Commit 0077af77 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'upstream/master' into develop

parents 7211e380 50d5877f
...@@ -8,6 +8,8 @@ ...@@ -8,6 +8,8 @@
/pics /pics
/replay /replay
/single /single
/sound
!/sound/files.txt
/WindBot /WindBot
/cards.cdb /cards.cdb
/error.log /error.log
......
...@@ -72,6 +72,21 @@ inline FILE* mywfopen(const wchar_t* filename, const char* mode) { ...@@ -72,6 +72,21 @@ inline FILE* mywfopen(const wchar_t* filename, const char* mode) {
return fp; return fp;
} }
#if !defined(_WIN32)
#define myfopen std::fopen
#elif defined(WDK_NTDDI_VERSION) && (WDK_NTDDI_VERSION >= 0x0A000005) // Redstone 4, Version 1803, Build 17134.
#define FOPEN_WINDOWS_SUPPORT_UTF8
#define myfopen std::fopen
#else
inline FILE* myfopen(const char* filename, const char* mode) {
wchar_t wfilename[256]{};
BufferIO::DecodeUTF8(filename, wfilename);
wchar_t wmode[20]{};
BufferIO::CopyCharArray(mode, wmode);
return _wfopen(wfilename, wmode);
}
#endif
#include <irrlicht.h> #include <irrlicht.h>
extern const unsigned short PRO_VERSION; extern const unsigned short PRO_VERSION;
......
...@@ -108,7 +108,7 @@ bool DataManager::LoadDB(const wchar_t* wfile) { ...@@ -108,7 +108,7 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
return ret; return ret;
} }
bool DataManager::LoadStrings(const char* file) { bool DataManager::LoadStrings(const char* file) {
FILE* fp = std::fopen(file, "r"); FILE* fp = myfopen(file, "r");
if(!fp) if(!fp)
return false; return false;
char linebuf[TEXT_LINE_SIZE]{}; char linebuf[TEXT_LINE_SIZE]{};
...@@ -431,9 +431,7 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl ...@@ -431,9 +431,7 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
return scriptBuffer; return scriptBuffer;
} }
unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* slen) { unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* slen) {
wchar_t fname[256]{}; FILE* fp = myfopen(script_name, "rb");
BufferIO::DecodeUTF8(script_name, fname);
FILE* fp = mywfopen(fname, "rb");
if (!fp) if (!fp)
return nullptr; return nullptr;
size_t len = std::fread(scriptBuffer, 1, sizeof scriptBuffer, fp); size_t len = std::fread(scriptBuffer, 1, sizeof scriptBuffer, fp);
......
...@@ -10,7 +10,7 @@ DeckManager deckManager; ...@@ -10,7 +10,7 @@ DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) { void DeckManager::LoadLFListSingle(const char* path) {
auto cur = _lfList.rend(); auto cur = _lfList.rend();
FILE* fp = std::fopen(path, "r"); FILE* fp = myfopen(path, "r");
char linebuf[256]{}; char linebuf[256]{};
wchar_t strBuffer[256]{}; wchar_t strBuffer[256]{};
char str1[16]{}; char str1[16]{};
...@@ -311,7 +311,7 @@ bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_na ...@@ -311,7 +311,7 @@ bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_na
mainGame->deckBuilder.RefreshPackListScroll(); mainGame->deckBuilder.RefreshPackListScroll();
return res; return res;
} }
bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) { bool DeckManager::SaveDeck(const Deck& deck, const wchar_t* file) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck")) if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
return false; return false;
FILE* fp = OpenDeckFile(file, "w"); FILE* fp = OpenDeckFile(file, "w");
...@@ -319,26 +319,18 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) { ...@@ -319,26 +319,18 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
