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YGOPRO-520DIY
ygopro
Commits
1b54a189
Commit
1b54a189
authored
Dec 15, 2023
by
Chen Bill
Browse files
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Plain Diff
fix position check
Refresh must use QUERY_CODE, QUERY_POSITION.
parent
2bea392d
Changes
1
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Side-by-side
Showing
1 changed file
with
33 additions
and
20 deletions
+33
-20
gframe/single_duel.cpp
gframe/single_duel.cpp
+33
-20
No files found.
gframe/single_duel.cpp
View file @
1b54a189
...
...
@@ -1464,21 +1464,27 @@ void SingleDuel::TimeConfirm(DuelPlayer* dp) {
if
(
time_elapsed
<
10
)
time_elapsed
=
0
;
}
inline
unsigned
int
GetPosition
(
unsigned
char
*&
qbuf
,
int
offset
)
{
unsigned
int
info
=
*
(
unsigned
int
*
)(
qbuf
+
offset
);
return
info
>>
24
;
}
void
SingleDuel
::
RefreshMzone
(
int
player
,
int
flag
,
int
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_MZONE
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_MZONE
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_MZONE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
const
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
qlen
+=
clen
;
if
(
clen
==
4
)
if
(
clen
<=
LEN_HEADER
)
continue
;
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
position
&
POS_FACEDOWN
)
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
...
...
@@ -1487,6 +1493,7 @@ void SingleDuel::RefreshMzone(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshSzone
(
int
player
,
int
flag
,
int
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
...
...
@@ -1496,11 +1503,12 @@ void SingleDuel::RefreshSzone(int player, int flag, int use_cache) {
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
const
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
qlen
+=
clen
;
if
(
clen
==
4
)
if
(
clen
<=
LEN_HEADER
)
continue
;
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
position
&
POS_FACEDOWN
)
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
...
...
@@ -1509,63 +1517,68 @@ void SingleDuel::RefreshSzone(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshHand
(
int
player
,
int
flag
,
int
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
offset
=
8
;
if
(
!
(
qflag
&
QUERY_CODE
))
offset
-=
4
;
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
const
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
qlen
+=
slen
;
if
(
slen
<=
LEN_HEADER
)
continue
;
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
!
(
position
&
POS_FACEUP
))
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
}
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshGrave
(
int
player
,
int
flag
,
int
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_GRAVE
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_GRAVE
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_GRAVE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshExtra
(
int
player
,
int
flag
,
int
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_EXTRA
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_EXTRA
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_EXTRA
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
}
void
SingleDuel
::
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_CARD
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
location
);
BufferIO
::
WriteInt8
(
qbuf
,
sequence
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
(
unsigned
char
*
)
qbuf
,
0
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
qbuf
,
0
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
if
(
location
==
LOCATION_REMOVED
&&
(
qbuf
[
15
]
&
POS_FACEDOWN
))
if
(
len
<=
LEN_HEADER
)
return
;
auto
position
=
GetPosition
(
qbuf
,
12
);
if
(
location
==
LOCATION_REMOVED
&&
(
position
&
POS_FACEDOWN
))
return
;
if
((
location
&
0x90
)
||
((
location
&
0x2c
)
&&
(
qbuf
[
15
]
&
POS_FACEUP
)))
{
if
((
location
&
0x90
)
||
((
location
&
0x2c
)
&&
(
position
&
POS_FACEUP
)))
{
NetServer
::
ReSendToPlayer
(
players
[
1
-
player
]);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
...
...
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