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YGOPRO-520DIY
ygopro
Commits
47fddf52
Commit
47fddf52
authored
Aug 22, 2014
by
VanillaSalt
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parent
c76d1b66
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script/c32754886.lua
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47fddf52
--ブラック・イリュージョン
function
c32754886
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c32754886
.
target
)
e1
:
SetOperation
(
c32754886
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c32754886
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsAttackAbove
(
2000
)
end
function
c32754886
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c32754886
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c32754886
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c32754886
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
c32754886
.
efilter
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
)
tc
:
RegisterEffect
(
e4
)
tc
=
g
:
GetNext
()
end
end
function
c32754886
.
efilter
(
e
,
re
)
return
e
:
GetHandlerPlayer
()
~=
re
:
GetHandlerPlayer
()
end
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