return false; return false;
std::fprintf(fp, "#created by ...\n#main\n"); std::fprintf(fp, "#created by ...\n#main\n");
for(size_t i = 0; i < deck.main.size(); ++i) for(size_t i = 0; i < deck.main.size(); ++i)
std::fprintf(fp, "%d\n", deck.main[i]->first); std::fprintf(fp, "%u\n", deck.main[i]->first);
std::fprintf(fp, "#extra\n"); std::fprintf(fp, "#extra\n");
for(size_t i = 0; i < deck.extra.size(); ++i) for(size_t i = 0; i < deck.extra.size(); ++i)
std::fprintf(fp, "%d\n", deck.extra[i]->first); std::fprintf(fp, "%u\n", deck.extra[i]->first);
std::fprintf(fp, "!side\n"); std::fprintf(fp, "!side\n");
for(size_t i = 0; i < deck.side.size(); ++i) for(size_t i = 0; i < deck.side.size(); ++i)
std::fprintf(fp, "%d\n", deck.side[i]->first); std::fprintf(fp, "%u\n", deck.side[i]->first);
std::fclose(fp); std::fclose(fp);
return true; return true;
} }
bool DeckManager::DeleteDeck(const wchar_t* file) { bool DeckManager::DeleteDeck(const wchar_t* file) {
#ifdef _WIN32 return FileSystem::RemoveFile(file);
BOOL result = DeleteFileW(file);
return !!result;
#else
char filefn[256];
BufferIO::EncodeUTF8(file, filefn);
int result = unlink(filefn);
return result == 0;
#endif
} }
bool DeckManager::CreateCategory(const wchar_t* name) { bool DeckManager::CreateCategory(const wchar_t* name) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck")) if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
......
...@@ -58,7 +58,7 @@ public: ...@@ -58,7 +58,7 @@ public:
static void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname); static void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
static FILE* OpenDeckFile(const wchar_t* file, const char* mode); static FILE* OpenDeckFile(const wchar_t* file, const char* mode);
static irr::io::IReadFile* OpenDeckReader(const wchar_t* file); static irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
static bool SaveDeck(Deck& deck, const wchar_t* file); static bool SaveDeck(const Deck& deck, const wchar_t* file);
static bool DeleteDeck(const wchar_t* file); static bool DeleteDeck(const wchar_t* file);
static bool CreateCategory(const wchar_t* name); static bool CreateCategory(const wchar_t* name);
static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname); static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
......
...@@ -3868,7 +3868,9 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) { ...@@ -3868,7 +3868,9 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
break; break;
} }
case MSG_RELOAD_FIELD: { case MSG_RELOAD_FIELD: {
mainGame->gMutex.lock(); if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
mainGame->gMutex.lock();
}
mainGame->dField.Clear(); mainGame->dField.Clear();
mainGame->dInfo.duel_rule = BufferIO::ReadUInt8(pbuf); mainGame->dInfo.duel_rule = BufferIO::ReadUInt8(pbuf);
int val = 0; int val = 0;
...@@ -3974,7 +3976,9 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) { ...@@ -3974,7 +3976,9 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
myswprintf(event_string, dataManager.GetSysString(1609), dataManager.GetName(mainGame->dField.current_chain.code)); myswprintf(event_string, dataManager.GetSysString(1609), dataManager.GetName(mainGame->dField.current_chain.code));
mainGame->dField.last_chain = true; mainGame->dField.last_chain = true;
} }
mainGame->gMutex.unlock(); if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
mainGame->gMutex.unlock();
}
break; break;
} }
} }
......
