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YGOPRO-520DIY
ygopro
Commits
45319055
Commit
45319055
authored
Feb 22, 2025
by
Chen Bill
Browse files
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Plain Diff
update reference
parent
90a65de1
Changes
2
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Showing
2 changed files
with
13 additions
and
9 deletions
+13
-9
gframe/deck_con.cpp
gframe/deck_con.cpp
+10
-6
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+3
-3
No files found.
gframe/deck_con.cpp
View file @
45319055
...
...
@@ -50,6 +50,10 @@ static inline void get_deck_file(wchar_t* ret) {
deckManager
.
GetDeckFile
(
ret
,
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
(),
mainGame
->
cbDBDecks
->
getText
());
}
static
inline
void
load_current_deck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
deckManager
.
LoadCurrentDeck
(
cbCategory
->
getSelected
(),
cbCategory
->
getText
(),
cbDeck
->
getText
());
}
void
DeckBuilder
::
Initialize
()
{
mainGame
->
is_building
=
true
;
mainGame
->
is_siding
=
false
;
...
...
@@ -527,7 +531,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
decksel
!=
-
1
)
{
mainGame
->
lstDecks
->
setSelected
(
decksel
);
mainGame
->
cbDBDecks
->
setSelected
(
decksel
);
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
load_current_d
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
}
RefreshReadonly
(
prev_category
);
prev_deck
=
decksel
;
...
...
@@ -655,7 +659,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_SIDE_RELOAD
:
{
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbCategorySelect
,
mainGame
->
cbDeckSelect
);
load_current_d
eck
(
mainGame
->
cbCategorySelect
,
mainGame
->
cbDeckSelect
);
break
;
}
case
BUTTON_BIG_CARD_ORIG_SIZE
:
{
...
...
@@ -701,7 +705,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
sel
=
count
-
1
;
mainGame
->
cbDBDecks
->
setSelected
(
sel
);
if
(
sel
!=
-
1
)
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
load_current_d
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1338
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
prev_deck
=
sel
;
...
...
@@ -715,7 +719,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
ChangeCategory
(
catesel
);
}
else
if
(
prev_operation
==
COMBOBOX_DBDECKS
)
{
int
decksel
=
mainGame
->
cbDBDecks
->
getSelected
();
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
load_current_d
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
prev_deck
=
decksel
;
is_modified
=
false
;
}
else
if
(
prev_operation
==
BUTTON_MANAGE_DECK
)
{
...
...
@@ -832,7 +836,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
int
decksel
=
mainGame
->
cbDBDecks
->
getSelected
();
if
(
decksel
>=
0
)
{
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
load_current_d
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
}
prev_deck
=
decksel
;
is_modified
=
false
;
...
...
@@ -1634,7 +1638,7 @@ void DeckBuilder::ChangeCategory(int catesel) {
mainGame
->
RefreshDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
mainGame
->
cbDBDecks
->
setSelected
(
0
);
RefreshReadonly
(
catesel
);
deckManager
.
LoadCurrentD
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
load_current_d
eck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
is_modified
=
false
;
prev_category
=
catesel
;
prev_deck
=
0
;
...
...
gframe/menu_handler.cpp
View file @
45319055
...
...
@@ -176,7 +176,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_HP_READY
:
{
if
(
mainGame
->
cbCategorySelect
->
getSelected
()
==
-
1
||
mainGame
->
cbDeckSelect
->
getSelected
()
==
-
1
||
!
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbCategorySelect
,
mainGame
->
cbDeckSelect
))
{
!
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbCategorySelect
->
getSelected
(),
mainGame
->
cbCategorySelect
->
getText
(),
mainGame
->
cbDeckSelect
->
getText
()
))
{
mainGame
->
gMutex
.
lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1406
));
...
...
@@ -472,7 +472,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
open_file
=
false
;
}
else
if
(
mainGame
->
cbDBCategory
->
getSelected
()
!=
-
1
&&
mainGame
->
cbDBDecks
->
getSelected
()
!=
-
1
)
{
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
(),
mainGame
->
cbDBDecks
->
getText
()
);
mainGame
->
ebDeckname
->
setText
(
L""
);
}
mainGame
->
HideElement
(
mainGame
->
wMainMenu
);
...
...
@@ -637,7 +637,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
env
->
setFocus
(
mainGame
->
wHostPrepare
);
if
(
static_cast
<
irr
::
gui
::
IGUICheckBox
*>
(
caller
)
->
isChecked
())
{
if
(
mainGame
->
cbCategorySelect
->
getSelected
()
==
-
1
||
mainGame
->
cbDeckSelect
->
getSelected
()
==
-
1
||
!
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbCategorySelect
,
mainGame
->
cbDeckSelect
))
{
!
deckManager
.
LoadCurrentDeck
(
mainGame
->
cbCategorySelect
->
getSelected
(),
mainGame
->
cbCategorySelect
->
getText
(),
mainGame
->
cbDeckSelect
->
getText
()
))
{
mainGame
->
gMutex
.
lock
();
static_cast
<
irr
::
gui
::
IGUICheckBox
*>
(
caller
)
->
setChecked
(
false
);
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
...
...
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