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YGOPRO-520DIY
ygopro
Commits
16a5b67a
Commit
16a5b67a
authored
Sep 08, 2015
by
mercury233
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Initduel then respond port
parent
c6dcaf62
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gframe/game.cpp
gframe/game.cpp
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gframe/game.cpp
View file @
16a5b67a
...
...
@@ -39,9 +39,9 @@ void Game::MainServerLoop(int bDuel_mode, int lflist) {
deckManager
.
LoadLFList
();
dataManager
.
LoadDB
(
"cards.cdb"
);
aServerPort
=
NetServer
::
StartServer
(
aServerPort
);
NetServer
::
Initduel
(
bDuel_mode
,
lflist
);
printf
(
"%u
\n
"
,
aServerPort
);
fflush
(
stdout
);
NetServer
::
Initduel
(
bDuel_mode
,
lflist
);
while
(
NetServer
::
net_evbase
)
{
#ifdef WIN32
Sleep
(
200
);
...
...
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