...@@ -106,6 +106,9 @@ bool Game::Initialize() { ...@@ -106,6 +106,9 @@ bool Game::Initialize() {
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16); numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 16);
if(!numFont) { if(!numFont) {
const wchar_t* numFontPaths[] = { const wchar_t* numFontPaths[] = {
L"./fonts/numFont.ttf",
L"./fonts/numFont.ttc",
L"./fonts/numFont.otf",
L"C:/Windows/Fonts/arialbd.ttf", L"C:/Windows/Fonts/arialbd.ttf",
L"/usr/share/fonts/truetype/DroidSansFallbackFull.ttf", L"/usr/share/fonts/truetype/DroidSansFallbackFull.ttf",
L"/usr/share/fonts/opentype/noto/NotoSansCJK-Bold.ttc", L"/usr/share/fonts/opentype/noto/NotoSansCJK-Bold.ttc",
...@@ -113,9 +116,6 @@ bool Game::Initialize() { ...@@ -113,9 +116,6 @@ bool Game::Initialize() {
L"/usr/share/fonts/noto-cjk/NotoSansCJK-Bold.ttc", L"/usr/share/fonts/noto-cjk/NotoSansCJK-Bold.ttc",
L"/System/Library/Fonts/SFNSTextCondensed-Bold.otf", L"/System/Library/Fonts/SFNSTextCondensed-Bold.otf",
L"/System/Library/Fonts/SFNS.ttf", L"/System/Library/Fonts/SFNS.ttf",
L"./fonts/numFont.ttf",
L"./fonts/numFont.ttc",
L"./fonts/numFont.otf"
}; };
for(const wchar_t* path : numFontPaths) { for(const wchar_t* path : numFontPaths) {
BufferIO::CopyWideString(path, gameConf.numfont); BufferIO::CopyWideString(path, gameConf.numfont);
...@@ -127,6 +127,9 @@ bool Game::Initialize() { ...@@ -127,6 +127,9 @@ bool Game::Initialize() {
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize); textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
if(!textFont) { if(!textFont) {
const wchar_t* textFontPaths[] = { const wchar_t* textFontPaths[] = {
L"./fonts/textFont.ttf",
L"./fonts/textFont.ttc",
L"./fonts/textFont.otf",
L"C:/Windows/Fonts/msyh.ttc", L"C:/Windows/Fonts/msyh.ttc",
L"C:/Windows/Fonts/msyh.ttf", L"C:/Windows/Fonts/msyh.ttf",
L"C:/Windows/Fonts/simsun.ttc", L"C:/Windows/Fonts/simsun.ttc",
...@@ -138,9 +141,7 @@ bool Game::Initialize() { ...@@ -138,9 +141,7 @@ bool Game::Initialize() {
L"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Regular.ttc", L"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Regular.ttc",
L"/usr/share/fonts/noto-cjk/NotoSansCJK-Regular.ttc", L"/usr/share/fonts/noto-cjk/NotoSansCJK-Regular.ttc",
L"/System/Library/Fonts/PingFang.ttc", L"/System/Library/Fonts/PingFang.ttc",
L"./fonts/textFont.ttf", L"/System/Library/Fonts/STHeiti Medium.ttc",
L"./fonts/textFont.ttc",
L"./fonts/textFont.otf"
}; };
for(const wchar_t* path : textFontPaths) { for(const wchar_t* path : textFontPaths) {
BufferIO::CopyWideString(path, gameConf.textfont); BufferIO::CopyWideString(path, gameConf.textfont);
...@@ -158,7 +159,7 @@ bool Game::Initialize() { ...@@ -158,7 +159,7 @@ bool Game::Initialize() {
} }
}); });
if(fpath[0] == 0) { if(fpath[0] == 0) {
ErrorLog("Failed to load font(s)!"); ErrorLog("No fonts found! Please place appropriate font file in the fonts directory, or edit system.conf manually.");
return false; return false;
} }
if(!numFont) { if(!numFont) {
...@@ -170,6 +171,10 @@ bool Game::Initialize() { ...@@ -170,6 +171,10 @@ bool Game::Initialize() {
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize); textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
} }
} }
if(!numFont || !textFont) {
ErrorLog("Failed to load font(s)!");
return false;
}
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12); adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48); lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48);
guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize); guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
...@@ -1290,7 +1295,7 @@ void Game::RefreshBot() { ...@@ -1290,7 +1295,7 @@ void Game::RefreshBot() {
if(!gameConf.enable_bot_mode) if(!gameConf.enable_bot_mode)
