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YGOPRO-520DIY
ygopro
Commits
4221f059
Commit
4221f059
authored
Feb 15, 2025
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro into develop
parents
02121635
99362157
Changes
17
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Showing
17 changed files
with
29 additions
and
31 deletions
+29
-31
gframe/client_field.h
gframe/client_field.h
+2
-2
gframe/config.h
gframe/config.h
+0
-1
gframe/data_manager.h
gframe/data_manager.h
+1
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+4
-5
gframe/deck_con.h
gframe/deck_con.h
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-2
gframe/game.cpp
gframe/game.cpp
+4
-5
gframe/game.h
gframe/game.h
+1
-1
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-2
gframe/menu_handler.h
gframe/menu_handler.h
+1
-1
gframe/myfilesystem.h
gframe/myfilesystem.h
+2
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+3
-4
gframe/sound_manager.cpp
gframe/sound_manager.cpp
+1
-1
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-1
ocgcore
ocgcore
+1
-1
strings.conf
strings.conf
+4
-0
No files found.
gframe/client_field.h
View file @
4221f059
...
@@ -147,8 +147,8 @@ public:
...
@@ -147,8 +147,8 @@ public:
ClientCard
*
menu_card
{
nullptr
};
ClientCard
*
menu_card
{
nullptr
};
int
list_command
{
0
};
int
list_command
{
0
};
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
;
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
virtual
bool
OnCommonEvent
(
const
irr
::
SEvent
&
event
);
bool
OnCommonEvent
(
const
irr
::
SEvent
&
event
);
void
GetHoverField
(
int
x
,
int
y
);
void
GetHoverField
(
int
x
,
int
y
);
void
ShowMenu
(
int
flag
,
int
x
,
int
y
);
void
ShowMenu
(
int
flag
,
int
x
,
int
y
);
void
HideMenu
();
void
HideMenu
();
...
...
gframe/config.h
View file @
4221f059
...
@@ -57,7 +57,6 @@ inline int _wtoi(const wchar_t * str){
...
@@ -57,7 +57,6 @@ inline int _wtoi(const wchar_t * str){
#include <string>
#include <string>
#include "bufferio.h"
#include "bufferio.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/common.h"
template
<
size_t
N
,
typename
...
TR
>
template
<
size_t
N
,
typename
...
TR
>
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
...
args
)
{
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
...
args
)
{
...
...
gframe/data_manager.h
View file @
4221f059
...
@@ -24,7 +24,7 @@ struct CardDataC : card_data {
...
@@ -24,7 +24,7 @@ struct CardDataC : card_data {
uint32_t
ot
{};
uint32_t
ot
{};
uint32_t
category
{};
uint32_t
category
{};
bool
is_setcodes
(
std
::
vector
<
uint32_t
>
values
)
const
{
bool
is_setcodes
(
const
std
::
vector
<
unsigned
int
>&
values
)
const
{
for
(
auto
&
value
:
values
)
{
for
(
auto
&
value
:
values
)
{
if
(
is_setcode
(
value
))
if
(
is_setcode
(
value
))
return
true
;
return
true
;
...
...
gframe/deck_con.cpp
View file @
4221f059
...
@@ -63,7 +63,7 @@ void DeckBuilder::Initialize() {
...
@@ -63,7 +63,7 @@ void DeckBuilder::Initialize() {
mainGame
->
btnSideReload
->
setVisible
(
false
);
mainGame
->
btnSideReload
->
setVisible
(
false
);
filterList
=
&
deckManager
.
_lfList
[
mainGame
->
gameConf
.
use_lflist
?
mainGame
->
gameConf
.
default_lflist
:
deckManager
.
_lfList
.
size
()
-
1
].
content
;
filterList
=
&
deckManager
.
_lfList
[
mainGame
->
gameConf
.
use_lflist
?
mainGame
->
gameConf
.
default_lflist
:
deckManager
.
_lfList
.
size
()
-
1
].
content
;
ClearSearch
();
ClearSearch
();
rnd
.
reset
((
uint_fast32_t
)
time
(
nullptr
));
rnd
.
reset
((
uint_fast32_t
)
std
::
time
(
nullptr
));
mouse_pos
.
set
(
0
,
0
);
mouse_pos
.
set
(
0
,
0
);
hovered_code
=
0
;
hovered_code
=
0
;
hovered_pos
=
0
;
hovered_pos
=
0
;
...
