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YGOPRO-520DIY
ygopro
Commits
4484c872
Commit
4484c872
authored
May 23, 2025
by
nanahira
Browse files
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Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro into develop
parents
296b22a8
c3e25993
Changes
5
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Showing
5 changed files
with
18 additions
and
12 deletions
+18
-12
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+10
-9
gframe/menu_handler.h
gframe/menu_handler.h
+2
-1
gframe/replay.cpp
gframe/replay.cpp
+5
-1
gframe/replay.h
gframe/replay.h
+1
-0
gframe/replay_mode.h
gframe/replay_mode.h
+0
-1
No files found.
gframe/menu_handler.cpp
View file @
4484c872
...
@@ -218,6 +218,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -218,6 +218,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break
;
break
;
}
}
case
BUTTON_LOAD_REPLAY
:
{
case
BUTTON_LOAD_REPLAY
:
{
int
start_turn
=
1
;
if
(
open_file
)
{
if
(
open_file
)
{
ReplayMode
::
cur_replay
.
OpenReplay
(
open_file_name
);
ReplayMode
::
cur_replay
.
OpenReplay
(
open_file_name
);
open_file
=
false
;
open_file
=
false
;
...
@@ -229,6 +230,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -229,6 +230,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
selected
));
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
selected
));
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
if
(
!
ReplayMode
::
cur_replay
.
OpenReplay
(
replay_path
))
break
;
break
;
start_turn
=
std
::
wcstol
(
mainGame
->
ebRepStartTurn
->
getText
(),
nullptr
,
10
);
}
}
mainGame
->
ClearCardInfo
();
mainGame
->
ClearCardInfo
();
mainGame
->
wCardImg
->
setVisible
(
true
);
mainGame
->
wCardImg
->
setVisible
(
true
);
...
@@ -243,7 +245,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -243,7 +245,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
dField
.
Clear
();
mainGame
->
dField
.
Clear
();
mainGame
->
HideElement
(
mainGame
->
wReplay
);
mainGame
->
HideElement
(
mainGame
->
wReplay
);
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
dField
);
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
dField
);
unsigned
int
start_turn
=
std
::
wcstol
(
mainGame
->
ebRepStartTurn
->
getText
(),
nullptr
,
10
);
if
(
start_turn
==
1
)
if
(
start_turn
==
1
)
start_turn
=
0
;
start_turn
=
0
;
ReplayMode
::
StartReplay
(
start_turn
);
ReplayMode
::
StartReplay
(
start_turn
);
...
@@ -516,27 +517,27 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -516,27 +517,27 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break
;
break
;
wchar_t
replay_path
[
256
]{};
wchar_t
replay_path
[
256
]{};
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
myswprintf
(
replay_path
,
L"./replay/%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
));
if
(
!
ReplayMode
::
cur
_replay
.
OpenReplay
(
replay_path
))
{
if
(
!
temp
_replay
.
OpenReplay
(
replay_path
))
{
mainGame
->
stReplayInfo
->
setText
(
L"Error"
);
mainGame
->
stReplayInfo
->
setText
(
L"Error"
);
break
;
break
;
}
}
wchar_t
infobuf
[
256
]{};
wchar_t
infobuf
[
256
]{};
std
::
wstring
repinfo
;
std
::
wstring
repinfo
;
time_t
curtime
;
time_t
curtime
;
if
(
ReplayMode
::
cur
_replay
.
pheader
.
flag
&
REPLAY_UNIFORM
)
if
(
temp
_replay
.
pheader
.
flag
&
REPLAY_UNIFORM
)
curtime
=
ReplayMode
::
cur
_replay
.
pheader
.
start_time
;
curtime
=
temp
_replay
.
pheader
.
start_time
;
else
else
curtime
=
ReplayMode
::
cur
_replay
.
pheader
.
seed
;
curtime
=
temp
_replay
.
pheader
.
seed
;
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
repinfo
.
append
(
infobuf
);
repinfo
.
append
(
infobuf
);
if
(
ReplayMode
::
cur
_replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
if
(
temp
_replay
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
{
wchar_t
path
[
256
]{};
wchar_t
path
[
256
]{};
BufferIO
::
DecodeUTF8
(
ReplayMode
::
cur
_replay
.
script_name
.
c_str
(),
path
);
BufferIO
::
DecodeUTF8
(
temp
_replay
.
script_name
.
c_str
(),
path
);
repinfo
.
append
(
path
);
repinfo
.
append
(
path
);
repinfo
.
append
(
L"
\n
"
);
repinfo
.
append
(
L"
\n
"
);
}
}
const
auto
&
player_names
=
ReplayMode
::
cur
_replay
.
players
;
const
auto
&
player_names
=
temp
_replay
.
players
;
if
(
ReplayMode
::
cur
_replay
.
pheader
.
flag
&
REPLAY_TAG
)
if
(
temp
_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
(),
player_names
[
2
].
c_str
(),
player_names
[
3
].
c_str
());
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
(),
player_names
[
2
].
c_str
(),
player_names
[
3
].
c_str
());
else
else
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
());
myswprintf
(
infobuf
,
L"%ls
\n
===VS===
\n
%ls
\n
"
,
player_names
[
0
].
c_str
(),
player_names
[
1
].
c_str
());
...
...
gframe/menu_handler.h
View file @
4484c872
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
#define MENU_HANDLER_H
#define MENU_HANDLER_H
#include <irrlicht.h>
#include <irrlicht.h>
#include "replay.h"
namespace
ygo
{
namespace
ygo
{
...
@@ -10,7 +11,7 @@ public:
...
@@ -10,7 +11,7 @@ public:
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
irr
::
s32
prev_operation
{
0
};
irr
::
s32
prev_operation
{
0
};
int
prev_sel
{
-
1
};
int
prev_sel
{
-
1
};
Replay
temp_replay
;
};
};
}
}
...
...
gframe/replay.cpp
View file @
4484c872
...
@@ -227,7 +227,11 @@ void Replay::Reset() {
...
@@ -227,7 +227,11 @@ void Replay::Reset() {
script_name
.
clear
();
script_name
.
clear
();
}
}
void
Replay
::
SkipInfo
(){
void
Replay
::
SkipInfo
(){
data_position
+=
info_offset
;
if
(
data_position
==
0
)
data_position
+=
info_offset
;
}
bool
Replay
::
IsReplaying
()
const
{
return
is_replaying
;
}
}
bool
Replay
::
ReadInfo
()
{
bool
Replay
::
ReadInfo
()
{
int
player_count
=
(
pheader
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
int
player_count
=
(
pheader
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
...
...
gframe/replay.h
View file @
4484c872
...
@@ -81,6 +81,7 @@ public:
...
@@ -81,6 +81,7 @@ public:
void
Rewind
();
void
Rewind
();
void
Reset
();
void
Reset
();
void
SkipInfo
();
void
SkipInfo
();
bool
IsReplaying
()
const
;
FILE
*
fp
{
nullptr
};
FILE
*
fp
{
nullptr
};
#ifdef _WIN32
#ifdef _WIN32
...
...
gframe/replay_mode.h
View file @
4484c872
...
@@ -25,7 +25,6 @@ private:
...
@@ -25,7 +25,6 @@ private:
public:
public:
static
Replay
cur_replay
;
static
Replay
cur_replay
;
public:
static
bool
StartReplay
(
int
skipturn
);
static
bool
StartReplay
(
int
skipturn
);
static
void
StopReplay
(
bool
is_exiting
=
false
);
static
void
StopReplay
(
bool
is_exiting
=
false
);
static
void
SwapField
();
static
void
SwapField
();
...
...
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