return; return;
botInfo.clear(); botInfo.clear();
FILE* fp = std::fopen("bot.conf", "r"); FILE* fp = myfopen("bot.conf", "r");
char linebuf[256]{}; char linebuf[256]{};
char strbuf[256]{}; char strbuf[256]{};
if(fp) { if(fp) {
...@@ -1343,7 +1348,7 @@ void Game::RefreshBot() { ...@@ -1343,7 +1348,7 @@ void Game::RefreshBot() {
} }
} }
void Game::LoadConfig() { void Game::LoadConfig() {
FILE* fp = std::fopen("system.conf", "r"); FILE* fp = myfopen("system.conf", "r");
if(!fp) if(!fp)
return; return;
char linebuf[CONFIG_LINE_SIZE]{}; char linebuf[CONFIG_LINE_SIZE]{};
...@@ -1361,14 +1366,6 @@ void Game::LoadConfig() { ...@@ -1361,14 +1366,6 @@ void Game::LoadConfig() {
} else if(!std::strcmp(strbuf, "errorlog")) { } else if(!std::strcmp(strbuf, "errorlog")) {
unsigned int val = std::strtol(valbuf, nullptr, 10); unsigned int val = std::strtol(valbuf, nullptr, 10);
enable_log = val & 0xff; enable_log = val & 0xff;
} else if(!std::strcmp(strbuf, "textfont")) {
int textfontsize = 0;
if (std::sscanf(linebuf, "%63s = %959s %d", strbuf, valbuf, &textfontsize) != 3)
continue;
gameConf.textfontsize = textfontsize;
BufferIO::DecodeUTF8(valbuf, gameConf.textfont);
} else if(!std::strcmp(strbuf, "numfont")) {
BufferIO::DecodeUTF8(valbuf, gameConf.numfont);
} else if(!std::strcmp(strbuf, "serverport")) { } else if(!std::strcmp(strbuf, "serverport")) {
gameConf.serverport = std::strtol(valbuf, nullptr, 10); gameConf.serverport = std::strtol(valbuf, nullptr, 10);
} else if(!std::strcmp(strbuf, "lasthost")) { } else if(!std::strcmp(strbuf, "lasthost")) {
...@@ -1463,7 +1460,18 @@ void Game::LoadConfig() { ...@@ -1463,7 +1460,18 @@ void Game::LoadConfig() {
// options allowing multiple words // options allowing multiple words
if (std::sscanf(linebuf, "%63s = %959[^\n]", strbuf, valbuf) != 2) if (std::sscanf(linebuf, "%63s = %959[^\n]", strbuf, valbuf) != 2)
continue; continue;
if (!std::strcmp(strbuf, "nickname")) { if (!std::strcmp(strbuf, "textfont")) {
char* last_space = std::strrchr(valbuf, ' ');
if (last_space == nullptr)
continue;
int fontsize = std::strtol(last_space + 1, nullptr, 10);
if (fontsize > 0)
gameConf.textfontsize = fontsize;
*last_space = 0;
BufferIO::DecodeUTF8(valbuf, gameConf.textfont);
} else if (!std::strcmp(strbuf, "numfont")) {
BufferIO::DecodeUTF8(valbuf, gameConf.numfont);
} else if (!std::strcmp(strbuf, "nickname")) {
BufferIO::DecodeUTF8(valbuf, gameConf.nickname); BufferIO::DecodeUTF8(valbuf, gameConf.nickname);
} else if (!std::strcmp(strbuf, "gamename")) { } else if (!std::strcmp(strbuf, "gamename")) {
BufferIO::DecodeUTF8(valbuf, gameConf.gamename); BufferIO::DecodeUTF8(valbuf, gameConf.gamename);
...@@ -1481,7 +1489,7 @@ void Game::LoadConfig() { ...@@ -1481,7 +1489,7 @@ void Game::LoadConfig() {
std::fclose(fp); std::fclose(fp);
} }
void Game::SaveConfig() { void Game::SaveConfig() {
FILE* fp = std::fopen("system.conf", "w"); FILE* fp = myfopen("system.conf", "w");
std::fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n"); std::fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n");
char linebuf[CONFIG_LINE_SIZE]; char linebuf[CONFIG_LINE_SIZE];
std::fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0); std::fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0);
...@@ -1734,7 +1742,12 @@ void Game::AddDebugMsg(const char* msg) { ...@@ -1734,7 +1742,12 @@ void Game::AddDebugMsg(const char* msg) {
} }
} }
void Game::ErrorLog(const char* msg) { void Game::ErrorLog(const char* msg) {
FILE* fp = std::fopen("error.log", "a"); #ifdef _WIN32
OutputDebugStringA(msg);
#else
std::fprintf(stderr, "%s\n", msg);
#endif
FILE* fp = myfopen("error.log", "a");
if(!fp) if(!fp)
return; return;
time_t nowtime = std::time(nullptr); time_t nowtime = std::time(nullptr);
......