@@ -1386,13 +1386,12 @@ void DeckBuilder::FilterCards() {
...
@@ -1386,13 +1386,12 @@ void DeckBuilder::FilterCards() {
all
,
all
,
name
,
name
,
setcode
setcode
}
type
;
}
type
{
type_t
::
all
};
bool
exclude
;
bool
exclude
{
false
};
element_t
()
:
type
(
type_t
::
all
),
exclude
(
false
)
{}
};
};
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
int
trycode
=
BufferIO
::
GetVal
(
pstr
);
int
trycode
=
BufferIO
::
GetVal
(
pstr
);
std
::
wstring
str
=
std
::
wstring
(
pstr
)
;
std
::
wstring
str
{
pstr
}
;
std
::
vector
<
element_t
>
query_elements
;
std
::
vector
<
element_t
>
query_elements
;
if
(
mainGame
->
gameConf
.
search_multiple_keywords
)
{
if
(
mainGame
->
gameConf
.
search_multiple_keywords
)
{
const
wchar_t
separator
=
mainGame
->
gameConf
.
search_multiple_keywords
==
1
?
L' '
:
L'+'
;
const
wchar_t
separator
=
mainGame
->
gameConf
.
search_multiple_keywords
==
1
?
L' '
:
L'+'
;
...
...
gframe/deck_con.h
View file @
4221f059
...
@@ -11,7 +11,7 @@ namespace ygo {
...
@@ -11,7 +11,7 @@ namespace ygo {
class
DeckBuilder
:
public
irr
::
IEventReceiver
{
class
DeckBuilder
:
public
irr
::
IEventReceiver
{
public:
public:
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
;
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
void
Initialize
();
void
Initialize
();
void
Terminate
();
void
Terminate
();
void
GetHoveredCard
();
void
GetHoveredCard
();
...
...
gframe/duelclient.cpp
View file @
4221f059
...
@@ -843,9 +843,8 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
...
@@ -843,9 +843,8 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
else
else
starttime
=
new_replay
.
pheader
.
seed
;
starttime
=
new_replay
.
pheader
.
seed
;
tm
*
localedtime
=
localtime
(
&
starttime
);
wchar_t
timetext
[
40
];
wchar_t
timetext
[
40
];
std
::
wcsftime
(
timetext
,
40
,
L"%Y-%m-%d %H-%M-%S"
,
localedtime
);
std
::
wcsftime
(
timetext
,
sizeof
timetext
/
sizeof
timetext
[
0
],
L"%Y-%m-%d %H-%M-%S"
,
std
::
localtime
(
&
starttime
)
);
mainGame
->
ebRSName
->
setText
(
timetext
);
mainGame
->
ebRSName
->
setText
(
timetext
);
if
(
!
mainGame
->
chkAutoSaveReplay
->
isChecked
())
{
if
(
!
mainGame
->
chkAutoSaveReplay
->
isChecked
())
{
if
(
!
auto_watch_mode
)
{
if
(
!
auto_watch_mode
)
{
...
...
gframe/game.cpp
View file @
4221f059
...
@@ -2006,10 +2006,9 @@ void Game::ErrorLog(const char* msg) {
...
@@ -2006,10 +2006,9 @@ void Game::ErrorLog(const char* msg) {
FILE
*
fp
=
fopen
(
"error.log"
,
"at"
);
FILE
*
fp
=
fopen
(
"error.log"
,
"at"
);
if
(
!
fp
)
if
(
!
fp
)
return
;
return
;
time_t
nowtime
=
time
(
nullptr
);
time_t
nowtime
=
std
::
time
(
nullptr
);
tm
*
localedtime
=
localtime
(
&
nowtime
);
char
timebuf
[
40
];
char
timebuf
[
40
];
st
rftime
(
timebuf
,
40
,
"%Y-%m-%d %H:%M:%S"
,
localedtime
);
st
d
::
strftime
(
timebuf
,
sizeof
timebuf
,
"%Y-%m-%d %H:%M:%S"
,
std
::
localtime
(
&
nowtime
)
);
fprintf
(
fp
,
"[%s]%s
\n
"
,
timebuf
,
msg
);
fprintf
(
fp
,
"[%s]%s
\n
"
,
timebuf
,
msg
);
fclose
(
fp
);
fclose
(
fp
);
}
}
...
