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YGOPRO-520DIY
ygopro
Commits
358fb1b8
Commit
358fb1b8
authored
May 03, 2025
by
Chen Bill
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Plain Diff
fix export replay deck
parent
560c5b31
Changes
1
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1 changed file
with
12 additions
and
31 deletions
+12
-31
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+12
-31
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gframe/menu_handler.cpp
View file @
358fb1b8
...
@@ -299,43 +299,24 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -299,43 +299,24 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
auto
selected
=
mainGame
->
lstReplayList
->
getSelected
();
auto
selected
=
mainGame
->
lstReplayList
->
getSelected
();
if
(
selected
==
-
1
)
if
(
selected
==
-
1
)
break
;
break
;
Replay
replay
;
Replay
replay
1
;
wchar_t
ex_file
name
[
256
]{};
wchar_t
replay_
name
[
256
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
namebuf
[
4
][
20
]{};
wchar_t
filename
[
256
]{};
wchar_t
filename
[
256
]{};
wchar_t
replay_path
[
256
]{};
wchar_t
replay_path
[
256
]{};
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
ex_file
name
);
BufferIO
::
CopyWideString
(
mainGame
->
lstReplayList
->
getListItem
(
selected
),
replay_
name
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
ex_file
name
);
myswprintf
(
replay_path
,
L"./replay/%ls"
,
replay_
name
);
if
(
!
replay
.
OpenReplay
(
replay_path
))
if
(
!
replay
1
.
OpenReplay
(
replay_path
))
break
;
break
;
const
ReplayHeader
&
rh
=
replay
.
pheader
;
if
(
replay1
.
pheader
.
flag
&
REPLAY_SINGLE_MODE
)
if
(
rh
.
flag
&
REPLAY_SINGLE_MODE
)
break
;
break
;
int
player_count
=
(
rh
.
flag
&
REPLAY_TAG
)
?
4
:
2
;
for
(
size_t
i
=
0
;
i
<
replay1
.
decks
.
size
();
++
i
)
{
//player name
BufferIO
::
CopyWideString
(
replay1
.
players
[
i
].
c_str
(),
namebuf
[
i
]);
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
replay
.
ReadName
(
namebuf
[
i
]);
//skip pre infos
for
(
int
i
=
0
;
i
<
4
;
++
i
)
replay
.
ReadInt32
();
//deck
std
::
vector
<
int
>
deckbuf
;
for
(
int
i
=
0
;
i
<
player_count
;
++
i
)
{
deckbuf
.
clear
();
int
main
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
main
);
for
(
int
j
=
0
;
j
<
main
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
int
extra
=
replay
.
ReadInt32
();
deckbuf
.
push_back
(
extra
);
for
(
int
j
=
0
;
j
<
extra
;
++
j
)
{
deckbuf
.
push_back
(
replay
.
ReadInt32
());
}
deckbuf
.
push_back
(
0
);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
FileSystem
::
SafeFileName
(
namebuf
[
i
]);
myswprintf
(
filename
,
L"deck/%ls-%d %ls.ydk"
,
ex_filename
,
i
+
1
,
namebuf
[
i
]);
}
deckManager
.
SaveDeckBuffer
(
deckbuf
.
data
(),
filename
);
for
(
size_t
i
=
0
;
i
<
replay1
.
decks
.
size
();
++
i
)
{
myswprintf
(
filename
,
L"./deck/%ls-%d %ls.ydk"
,
replay_name
,
i
+
1
,
namebuf
[
i
]);
DeckManager
::
SaveDeckBuffer
(
replay1
.
decks
[
i
],
filename
);
}
}
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
...
...
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