...@@ -23,8 +23,12 @@ void ClickButton(irr::gui::IGUIElement* btn) { ...@@ -23,8 +23,12 @@ void ClickButton(irr::gui::IGUIElement* btn) {
} }
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
#ifndef _WIN32 #if defined(FOPEN_WINDOWS_SUPPORT_UTF8)
std::setlocale(LC_CTYPE, ".UTF-8");
#elif defined(__APPLE__)
std::setlocale(LC_CTYPE, "UTF-8"); std::setlocale(LC_CTYPE, "UTF-8");
#elif !defined(_WIN32)
std::setlocale(LC_CTYPE, "");
#endif #endif
#ifdef __APPLE__ #ifdef __APPLE__
CFURLRef bundle_url = CFBundleCopyBundleURL(CFBundleGetMainBundle()); CFURLRef bundle_url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
......
...@@ -86,6 +86,14 @@ public: ...@@ -86,6 +86,14 @@ public:
return DeleteDir(wdir); return DeleteDir(wdir);
} }
static bool RemoveFile(const wchar_t* wfile) {
return DeleteFileW(wfile);
}
static bool RemoveFile(const char* file) {
return DeleteFileA(file);
}
static void TraversalDir(const wchar_t* wpath, const std::function<void(const wchar_t*, bool)>& cb) { static void TraversalDir(const wchar_t* wpath, const std::function<void(const wchar_t*, bool)>& cb) {
wchar_t findstr[1024]; wchar_t findstr[1024];
std::swprintf(findstr, sizeof findstr / sizeof findstr[0], L"%ls/*", wpath); std::swprintf(findstr, sizeof findstr / sizeof findstr[0], L"%ls/*", wpath);
...@@ -195,6 +203,16 @@ public: ...@@ -195,6 +203,16 @@ public:
return success; return success;
} }
static bool RemoveFile(const wchar_t* wfile) {
char file[1024];
BufferIO::EncodeUTF8(wfile, file);
return RemoveFile(file);
}
static bool RemoveFile(const char* file) {
return unlink(file) == 0;
}
struct file_unit { struct file_unit {
std::string filename; std::string filename;
bool is_dir; bool is_dir;
......
...@@ -27,7 +27,7 @@ struct HostInfo { ...@@ -27,7 +27,7 @@ struct HostInfo {
uint8_t no_shuffle_deck{}; uint8_t no_shuffle_deck{};
// byte padding[3] // byte padding[3]
uint32_t start_lp{}; int32_t start_lp{};
uint8_t start_hand{}; uint8_t start_hand{};
uint8_t draw_count{}; uint8_t draw_count{};
uint16_t time_limit{}; uint16_t time_limit{};
......