@@ -2459,8 +2458,8 @@ void Game::SetWindowsIcon() {
...
@@ -2459,8 +2458,8 @@ void Game::SetWindowsIcon() {
HINSTANCE
hInstance
=
(
HINSTANCE
)
GetModuleHandleW
(
nullptr
);
HINSTANCE
hInstance
=
(
HINSTANCE
)
GetModuleHandleW
(
nullptr
);
HICON
hSmallIcon
=
(
HICON
)
LoadImageW
(
hInstance
,
MAKEINTRESOURCEW
(
1
),
IMAGE_ICON
,
16
,
16
,
LR_DEFAULTCOLOR
);
HICON
hSmallIcon
=
(
HICON
)
LoadImageW
(
hInstance
,
MAKEINTRESOURCEW
(
1
),
IMAGE_ICON
,
16
,
16
,
LR_DEFAULTCOLOR
);
HICON
hBigIcon
=
(
HICON
)
LoadImageW
(
hInstance
,
MAKEINTRESOURCEW
(
1
),
IMAGE_ICON
,
32
,
32
,
LR_DEFAULTCOLOR
);
HICON
hBigIcon
=
(
HICON
)
LoadImageW
(
hInstance
,
MAKEINTRESOURCEW
(
1
),
IMAGE_ICON
,
32
,
32
,
LR_DEFAULTCOLOR
);
SendMessageW
(
hWnd
,
WM_SETICON
,
ICON_SMALL
,
(
long
)
hSmallIcon
);
SendMessageW
(
hWnd
,
WM_SETICON
,
ICON_SMALL
,
(
LPARAM
)
hSmallIcon
);
SendMessageW
(
hWnd
,
WM_SETICON
,
ICON_BIG
,
(
long
)
hBigIcon
);
SendMessageW
(
hWnd
,
WM_SETICON
,
ICON_BIG
,
(
LPARAM
)
hBigIcon
);
#endif
#endif
}
}
void
Game
::
SetWindowsScale
(
float
scale
)
{
void
Game
::
SetWindowsScale
(
float
scale
)
{
...
...
gframe/game.h
View file @
4221f059
...
@@ -16,7 +16,7 @@
...
@@ -16,7 +16,7 @@
#include "deck_con.h"
#include "deck_con.h"
#include "menu_handler.h"
#include "menu_handler.h"
#include "CGUISkinSystem/CGUISkinSystem.h"
#include "CGUISkinSystem/CGUISkinSystem.h"
#include <
time.h
>
#include <
ctime
>
#include <unordered_map>
#include <unordered_map>
#include <vector>
#include <vector>
#include <list>
#include <list>
...
...
gframe/menu_handler.cpp
View file @
4221f059
...
@@ -546,8 +546,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -546,8 +546,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
start_time
;
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
start_time
;
else
else
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
seed
;
curtime
=
ReplayMode
::
cur_replay
.
pheader
.
seed
;
tm
*
st
=
localtime
(
&
curtime
);
std
::
wcsftime
(
infobuf
,
sizeof
infobuf
/
sizeof
infobuf
[
0
],
L"%Y/%m/%d %H:%M:%S
\n
"
,
std
::
localtime
(
&
curtime
));
std
::
wcsftime
(
infobuf
,
256
,
L"%Y/%m/%d %H:%M:%S
\n
"
,
st
);
repinfo
.
append
(
infobuf
);
repinfo
.
append
(
infobuf
);
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
namebuf
[
4
][
20
]{};
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]);
...
...
gframe/menu_handler.h
View file @
4221f059
...
@@ -7,7 +7,7 @@ namespace ygo {
...
@@ -7,7 +7,7 @@ namespace ygo {
class
MenuHandler
:
public
irr
::
IEventReceiver
{
class
MenuHandler
:
public
irr
::
IEventReceiver
{
public:
public:
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
;
bool
OnEvent
(
const
irr
::
SEvent
&
event
)
override
;
s32
prev_operation
;
s32
prev_operation
;
int
prev_sel
;
int
prev_sel
;
...
