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YGOPRO-520DIY
ygopro
Commits
31e251ac
Commit
31e251ac
authored
Jun 10, 2014
by
VanillaSalt
Browse files
Options
Browse Files
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Plain Diff
fix
parent
e3dc74b4
Changes
7
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Inline
Side-by-side
Showing
7 changed files
with
36 additions
and
58 deletions
+36
-58
script/c24658418.lua
script/c24658418.lua
+1
-1
script/c29357956.lua
script/c29357956.lua
+9
-15
script/c4239451.lua
script/c4239451.lua
+3
-3
script/c43455065.lua
script/c43455065.lua
+5
-3
script/c56350972.lua
script/c56350972.lua
+3
-3
script/c67985943.lua
script/c67985943.lua
+9
-17
script/c88033975.lua
script/c88033975.lua
+6
-16
No files found.
script/c24658418.lua
View file @
31e251ac
...
...
@@ -40,7 +40,7 @@ function c24658418.spcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c24658418
.
mfilter
(
c
)
return
c
:
Is
SetCard
(
0x7b
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsFaceup
(
)
return
c
:
Is
Faceup
()
and
c
:
IsSetCard
(
0x7b
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
function
c24658418
.
xyzfilter
(
c
,
mg
)
return
c
:
IsSetCard
(
0x7b
)
and
c
:
IsXyzSummonable
(
mg
)
...
...
script/c29357956.lua
View file @
31e251ac
...
...
@@ -27,13 +27,14 @@ function c29357956.initial_effect(c)
c
:
RegisterEffect
(
e3
)
--actlimit
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e4
:
SetOperation
(
c29357956
.
operation
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTargetRange
(
0
,
1
)
e4
:
SetValue
(
1
)
e4
:
SetCondition
(
c29357956
.
actcon
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e5
)
--special summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
29357956
,
1
))
...
...
@@ -71,15 +72,8 @@ function c29357956.sprop(e,tp,eg,ep,ev,re,r,rp,c)
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
c29357956
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
function
c29357956
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
function
c29357956
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetBattledGroupCount
()
>
0
...
...
script/c4239451.lua
View file @
31e251ac
...
...
@@ -68,13 +68,13 @@ end
function
c4239451
.
adtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TARGET
)
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c4239451
.
adop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENCE
,
0
,
POS_FACEUP_ATTACK
,
0
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENCE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
then
local
atk
=
tc
:
GetAttack
()
local
def
=
tc
:
GetDefence
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c43455065.lua
View file @
31e251ac
...
...
@@ -31,6 +31,8 @@ function c43455065.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
DiscardHand
(
tp
,
nil
,
ct
,
ct
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
local
rct
=
1
if
Duel
.
GetTurnPlayer
()
~=
tp
then
rct
=
2
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -39,19 +41,19 @@ function c43455065.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTarget
(
c43455065
.
indtg
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
rct
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_INACTIVATE
)
e2
:
SetValue
(
c43455065
.
efilter
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
rct
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_DISEFFECT
)
e3
:
SetValue
(
c43455065
.
efilter
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
rct
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
c43455065
.
indtg
(
e
,
c
)
...
...
script/c56350972.lua
View file @
31e251ac
...
...
@@ -21,11 +21,11 @@ end
function
c56350972
.
regcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
e
:
GetHandler
():
GetSummonType
(),
SUMMON_TYPE_RITUAL
)
==
SUMMON_TYPE_RITUAL
end
function
c56350972
.
regfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
and
c
:
GetPreviousControler
()
==
tp
function
c56350972
.
regfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
end
function
c56350972
.
regcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c56350972
.
regfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c56350972
.
regfilter
,
1
,
nil
)
end
function
c56350972
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c67985943.lua
View file @
31e251ac
...
...
@@ -12,26 +12,18 @@ function c67985943.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--actlimit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetOperation
(
c67985943
.
actop
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
1
)
e3
:
SetValue
(
1
)
e3
:
SetCondition
(
c67985943
.
actcon
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e4
:
SetOperation
(
c67985943
.
actop
)
c
:
RegisterEffect
(
e4
)
end
function
c67985943
.
splimit
(
e
,
se
,
sp
,
st
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_EXTRA
)
or
bit
.
band
(
st
,
SUMMON_TYPE_FUSION
)
==
SUMMON_TYPE_FUSION
end
function
c67985943
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
aux
.
TRUE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
function
c67985943
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
script/c88033975.lua
View file @
31e251ac
...
...
@@ -5,25 +5,15 @@ function c88033975.initial_effect(c)
c
:
EnableReviveLimit
()
--actlimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetOperation
(
c88033975
.
operation
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e2
:
SetCondition
(
c88033975
.
con
)
c
:
RegisterEffect
(
e2
)
end
function
c88033975
.
con
(
e
,
tp
)
return
e
:
GetHandler
():
IsFaceup
()
end
function
c88033975
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetCondition
(
c88033975
.
actcon
)
c
:
RegisterEffect
(
e1
)
end
function
c88033975
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
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