...@@ -68,7 +68,6 @@ project "YGOPro" ...@@ -68,7 +68,6 @@ project "YGOPro"
filter "system:windows" filter "system:windows"
defines { "_IRR_WCHAR_FILESYSTEM" } defines { "_IRR_WCHAR_FILESYSTEM" }
files "ygopro.rc" files "ygopro.rc"
libdirs { "$(DXSDK_DIR)Lib/x86" }
links { "opengl32", "ws2_32", "winmm", "gdi32", "kernel32", "user32", "imm32" } links { "opengl32", "ws2_32", "winmm", "gdi32", "kernel32", "user32", "imm32" }
if USE_AUDIO and AUDIO_LIB == "irrklang" then if USE_AUDIO and AUDIO_LIB == "irrklang" then
links { "irrKlang" } links { "irrKlang" }
......
...@@ -24,7 +24,7 @@ void Replay::BeginRecord() { ...@@ -24,7 +24,7 @@ void Replay::BeginRecord() {
#else #else
if(is_recording) if(is_recording)
std::fclose(fp); std::fclose(fp);
fp = std::fopen("./replay/_LastReplay.yrp", "wb"); fp = myfopen("./replay/_LastReplay.yrp", "wb");
if(!fp) if(!fp)
return; return;
#endif #endif
...@@ -154,15 +154,7 @@ bool Replay::CheckReplay(const wchar_t* name) { ...@@ -154,15 +154,7 @@ bool Replay::CheckReplay(const wchar_t* name) {
bool Replay::DeleteReplay(const wchar_t* name) { bool Replay::DeleteReplay(const wchar_t* name) {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./replay/%ls", name); myswprintf(fname, L"./replay/%ls", name);
#ifdef _WIN32 return FileSystem::RemoveFile(fname);
BOOL result = DeleteFileW(fname);
return !!result;
#else
char filefn[256];
BufferIO::EncodeUTF8(fname, filefn);
int result = unlink(filefn);
return result == 0;
#endif
} }
bool Replay::RenameReplay(const wchar_t* oldname, const wchar_t* newname) { bool Replay::RenameReplay(const wchar_t* oldname, const wchar_t* newname) {
wchar_t oldfname[256]; wchar_t oldfname[256];
......
...@@ -17,13 +17,13 @@ constexpr int MAX_REPLAY_SIZE = 0x20000; ...@@ -17,13 +17,13 @@ constexpr int MAX_REPLAY_SIZE = 0x20000;
constexpr int MAX_COMP_SIZE = UINT16_MAX + 1; constexpr int MAX_COMP_SIZE = UINT16_MAX + 1;
struct ReplayHeader { struct ReplayHeader {
unsigned int id{}; uint32_t id{};
unsigned int version{}; uint32_t version{};
unsigned int flag{}; uint32_t flag{};
unsigned int seed{}; uint32_t seed{};
unsigned int datasize{}; uint32_t datasize{};
unsigned int start_time{}; uint32_t start_time{};
unsigned char props[8]{}; uint8_t props[8]{};
}; };
class Replay { class Replay {
......
This diff is collapsed.