...
gframe/myfilesystem.h
View file @
4221f059
...
@@ -88,7 +88,7 @@ public:
...
@@ -88,7 +88,7 @@ public:
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
wchar_t
findstr
[
1024
];
wchar_t
findstr
[
1024
];
std
::
swprintf
(
findstr
,
sizeof
findstr
/
sizeof
findstr
[
0
],
L"%s/*"
,
wpath
);
std
::
swprintf
(
findstr
,
sizeof
findstr
/
sizeof
findstr
[
0
],
L"%
l
s/*"
,
wpath
);
WIN32_FIND_DATAW
fdataw
;
WIN32_FIND_DATAW
fdataw
;
HANDLE
fh
=
FindFirstFileW
(
findstr
,
&
fdataw
);
HANDLE
fh
=
FindFirstFileW
(
findstr
,
&
fdataw
);
if
(
fh
==
INVALID_HANDLE_VALUE
)
if
(
fh
==
INVALID_HANDLE_VALUE
)
...
@@ -119,7 +119,7 @@ public:
...
@@ -119,7 +119,7 @@ public:
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"/"
))
!=
nullptr
)
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"/"
))
!=
nullptr
)
*
wfile
++
=
'_'
;
*
wfile
++
=
'_'
;
}
}
static
bool
IsFileExists
(
const
char
*
file
)
{
static
bool
IsFileExists
(
const
char
*
file
)
{
struct
stat
fileStat
;
struct
stat
fileStat
;
return
(
stat
(
file
,
&
fileStat
)
==
0
)
&&
!
S_ISDIR
(
fileStat
.
st_mode
);
return
(
stat
(
file
,
&
fileStat
)
==
0
)
&&
!
S_ISDIR
(
fileStat
.
st_mode
);
...
...
gframe/single_duel.cpp
View file @
4221f059
...
@@ -421,7 +421,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -421,7 +421,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
rh
.
version
=
PRO_VERSION
;
rh
.
version
=
PRO_VERSION
;
rh
.
flag
=
REPLAY_UNIFORM
;
rh
.
flag
=
REPLAY_UNIFORM
;
rh
.
seed
=
seed
;
rh
.
seed
=
seed
;
rh
.
start_time
=
(
unsigned
int
)
time
(
nullptr
);
rh
.
start_time
=
(
unsigned
int
)
std
::
time
(
nullptr
);
last_replay
.
BeginRecord
();
last_replay
.
BeginRecord
();
last_replay
.
WriteHeader
(
rh
);
last_replay
.
WriteHeader
(
rh
);
last_replay
.
WriteData
(
players
[
0
]
->
name
,
40
,
false
);
last_replay
.
WriteData
(
players
[
0
]
->
name
,
40
,
false
);
...
...
gframe/single_mode.cpp
View file @
4221f059
...
@@ -87,7 +87,7 @@ int SingleMode::SinglePlayThread() {
...
@@ -87,7 +87,7 @@ int SingleMode::SinglePlayThread() {
rh
.
version
=
PRO_VERSION
;
rh
.
version
=
PRO_VERSION
;
rh
.
flag
=
REPLAY_UNIFORM
|
REPLAY_SINGLE_MODE
;
rh
.
flag
=
REPLAY_UNIFORM
|
REPLAY_SINGLE_MODE
;
rh
.
seed
=
seed
;
rh
.
seed
=
seed
;
rh
.
start_time
=
(
unsigned
int
)
time
(
nullptr
);
rh
.
start_time
=
(
unsigned
int
)
std
::
time
(
nullptr
);
mainGame
->
gMutex
.
lock
();
mainGame
->
gMutex
.
lock
();
mainGame
->
HideElement
(
mainGame
->
wSinglePlay
);
mainGame
->
HideElement
(
mainGame
->
wSinglePlay
);
mainGame
->
ClearCardInfo
();
mainGame
->
ClearCardInfo
();
...
@@ -138,10 +138,9 @@ int SingleMode::SinglePlayThread() {
...
@@ -138,10 +138,9 @@ int SingleMode::SinglePlayThread() {
}
}
last_replay
.
EndRecord
();
last_replay
.
