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YGOPRO-520DIY
ygopro
Commits
1eb362bc
Commit
1eb362bc
authored
Mar 28, 2014
by
VanillaSalt
Browse files
Options
Browse Files
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Plain Diff
Merge pull request #726 from sidschingis/patch-3
Add Race Phantom Dragons 幻竜
parents
4f764d10
005ee21b
Changes
7
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
8 additions
and
7 deletions
+8
-7
gframe/data_manager.cpp
gframe/data_manager.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/game.h
gframe/game.h
+1
-1
ocgcore/card.h
ocgcore/card.h
+1
-0
ocgcore/playerop.cpp
ocgcore/playerop.cpp
+2
-2
No files found.
gframe/data_manager.cpp
View file @
1eb362bc
...
@@ -215,7 +215,7 @@ const wchar_t* DataManager::FormatAttribute(int attribute) {
...
@@ -215,7 +215,7 @@ const wchar_t* DataManager::FormatAttribute(int attribute) {
const
wchar_t
*
DataManager
::
FormatRace
(
int
race
)
{
const
wchar_t
*
DataManager
::
FormatRace
(
int
race
)
{
wchar_t
*
p
=
racBuffer
;
wchar_t
*
p
=
racBuffer
;
int
filter
=
1
,
i
=
1020
;
int
filter
=
1
,
i
=
1020
;
for
(;
filter
!=
0x
8
00000
;
filter
<<=
1
,
++
i
)
{
for
(;
filter
!=
0x
10
00000
;
filter
<<=
1
,
++
i
)
{
if
(
race
&
filter
)
{
if
(
race
&
filter
)
{
BufferIO
::
CopyWStrRef
(
GetSysString
(
i
),
p
,
16
);
BufferIO
::
CopyWStrRef
(
GetSysString
(
i
),
p
,
16
);
*
p
=
L'|'
;
*
p
=
L'|'
;
...
...
gframe/duelclient.cpp
View file @
1eb362bc
...
@@ -2771,7 +2771,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -2771,7 +2771,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
/*int player = */
mainGame
->
LocalPlayer
(
BufferIO
::
ReadInt8
(
pbuf
));
/*int player = */
mainGame
->
LocalPlayer
(
BufferIO
::
ReadInt8
(
pbuf
));
mainGame
->
dField
.
announce_count
=
BufferIO
::
ReadInt8
(
pbuf
);
mainGame
->
dField
.
announce_count
=
BufferIO
::
ReadInt8
(
pbuf
);
int
available
=
BufferIO
::
ReadInt32
(
pbuf
);
int
available
=
BufferIO
::
ReadInt32
(
pbuf
);
for
(
int
i
=
0
,
filter
=
0x1
;
i
<
2
3
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
,
filter
=
0x1
;
i
<
2
4
;
++
i
,
filter
<<=
1
)
{
mainGame
->
chkRace
[
i
]
->
setChecked
(
false
);
mainGame
->
chkRace
[
i
]
->
setChecked
(
false
);
if
(
filter
&
available
)
if
(
filter
&
available
)
mainGame
->
chkRace
[
i
]
->
setVisible
(
true
);
mainGame
->
chkRace
[
i
]
->
setVisible
(
true
);
...
...
gframe/event_handler.cpp
View file @
1eb362bc
...
@@ -671,7 +671,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -671,7 +671,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
case
CHECK_RACE
:
{
case
CHECK_RACE
:
{
int
rac
=
0
,
filter
=
0x1
,
count
=
0
;
int
rac
=
0
,
filter
=
0x1
,
count
=
0
;
for
(
int
i
=
0
;
i
<
2
3
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
2
4
;
++
i
,
filter
<<=
1
)
{
if
(
mainGame
->
chkRace
[
i
]
->
isChecked
())
{
if
(
mainGame
->
chkRace
[
i
]
->
isChecked
())
{
rac
|=
filter
;
rac
|=
filter
;
count
++
;
count
++
;
...
...
gframe/game.cpp
View file @
1eb362bc
...
@@ -331,7 +331,7 @@ bool Game::Initialize() {
...
@@ -331,7 +331,7 @@ bool Game::Initialize() {
wANRace
=
env
->
addWindow
(
rect
<
s32
>
(
480
,
200
,
850
,
385
),
false
,
dataManager
.
GetSysString
(
563
));
wANRace
=
env
->
addWindow
(
rect
<
s32
>
(
480
,
200
,
850
,
385
),
false
,
dataManager
.
