TURN
:
{
...
...
gframe/single_mode.cpp
View file @
4caba5ff
...
...
@@ -415,6 +415,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
break
;
}
case
MSG_SHUFFLE_SET_CARD
:
{
pbuf
++
;
count
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
count
*
8
;
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
);
...
...
gframe/tag_duel.cpp
View file @
4caba5ff
...
...
@@ -832,6 +832,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_SHUFFLE_SET_CARD
:
{
int
loc
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
count
*
8
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
...
...
@@ -840,8 +841,13 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer
::
ReSendToPlayer
(
players
[
3
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
RefreshMzone
(
0
,
0x181fff
,
0
);
RefreshMzone
(
1
,
0x181fff
,
0
);
if
(
loc
==
LOCATION_MZONE
)
{
RefreshMzone
(
0
,
0x181fff
,
0
);
RefreshMzone
(
1
,
0x181fff
,
0
);
}
else
{
RefreshSzone
(
0
,
0x181fff
,
0
);
RefreshSzone
(
1
,
0x181fff
,
0
);
}
break
;
}
case
MSG_NEW_TURN
:
{
...
...
lflist.conf
View file @
4caba5ff
This diff is collapsed.
Click to expand it.
ocgcore
@
5d43ab2b
Subproject commit
3c33920e28aee1361ddcfc805bf992247195b43d
Subproject commit
5d43ab2b741fa770b4463e1f6a34c68f543ba31f
script
@
77b486a9
Subproject commit
63aa6c77dae13e742d43f92528ca7a84ec80b7d8
Subproject commit
77b486a913a2552af9e74ec69189b66930bfbaac
strings.conf
View file @
4caba5ff
...
...
@@ -240,6 +240,9 @@
!
system
1161
效果处理
!
system
1162
效果重置
!
system
1163
灵摆召唤
!
system
1164
同调召唤
!
system
1165
超量召唤
!
system
1166
连接召唤
#menu
!
system
1200
联机模式
!
system
1201
单人模式
...
...
@@ -412,6 +415,7 @@
!
system
1418
额外卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1419
副卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1420
有额外卡组卡片存在于主卡组,可能是额外卡组数量超过
15
张。
!
system
1421
宣言的卡不符合条件,或无法被主机识别。
!
system
1500
决斗结束。
!
system
1501
录像结束。
!
system
1502
连接已断开。
...
...
@@ -464,6 +468,8 @@
!
victory
0
x1a
「魂之接力」效果胜利
!
victory
0
x1b
「鬼计惰天使」效果胜利
!
victory
0
x1c
「幻煌龙的天涡」效果胜利
!
victory
0
x1d
「方程式运动员胜利团队」效果胜利
!
victory
0
x1e
「飞行象」效果胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
#counters
!
counter
0
x1
魔力指示物
...
...
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