Commit fc8f1439 authored by mercury233's avatar mercury233

add scripts VJMP

parent 153699a6
--パペット・クィーン
function c15001619.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(15001619,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_TO_HAND)
e1:SetCondition(c15001619.spcon)
e1:SetTarget(c15001619.sptg)
e1:SetOperation(c15001619.spop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(15001619,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,15001619)
e2:SetTarget(c15001619.sptg2)
e2:SetOperation(c15001619.spop2)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c15001619.cfilter(c,tp)
return c:IsControler(1-tp) and c:IsPreviousLocation(LOCATION_DECK) and not c:IsReason(REASON_DRAW)
and c:IsType(TYPE_MONSTER)
end
function c15001619.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c15001619.cfilter,1,nil,tp)
end
function c15001619.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c15001619.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c15001619.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsRace(RACE_WARRIOR) and c:IsLevel(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c15001619.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c15001619.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c15001619.atkfilter(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsRace(RACE_WARRIOR) and c:IsFaceup()
end
function c15001619.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c15001619.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 and tc:IsCode(3167573) then
local g=Duel.GetMatchingGroup(c15001619.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
end
--弓神レライエ
function c49922726.initial_effect(c)
--ATK UP
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(49922726,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c49922726.atktg)
e1:SetOperation(c49922726.atkop)
c:RegisterEffect(e1)
--DEF DOWN
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(49922726,1))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,49922726)
e2:SetTarget(c49922726.destg)
e2:SetOperation(c49922726.desop)
c:RegisterEffect(e2)
end
function c49922726.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_GRAVE,0,1,nil,TYPE_MONSTER) end
end
function c49922726.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_MONSTER)
local val=g:GetClassCount(Card.GetRace)*100
if c:IsFaceup() and c:IsRelateToEffect(e) and val>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(val)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c49922726.desfilter(c)
return c:IsFaceup() and c:GetDefense()>0
end
function c49922726.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c49922726.desfilter(chkc) and chkc~=c end
if chk==0 then return c:GetAttack()>0 and Duel.IsExistingTarget(c49922726.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c49922726.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_DEFCHANGE,g,1,0,0)
end
function c49922726.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local atk=c:GetAttack()
local def=tc:GetDefense()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-atk)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
if def~=0 and tc:IsDefense(0) then
Duel.BreakEffect()
Duel.Destroy(tc,REASON_EFFECT)
end
end
end
--モーターシェル
function c78394032.initial_effect(c)
--"Motor Token" Summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,78394032)
e1:SetCondition(c78394032.tkcon)
e1:SetTarget(c78394032.tktg)
e1:SetOperation(c78394032.tkop)
c:RegisterEffect(e1)
end
function c78394032.tkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c78394032.tktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,78394033,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c78394032.tkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,78394033,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH) then
local token=Duel.CreateToken(tp,78394033)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
end
--新鋭の女戦士
function c86028783.initial_effect(c)
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
e1:SetCountLimit(1,86028783)
e1:SetCondition(c86028783.atkcon)
e1:SetCost(c86028783.atkcost)
e1:SetOperation(c86028783.atkop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,86028784)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c86028783.thtg)
e2:SetOperation(c86028783.thop)
c:RegisterEffect(e2)
end
function c86028783.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a,d=Duel.GetBattleMonster(tp)
return a and d and a~=c and a:IsFaceup() and a:IsRace(RACE_WARRIOR) and d:IsFaceup()
end
function c86028783.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c86028783.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetBattleMonster(1-tp)
if tc and tc:IsRelateToBattle() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-tc:GetBaseAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c86028783.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToHand()
end
function c86028783.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c86028783.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c86028783.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c86028783.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c86028783.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
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