GetSysString
(
563
));
wANRace
->
getCloseButton
()
->
setVisible
(
false
);
wANRace
->
getCloseButton
()
->
setVisible
(
false
);
wANRace
->
setVisible
(
false
);
wANRace
->
setVisible
(
false
);
for
(
int
filter
=
0x1
,
i
=
0
;
i
<
2
3
;
filter
<<=
1
,
++
i
)
for
(
int
filter
=
0x1
,
i
=
0
;
i
<
2
4
;
filter
<<=
1
,
++
i
)
chkRace
[
i
]
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
10
+
(
i
%
4
)
*
90
,
25
+
(
i
/
4
)
*
25
,
100
+
(
i
%
4
)
*
90
,
50
+
(
i
/
4
)
*
25
),
chkRace
[
i
]
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
10
+
(
i
%
4
)
*
90
,
25
+
(
i
/
4
)
*
25
,
100
+
(
i
%
4
)
*
90
,
50
+
(
i
/
4
)
*
25
),
wANRace
,
CHECK_RACE
,
dataManager
.
FormatRace
(
filter
));
wANRace
,
CHECK_RACE
,
dataManager
.
FormatRace
(
filter
));
//selection hint
//selection hint
...
...
gframe/game.h
View file @
1eb362bc
...
@@ -287,7 +287,7 @@ public:
...
@@ -287,7 +287,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkAttribute
[
7
];
irr
::
gui
::
IGUICheckBox
*
chkAttribute
[
7
];
//announce race
//announce race
irr
::
gui
::
IGUIWindow
*
wANRace
;
irr
::
gui
::
IGUIWindow
*
wANRace
;
irr
::
gui
::
IGUICheckBox
*
chkRace
[
2
3
];
irr
::
gui
::
IGUICheckBox
*
chkRace
[
2
4
];
//cmd menu
//cmd menu
irr
::
gui
::
IGUIWindow
*
wCmdMenu
;
irr
::
gui
::
IGUIWindow
*
wCmdMenu
;
irr
::
gui
::
IGUIButton
*
btnActivate
;
irr
::
gui
::
IGUIButton
*
btnActivate
;
...
...
ocgcore/card.h
View file @
1eb362bc
...
@@ -326,6 +326,7 @@ public:
...
@@ -326,6 +326,7 @@ public:
#define RACE_PSYCHO 0x100000 //
#define RACE_PSYCHO 0x100000 //
#define RACE_DEVINE 0x200000 //
#define RACE_DEVINE 0x200000 //
#define RACE_CREATORGOD 0x400000 //
#define RACE_CREATORGOD 0x400000 //
#define RACE_PHANTOMDRAGON 0x800000 //
//Reason
//Reason
#define REASON_DESTROY 0x1 //
#define REASON_DESTROY 0x1 //
#define REASON_RELEASE 0x2 //
#define REASON_RELEASE 0x2 //
...
...
ocgcore/playerop.cpp
View file @
1eb362bc
...
@@ -645,7 +645,7 @@ int32 field::sort_card(int16 step, uint8 playerid, uint8 is_chain) {
...
@@ -645,7 +645,7 @@ int32 field::sort_card(int16 step, uint8 playerid, uint8 is_chain) {
int32
field
::
announce_race
(
int16
step
,
uint8
playerid
,
int32
count
,
int32
available
)
{
int32
field
::
announce_race
(
int16
step
,
uint8
playerid
,
int32
count
,
int32
available
)
{
if
(
step
==
0
)
{
if
(
step
==
0
)
{
int32
scount
=
0
;
int32
scount
=
0
;
for
(
int32
ft
=
0x1
;
ft
!=
0x
8
00000
;
ft
<<=
1
)
{
for
(
int32
ft
=
0x1
;
ft
!=
0x
10
00000
;
ft
<<=
1
)
{
if
(
ft
&
available
)
if
(
ft
&
available
)
scount
++
;
scount
++
;
}
}
...
@@ -661,7 +661,7 @@ int32 field::announce_race(int16 step, uint8 playerid, int32 count, int32 availa
...
@@ -661,7 +661,7 @@ int32 field::announce_race(int16 step, uint8 playerid, int32 count, int32 availa
}
else
{
}
else
{
int32
rc
=
returns
.
ivalue
[
0
];
int32
rc
=
returns
.
ivalue
[
0
];
int32
sel
=
0
;
int32
sel
=
0
;
for
(
int32
ft
=
0x1
;
ft
!=
0x
8
00000
;
ft
<<=
1
)
{
for
(
int32
ft
=
0x1
;
ft
!=
0x
10
00000
;
ft
<<=
1
)
{
if
(
!
(
ft
&
rc
))
continue
;
if
(
!
(
ft
&
rc
))
continue
;
if
(
!
(
ft
&
available
))
{
if
(
!
(
ft
&
available
))
{
pduel
->
write_buffer8
(
MSG_RETRY
);
pduel
->
write_buffer8
(
MSG_RETRY
);
...
...
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