Subproject commit 74c7c053a393f397758c798e2860ab5972b56338 Subproject commit d55f7ad9a123f1ef2cdc419d49a582e0cfeb4b36
...@@ -11,3 +11,4 @@ project "event" ...@@ -11,3 +11,4 @@ project "event"
filter "system:windows" filter "system:windows"
prebuildcommands { "xcopy /E /Y $(ProjectDir)..\\event\\WIN32-Code $(ProjectDir)..\\event\\include" } prebuildcommands { "xcopy /E /Y $(ProjectDir)..\\event\\WIN32-Code $(ProjectDir)..\\event\\include" }
files { "win32select.c", "evthread_win32.c", "buffer_iocp.c", "event_iocp.c", "bufferevent_async.c" } files { "win32select.c", "evthread_win32.c", "buffer_iocp.c", "event_iocp.c", "bufferevent_async.c" }
defines { "WIN32" } -- quirk of old libevent
defines {
"_IRR_STATIC_LIB_",
"NO_IRR_USE_NON_SYSTEM_BZLIB_",
"NO_IRR_COMPILE_WITH_BZIP2_",
"NO_IRR_COMPILE_WITH_CONSOLE_DEVICE_",
"NO_IRR_COMPILE_WITH_DIRECT3D_8_",
"NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_",
"NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_",
"NO_IRR_COMPILE_WITH_SOFTWARE_",
"NO_IRR_COMPILE_WITH_BURNINGSVIDEO_",
"NO_IRR_COMPILE_WITH_IRR_SCENE_LOADER_",
"NO_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_",
"NO_IRR_COMPILE_WITH_IRR_MESH_LOADER_",
"NO_IRR_COMPILE_WITH_HALFLIFE_LOADER_",
"NO_IRR_COMPILE_WITH_MD2_LOADER_",
"NO_IRR_COMPILE_WITH_MD3_LOADER_",
"NO_IRR_COMPILE_WITH_3DS_LOADER_",
"NO_IRR_COMPILE_WITH_COLLADA_LOADER_",
"NO_IRR_COMPILE_WITH_CSM_LOADER_",
"NO_IRR_COMPILE_WITH_BSP_LOADER_",
"NO_IRR_COMPILE_WITH_DMF_LOADER_",
"NO_IRR_COMPILE_WITH_LMTS_LOADER_",
"NO_IRR_COMPILE_WITH_MY3D_LOADER_",
"NO_IRR_COMPILE_WITH_OBJ_LOADER_",
"NO_IRR_COMPILE_WITH_OCT_LOADER_",
"NO_IRR_COMPILE_WITH_LWO_LOADER_",
"NO_IRR_COMPILE_WITH_STL_LOADER_",
"NO_IRR_COMPILE_WITH_PLY_LOADER_",
"NO_IRR_COMPILE_WITH_SMF_LOADER_",
"NO_IRR_COMPILE_WITH_IRR_WRITER_",
"NO_IRR_COMPILE_WITH_COLLADA_WRITER_",
"NO_IRR_COMPILE_WITH_STL_WRITER_",
"NO_IRR_COMPILE_WITH_OBJ_WRITER_",
"NO_IRR_COMPILE_WITH_PLY_WRITER_",
"NO_IRR_COMPILE_WITH_PCX_LOADER_",
"NO_IRR_COMPILE_WITH_PPM_LOADER_",
"NO_IRR_COMPILE_WITH_PSD_LOADER_",
"NO_IRR_COMPILE_WITH_TGA_LOADER_",
"NO_IRR_COMPILE_WITH_WAL_LOADER_",
"NO_IRR_COMPILE_WITH_LMP_LOADER_",
"NO_IRR_COMPILE_WITH_RGB_LOADER_",
"NO_IRR_COMPILE_WITH_PCX_WRITER_",
"NO_IRR_COMPILE_WITH_PPM_WRITER_",
"NO_IRR_COMPILE_WITH_PSD_WRITER_",
"NO_IRR_COMPILE_WITH_TGA_WRITER_",
"NO__IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_",
"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_",
}
This diff is collapsed.
...@@ -218,7 +218,6 @@ workspace "YGOPro" ...@@ -218,7 +218,6 @@ workspace "YGOPro"
configurations { "Release", "Debug" } configurations { "Release", "Debug" }
filter "system:windows" filter "system:windows"
defines { "WIN32", "_WIN32" }
entrypoint "mainCRTStartup" entrypoint "mainCRTStartup"
systemversion "latest" systemversion "latest"
startproject "YGOPro" startproject "YGOPro"
......
...@@ -1251,3 +1251,6 @@ ...@@ -1251,3 +1251,6 @@
!setname 0x1c6 统王 ドミナス !setname 0x1c6 统王 ドミナス
!setname 0x1c7 塞勒凯特 Serket !setname 0x1c7 塞勒凯特 Serket
!setname 0x1c8 阿匹卜 Apophis !setname 0x1c8 阿匹卜 Apophis
!setname 0x1c9 星辰 ドラゴンテイル
!setname 0x1ca 味美喵 ヤミー
!setname 0x1cb K9
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