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YGOPRO-520DIY
ygopro
Commits
138c3a61
Commit
138c3a61
authored
Sep 22, 2022
by
mercury233
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fix
parent
145a6352
Changes
2
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2 changed files
with
8 additions
and
5 deletions
+8
-5
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+3
-1
gframe/deck_manager.h
gframe/deck_manager.h
+5
-4
No files found.
gframe/deck_manager.cpp
View file @
138c3a61
...
...
@@ -5,7 +5,9 @@
namespace
ygo
{
#ifndef YGOPRO_SERVER_MODE
char
DeckManager
::
deckBuffer
[
0x10000
];
#endif
DeckManager
deckManager
;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
...
...
@@ -246,7 +248,6 @@ bool DeckManager::LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUICom
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
return
res
;
}
#endif
FILE
*
DeckManager
::
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
)
{
#ifdef WIN32
FILE
*
fp
=
_wfopen
(
file
,
(
wchar_t
*
)
mode
);
...
...
@@ -371,4 +372,5 @@ bool DeckManager::DeleteCategory(const wchar_t* name) {
return
false
;
return
FileSystem
::
DeleteDir
(
localname
);
}
#endif
}
gframe/deck_manager.h
View file @
138c3a61
...
...
@@ -5,7 +5,9 @@
#include "client_card.h"
#include <unordered_map>
#include <vector>
#ifndef YGOPRO_SERVER_MODE
#include <sstream>
#endif
namespace
ygo
{
...
...
@@ -36,7 +38,9 @@ public:
Deck
current_deck
;
std
::
vector
<
LFList
>
_lfList
;
#ifndef YGOPRO_SERVER_MODE
static
char
deckBuffer
[
0x10000
];
#endif
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFList
();
...
...
@@ -53,15 +57,12 @@ public:
IReadFile
*
OpenDeckReader
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
LoadDeck
(
std
::
istringstream
*
deckStream
,
bool
is_packlist
=
false
);
#else
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
bool
LoadDeck
(
const
wchar_t
*
file
);
#endif
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
bool
DeleteDeck
(
const
wchar_t
*
file
);
bool
CreateCategory
(
const
wchar_t
*
name
);
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
bool
DeleteCategory
(
const
wchar_t
*
name
);
#endif
};
extern
DeckManager
deckManager
;
...
...
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