- 01 Oct, 2021 2 commits
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mercury233 authored
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mercury233 authored
> この効果を発動する際にコストとして、2000の倍数のライフポイントを払い
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- 28 Sep, 2021 1 commit
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salix5 authored
EFFECT_CHANGE_BATTLE_DAMAGE Change the battle damage this card inflicts. EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE Change the battle damage from battles involving this card.
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- 27 Sep, 2021 1 commit
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salix5 authored
■『③』の効果は、モンスタートークンが除外された場合には発動できません。
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- 24 Sep, 2021 1 commit
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mercury233 authored
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- 22 Sep, 2021 1 commit
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salix5 authored
Now the player will choose the index of the results, not the rolled number.
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- 21 Sep, 2021 1 commit
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HidarimeYume authored
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- 20 Sep, 2021 10 commits
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mercury233 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
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wind2009 authored
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mercury233 authored
その攻撃対象に選択された時に、「B・F・N」のカードの発動を行う場合、カードの発動と同一のチェーンブロックにて効果を発動する事ができます。
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mercury233 authored
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salix5 authored
fix the problem in #1697
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- 14 Sep, 2021 2 commits
- 13 Sep, 2021 2 commits
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salix5 authored
- 11 Sep, 2021 1 commit
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salix5 authored
Damage step: Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)~=0 The effect cannot be activated in damage step, but its resolution does not have to check this condition.
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- 08 Sep, 2021 8 commits
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mercury233 authored
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mercury233 authored
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mercury233 authored
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salix5 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
The summon procedure of Number 99: Utopic Dragon shouldn't trigger it
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mercury233 authored
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- 06 Sep, 2021 6 commits
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salix5 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
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mercury233 authored
* add missing code list * auto AddCodeList when using EnableChangeCode
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- 01 Sep, 2021 2 commits
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mercury233 authored
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mercury233 authored
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- 29 Aug, 2021 2 commits