EndRecord
();
mainGame
->
gMutex
.
lock
();
mainGame
->
gMutex
.
lock
();
time_t
nowtime
=
time
(
nullptr
);
time_t
nowtime
=
std
::
time
(
nullptr
);
tm
*
localedtime
=
localtime
(
&
nowtime
);
wchar_t
timetext
[
40
];
wchar_t
timetext
[
40
];
std
::
wcsftime
(
timetext
,
40
,
L"%Y-%m-%d %H-%M-%S"
,
localedtime
);
std
::
wcsftime
(
timetext
,
sizeof
timetext
/
sizeof
timetext
[
0
],
L"%Y-%m-%d %H-%M-%S"
,
std
::
localtime
(
&
nowtime
)
);
mainGame
->
ebRSName
->
setText
(
timetext
);
mainGame
->
ebRSName
->
setText
(
timetext
);
if
(
!
mainGame
->
chkAutoSaveReplay
->
isChecked
())
{
if
(
!
mainGame
->
chkAutoSaveReplay
->
isChecked
())
{
mainGame
->
wReplaySave
->
setText
(
dataManager
.
GetSysString
(
1340
));
mainGame
->
wReplaySave
->
setText
(
dataManager
.
GetSysString
(
1340
));
...
...
gframe/sound_manager.cpp
View file @
4221f059
...
@@ -14,7 +14,7 @@ bool SoundManager::Init() {
...
@@ -14,7 +14,7 @@ bool SoundManager::Init() {
previous_bgm_scene
=
-
1
;
previous_bgm_scene
=
-
1
;
RefreshBGMList
();
RefreshBGMList
();
bgm_process
=
false
;
bgm_process
=
false
;
rnd
.
reset
((
unsigned
int
)
time
(
nullptr
));
rnd
.
reset
((
unsigned
int
)
std
::
time
(
nullptr
));
engineSound
=
irrklang
::
createIrrKlangDevice
();
engineSound
=
irrklang
::
createIrrKlangDevice
();
engineMusic
=
irrklang
::
createIrrKlangDevice
();
engineMusic
=
irrklang
::
createIrrKlangDevice
();
if
(
!
engineSound
||
!
engineMusic
)
{
if
(
!
engineSound
||
!
engineMusic
)
{
...
...
gframe/tag_duel.cpp
View file @
4221f059
...
@@ -394,7 +394,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -394,7 +394,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
rh
.
version
=
PRO_VERSION
;
rh
.
version
=
PRO_VERSION
;
rh
.
flag
=
REPLAY_UNIFORM
|
REPLAY_TAG
;
rh
.
flag
=
REPLAY_UNIFORM
|
REPLAY_TAG
;
rh
.
seed
=
seed
;
rh
.
seed
=
seed
;
rh
.
start_time
=
(
unsigned
int
)
time
(
nullptr
);
rh
.
start_time
=
(
unsigned
int
)
std
::
time
(
nullptr
);
last_replay
.
BeginRecord
();
last_replay
.
BeginRecord
();
last_replay
.
WriteHeader
(
rh
);
last_replay
.
WriteHeader
(
rh
);
last_replay
.
WriteData
(
players
[
0
]
->
name
,
40
,
false
);
last_replay
.
WriteData
(
players
[
0
]
->
name
,
40
,
false
);
...
...
ocgcore
@
bb6fd728
Subproject commit
4345aa5812b41b4efe158cbc2c699ad4dcc4c866
Subproject commit
bb6fd728598dc9c6fd4890d0c7a643d6b725be71
strings.conf
View file @
4221f059
...
@@ -1253,3 +1253,7 @@
...
@@ -1253,3 +1253,7 @@
!
setname
0
x1c0
龙华 竜華
!
setname
0
x1c0
龙华 竜華
!
setname
0
x1c1
阿尔戈☆群星
ARG
☆
S
!
setname
0
x1c1
阿尔戈☆群星
ARG
☆
S
!
setname
0
x1c2
喷水引擎 アクア・ジェット
!
setname
0
x1c2
喷水引擎 アクア・ジェット
!
setname
0
x1c3
御剑
Mitsurugi
!
setname
0
x1c4
征龙 征竜
!
setname
0
x1c5
再世 再世
!
setname
0
x1c6
统王 ドミナス
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